
Starbase is a hybrid voxel/vertex-based space MMO with a fully destructible and infinitely expanding universe, with a focus on building and designing spaceships and stations, exploration, resource gathering, crafting, trading, and combat.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Sep 1 → 0.71/day in the week after.
About
Starbase is a massively multiplayer online game with gameplay focused on building and designing spaceships and stations, exploration, resource gathering, crafting, trading, and combat.
Set in a universe of vast scale and detail, the fully-destructible environment and hybrid voxel/vertex-based game mechanics enable simulations in Starbase at immense depth, giving players the ultimate freedom to exploit their innovativeness and creativity. From constructing spaceships that can endure the hazards of space, such as collision and corrosive damages, to creating massive automated factories and designing electricity and data networks, the players are free to do it their own way.

A single persistent Universe - Play and interact online with thousands of players and start shaping the world with your fellow robots.
Build, fight, chat and group up with other players to discover and settle the vast galaxy that is waiting for its first conquerors to make their mark.
Mine asteroids by yourself, trade and haul cargo with your friends, or build a station with a huge company.
Success in Starbase is not measured in hours played or an endless grind, but in the ingenuity of each player and their ability to work together.

The environment in Starbase is fully destructible, made possible by a mixture of voxel and fracture damage - Everything can be destroyed or disassembled with the right kind of tools and weaponry.
The in-depth physics simulation enabled by hybrid voxel/vertex-based game mechanics make fights, exploration and flying spaceships a creative paradise
The simulation of structural and elemental durability in the game adds its own twist and challenge to the efforts to conquer space; poorly designed superstructures combined with overpowered steering thrusters can snap the spaceships in half if cutting corners too much in a space race.
Note: Station destruction will be added in the September Siege Mechanics Update

Design and build your spaceship, stations and devices down to the tiniest detail, and live the spaceship designer dream by selling your blueprints.
The smallest building unit in Starbase is a single bolt, allowing you to build, repair and modify spaceships, stations, and devices as you wish.
Even the smallest ships have thousands of parts, each with their own detailed damage model, making building and designing a truly creative process.
Learning to use the in-game programming chips will take building and designing to a new level; innovation, automation of ships and creating clever ship layouts will make all the difference!

Engage in seamless FPS and spaceship combat with thousands of players simultaneously.
Fly solo or crew up with others to divide roles and responsibilities.
Creative thinking, crazy ideas and daring maneuvers can turn the tide of battles!

Explore the infinitely expanding universe, and discover stations, asteroid fields, spaceship wrecks, social hubs and fellow travelers.
Arrange an exploration mission with friends and find out what's hidden in the depths of space and the faraway moons
Beware of pirates and unknown dangers when venturing into the uncharted territories!

Mine raw minerals from asteroids and salvage different parts from broken ships, trade your salvaged goods at trading stations, or steal from others if that floats your (space)boat.
Buy, sell and trade ship parts, materials, weapons, tools, ammo, designs, and invent new ways of earning credits in a player driven economy.
Form friendships and alliances, group up with others and establish factions to build massive stations and tackle the most difficult hurdles space has to offer.

Starting station safe zones safeguard the new player experience
Dynamic safe zones configurable on player-owned stations
Starbase is developed with Frozenbyte’s internal game engine that is custom-built for conquering space, enabling the use of extremely challenging combination of voxel and vertex technologies in the game. The modern engine has been built specifically with Starbase in mind and the engine’s architecture is designed to handle all the quirks of simulation, damage, building, player amounts and the ever-growing universe to match the challenges the ambitious vision of the game can pose. Similarly, all features of the game have been developed with the infinite scale and the creative freedom of the players in mind.
Starbase has been in secret development for five years without restraints and the development will continue until the game’s bold vision is achieved. In the ever-expanding space the scale can range from the unit of one bolt to massive space station structures, with exploration missions varying from journeys to nearby asteroid fields, to salvaging ship debris, and eventually to other galaxies.
In Starbase players are given the freedom to build the kind of universe they want to, and a small group of players can eventually form large factions that challenge the powers that be. Being inventive will also help, as cleverness often triumphs over brute force in Starbase, and the only limitation is the creativity of the players.
Starbase Early Access will introduce the players, the pioneers, to a new galaxy that they can begin to explore from a bunch of huge stations located at the orbit of a single planet. As the players eventually settle the entire orbit, they can start finding ways to travel to the planet’s moons and someday all the way to other planets and distant star systems. The still unoccupied universe of Starbase offers players the chance to take part in the building of the galaxy and in discovering what will be the first steps in the twilight of space travel.
Early Access allows the players to design, build & modify spaceships, explore the universe, form social connections, and earn money by mining, gathering, crafting and selling resources. The players can start building their home stations and begin the expansion of the Starbase universe together with the developers.
Starbase launches into Early Access in a clear alpha stage, however the core features are well established and there's fun to be had for sure. Check out our current roadmap below:

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 818 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
игра чисто про болты, не преболтил фигнюшку, она улетает на....й преболтил, она начинает тебя тормозить так, будто это две жирные бабухи. игра топ для мазохистов, ведь только в этой игре ты можешь строить корабль в easy build 2 дня, а потом у тебя перестанет работать сетка и придётся всё перестраивать. также в кастомном редакторе тебе придётся сожрать 2 учебника по высшей геометрии и физике переправленные сотнями часов гайдов. те кто идут из шторма, сочувствую... порекомендуйте эту игру другу! ВАЖНО ОСТАВАТЬСЯ С НИМ НА ПРОТЯЖЕНИИ 2-х ЧАСОВ И ПОДКИДЫВАТЬ ИНФОРМАЦИЮ ЗА ИНФОРМАЦИЕЙ. а уже позже скажите другу что вы сами хз как в эту игру играть. так-же в ней полно багов. игра для тех кто хочет познать зен, через инсульт. надеюсь разработчики будут поддерживать проект дальше и будут выпускать к ней фиксы, новые активности, модули и наконец выйдут к релизной версии игры. спасибо что потратили на этот комментарий своё время, сранного вам дня !
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 109.8/day in the week to Jul 16 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Russian*languages with full audio support
Hours played at review time, across 821 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Dead / abandoned.
The devs used the income from people buying early access to fund a sequel to their existing Trine series, then failed to deliver on nearly every single promise made for the game. They promoted this game purