
Landinar: Into the Void is a top-down space-adventure-RPG. You are recruited as a rookie bounty hunter in the oppressive Landinar Empire. On your journey through the quadrant you will meet diverse characters, build your own spaceship and choose your battles.
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Languages: English**languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The game had great potential, I loved it in early access, reported bugs etc. But no bugs were fixed, game is abandoned. Just pirate it if you really want to struggle with some bugs.
This game had a lot of promise, but they just kind of shipped a broken incomplete Alpha game. Like it's a good looking Alpha game, but it's not really a "game" per se, just a bunch of disjoint elements. I hope they revisit this at some point and re-work it into something fun, but for now, stay away.
To preface, Landinar is a lot of fun for what it is: an unfinished game by a dead dev that had great bones. Quests are broken, QOL elements don't exist (rotating the camera?), AI is braindead, and my favorite shortfall is that almost all text looks like it was copied/pasted from a guy using voice-to-text as he lost his mind sitting in traffic after days of sleep deprivation and a steady diet of Red Bull and cigarettes. Landinar is your cliché story of an up-and-coming space pilot who gets thrust into the driver's seat (literally) of the rebellion. The draw here is getting new ship blueprints and stacking as much heat into it as possible and then turning everybody you come across into debris. To that end, Landinar is pretty good. Everything outside of that is a dumpster fire and it's because the dev literally ran out of money trying to get this game into the most loosely playable product possible. RIP. tl;dr: Game is unfinished, dev is dead. Save your money.
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Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game could be cool, but it should be beta and not released quite yet. Too many game halting bugs that are just infuriating. Will update my review if/when these things are fixed.
Abandoned Game.
i really enjoyed this game when it came out in early access it was a fun game to fly around in. Unfortunately it's been abandoned, after getting a bugged main quest they is not much else i can do
Typical EA "full release" abandonware.
Looked promising a few years ago, went back to it and turns out its still way to "rough" to be "completed".
Bit too many bugs, but else okay. But since it has been abandoned, don't buy.
This review is mostly for friends of my account who look into the games I've played, so to other players it's not much new being added in terms of why I'm not recommending this. I bought this game way back in 2019, not sure if it was post EA or not, but I had maybe 15-20 hours into it when I had to drop it because of bugs. Like, an incredible amount of bugs; some of them were trivial like repeating dialog and poor translation from the dev's native tongue, Dutch, but there's a significant amount of game breaking bugs as well: - character getting stuck while on-foot in the map's geometry (like realizing you can walk up a slanted crate and then getting stuck on top of it because the game doesn't let you fall off ledges) - mission related NPCs either not appearing where they should or entire ships vanishing/not blowing up when their HP is reduced to zero - progression through missions randomly get soft locked because something in the back-end didn't have a variable changed correctly I could go on but that's not the point of this review; simply put, if you're a casual gamer and don't want to deal with the hassle of bugs of this frequency, I wouldn't get the game. However if you're willing to do some legwork with your save file to fix issues, hopefully no more than changing a single variable from 1 to a 2 once in a while, you can potentially play through the entire thing and really enjoy yourself. (Next is the praise) I really do enjoy playing this when it goes bug free for a while; it's a space exploration RPG with top-down style graphics with XY movement while flying your ship with engaging game play and combat; the story needs some work but generally you can kinda brush off the mediocre translation and just vibe with the current task or personal objective you have. You ship is modular with different layouts available to allow you to customize the placement and equipment you bring in, with larger and larger ships being discover-able throughout the game as you progress. You can go in with rockets and mini-guns, or broadside cannons and homing mini-nukes, or massive lasers and space-mines, or any combination you'd like! You can earn currency either acting as a transport shuttle, bounty hunter, or just run the casino dry of credits! Conclusion: the concept is there, the dev obviously put heart into it while working on it, since they pushed through and actually delivered a possible ending; it's just sadly too buggy and since the dev's last activity on steam was nearly 2 years ago (even longer than that regarding their involvement with the game) it's liable to not see a revival or a sequel. Potentially another studio/indie dev could pick up the concept and build a new game, but so far I've honestly found few other currently out games that scratch the same itch this game does.
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| $3M | 4.5K | 92% | $24.99 | |
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| $12K | 38 | 55% | $12.99 | |
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| $467.2K | 597 | 72% | $19.99 | |
| $3K | 4 | 25% | $19.99 |
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| $94.4K | 346 | 80% | $7.99 | |
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| $94.4K | 225 | 76% | $9.74 | |
| $94.4K | 502 | 96% | $7.99 | |
| $94.4K | 160 | 84% | $8.99 | |
| $94.4K | 184 | 74% | $19.99 |