
Starbase is a hybrid voxel/vertex-based space MMO with a fully destructible and infinitely expanding universe, with a focus on building and designing spaceships and stations, exploration, resource gathering, crafting, trading, and combat.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Sep 1 → 0.71/day in the week after.
About
Starbase is a massively multiplayer online game with gameplay focused on building and designing spaceships and stations, exploration, resource gathering, crafting, trading, and combat.
Set in a universe of vast scale and detail, the fully-destructible environment and hybrid voxel/vertex-based game mechanics enable simulations in Starbase at immense depth, giving players the ultimate freedom to exploit their innovativeness and creativity. From constructing spaceships that can endure the hazards of space, such as collision and corrosive damages, to creating massive automated factories and designing electricity and data networks, the players are free to do it their own way.

A single persistent Universe - Play and interact online with thousands of players and start shaping the world with your fellow robots.
Build, fight, chat and group up with other players to discover and settle the vast galaxy that is waiting for its first conquerors to make their mark.
Mine asteroids by yourself, trade and haul cargo with your friends, or build a station with a huge company.
Success in Starbase is not measured in hours played or an endless grind, but in the ingenuity of each player and their ability to work together.

The environment in Starbase is fully destructible, made possible by a mixture of voxel and fracture damage - Everything can be destroyed or disassembled with the right kind of tools and weaponry.
The in-depth physics simulation enabled by hybrid voxel/vertex-based game mechanics make fights, exploration and flying spaceships a creative paradise
The simulation of structural and elemental durability in the game adds its own twist and challenge to the efforts to conquer space; poorly designed superstructures combined with overpowered steering thrusters can snap the spaceships in half if cutting corners too much in a space race.
Note: Station destruction will be added in the September Siege Mechanics Update

Design and build your spaceship, stations and devices down to the tiniest detail, and live the spaceship designer dream by selling your blueprints.
The smallest building unit in Starbase is a single bolt, allowing you to build, repair and modify spaceships, stations, and devices as you wish.
Even the smallest ships have thousands of parts, each with their own detailed damage model, making building and designing a truly creative process.
Learning to use the in-game programming chips will take building and designing to a new level; innovation, automation of ships and creating clever ship layouts will make all the difference!

Engage in seamless FPS and spaceship combat with thousands of players simultaneously.
Fly solo or crew up with others to divide roles and responsibilities.
Creative thinking, crazy ideas and daring maneuvers can turn the tide of battles!

Explore the infinitely expanding universe, and discover stations, asteroid fields, spaceship wrecks, social hubs and fellow travelers.
Arrange an exploration mission with friends and find out what's hidden in the depths of space and the faraway moons
Beware of pirates and unknown dangers when venturing into the uncharted territories!

Mine raw minerals from asteroids and salvage different parts from broken ships, trade your salvaged goods at trading stations, or steal from others if that floats your (space)boat.
Buy, sell and trade ship parts, materials, weapons, tools, ammo, designs, and invent new ways of earning credits in a player driven economy.
Form friendships and alliances, group up with others and establish factions to build massive stations and tackle the most difficult hurdles space has to offer.

Starting station safe zones safeguard the new player experience
Dynamic safe zones configurable on player-owned stations
Starbase is developed with Frozenbyte’s internal game engine that is custom-built for conquering space, enabling the use of extremely challenging combination of voxel and vertex technologies in the game. The modern engine has been built specifically with Starbase in mind and the engine’s architecture is designed to handle all the quirks of simulation, damage, building, player amounts and the ever-growing universe to match the challenges the ambitious vision of the game can pose. Similarly, all features of the game have been developed with the infinite scale and the creative freedom of the players in mind.
Starbase has been in secret development for five years without restraints and the development will continue until the game’s bold vision is achieved. In the ever-expanding space the scale can range from the unit of one bolt to massive space station structures, with exploration missions varying from journeys to nearby asteroid fields, to salvaging ship debris, and eventually to other galaxies.
In Starbase players are given the freedom to build the kind of universe they want to, and a small group of players can eventually form large factions that challenge the powers that be. Being inventive will also help, as cleverness often triumphs over brute force in Starbase, and the only limitation is the creativity of the players.
Starbase Early Access will introduce the players, the pioneers, to a new galaxy that they can begin to explore from a bunch of huge stations located at the orbit of a single planet. As the players eventually settle the entire orbit, they can start finding ways to travel to the planet’s moons and someday all the way to other planets and distant star systems. The still unoccupied universe of Starbase offers players the chance to take part in the building of the galaxy and in discovering what will be the first steps in the twilight of space travel.
Early Access allows the players to design, build & modify spaceships, explore the universe, form social connections, and earn money by mining, gathering, crafting and selling resources. The players can start building their home stations and begin the expansion of the Starbase universe together with the developers.
Starbase launches into Early Access in a clear alpha stage, however the core features are well established and there's fun to be had for sure. Check out our current roadmap below:

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 819 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
As long as servers are online, the game is worth to get for 2/3 of the price, complex not so grindy and after devs came back with milk n cigs its hopefully going to be developed further as announced. EDIT: I still want to believe, i still wish for frozenbyte to make a comeback so i can properly play that masterpiece of a sandbox
Where do I even start with this interstellar disaster called Starbase? It's like the developers took all the worst aspects of every space rpg game ever made and threw them together in a blender, producing a concoction of cosmic crap. Let's talk about the graphics – or should I say lack thereof. Starfield boasts visuals that make Space Invaders look cutting-edge. The planets are bland and lifeless, the space stations are nothing more than floating cubes, and the spacecraft designs appear to be inspired by rejected Happy Meal toys. It's as if the developers were trying to recreate the charm of a '90s screensaver, but they failed miserably. Gameplay? Prepare for the most mind-numbingly tedious experience of your gaming life. The exploration is so monotonous that even staring at a blank wall would be more engaging. Collecting resources feels like a chore, and the so-called "unique alien encounters" are just recycled versions of the same uninspired extraterrestrial clichés we've seen in countless other forgettable games. The story is an absolute joke. I've seen more depth in a kiddie pool. It's a predictable mess of poorly written dialogue and characters with all the charisma of a soggy cardboard cutout. I'm convinced the plot was written by a dyslexic toddler with parkinson. But wait, there's more! The bugs and glitches are so abundant that playing Starfield feels like navigating through a cosmic minefield. From game-breaking crashes to characters getting stuck in a perpetual dance loop, the developers seem to have mistaken their game for a beta version. In summary, Starfield is a space exploration game that's more like an intergalactic punishment. Save yourself the agony and spend your hard-earned credits on literally anything else. This game is a one-way ticket to disappointment and regret.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 109.8/day in the week to Jul 16 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Russian*languages with full audio support
Hours played at review time, across 822 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Came back for a reflection on the game, not really a review after leaks of Starfield came out, this game was pretty cool and quite ahead of its time during its release. Unfortunately, the dev somehow ran out of money or development time for this game and laid this huge potential to waste. Came here after NMS and SE, wanted a more detailed ship building system. Starbase fulfilled most of these itch i had after playing those two games but the lack of QOL to repair our ship out in the space means that most casual players like me got scared and tired of babying our ship in space exploration. I wish that this game would have a second chance in development, allowing for a difficulty system like terraria hardcore,softcore and casual. It would be better if we had a sandbox mode or even individualized instances to mine resources easily and a 'PVP' mode on to collect even more resource (similar to new world pvp flagging system). Well these are some of the thoughts that i have about this game. Even though i dont play this game anymore, i still feel that the idea behind starbase is fantastic and groundbreaking, able to bolt endless bolt into your ship to make it 'sturdier' , is something that you won't find in another game. Great game, wasted potential, too much time spent on fighting bugs and exploits in the early stages of game. This translated into lack of features and life that the game really needs. Really enjoyed the games in the starting few months but my drive died after delays and delays in the features.... Thanks for reading my rant/reflection, hopefully my review will rekindle interest in the game development, Fat hope but 0.000001% is still a chance for it to be revived!
Я руда копай, дядя Арсен кредиты давай, я радаваса, я неделя копи на башая корабль, за редкий ресурс лети, пират стреляй взрывайся мая BIOS делай пип пип пип пип пип пип пип пип пип пип пип пип пип пип пип пип пип пип пип пип пип пип пип пип пип пип пип пип пип пип пип пип пип пип пип пип пип пип пип пип пип пип пип пип пип пип пип пип пип пип пип пип пип пип пип пип пип пип пип пип пип пип пип пип пип пип пип пип пип пип пип пип пип пип пип пип пип пип пип пип пип пип пип пип пип пип пип пип пип пип пип пип пип пип пип пип P.S. разработка игры возобновлена
Неиграбельный кусок дерьма. 90% времени будешь бороться с управлением. Отключаешь функцию автоматического включения режима постройки при входе в зону, ОН ВСЕ РАВНО В НЕЕ ВХОДИТ!!!! Детали корабля при строительстве пропадают(даже без строительства). Создателям игры стоит все же закончить школу. Может после этого они поймут что значит космос, отсутствие атмосферы(вообще газов или того что создает трение и ТОРМОЗИТ КОРАБЛЬ). Обучение ни разу не запустилось без глюков... Влетаешь на станцию, с шансом в 50% лишаешься корабля... Я давно не видел такого кол-ва багов и ошибок. 27.11.2024 Это ДНО. Я реально попытался дать шанс этой игре. Но если в таком духе(вообще ничего не работает, все пропадает, ксерится, создает визуальные баги, на данный момент я уже не выдержал ибо строить можно теперь только в Easy Builder или другом редакторе... свободно панель не разместить в открытом космосе) пойдет и дальше.... то из раннего доступа эта игра не выйдет. На данный момент игра стала еще хуже. Единственные ее плюсы... это оптимизация(и то может потому что мало игроков). На данный момент там нет ни механик нормально работающих, ни адекватного управления, ни сюжетной линии, да даже строительства там щас нет. Какой то странный расчет на игроков и то что они заполнят пустой мир и будут там тратить время на перелеты длиною в 20 мин... в каждую сторону) Зачастую это 20 минут полного ничего)
The Game itself is awesome , only the given fact that the ambitions of the studio were to big , so they spoonfeed the game t. one day it will be glorious until then i have to give it a thumps down sadly
Its a great game if you're into tech, engineering, space and eventually MMO's. brings EVE and Space engineers together. fortunately, the developers got back into the game and revived in from a long winter-sleep. great to see where this one will go! If you wanna get up to speed before the playerbase returns, hop on in already and prepare for a tough learning curve!
Hola, me gustaría que el juego fuera en Español ya que es muy engorroso y tècnico. Espero que Frozenbyte lo haga. Mi valoración solo es sobre este punto, no estoy diciendo que sea un mal juego ni mucho menos
0.1 hours in so var very nice 30 hours in still fun to play
most awful controls ever experienced
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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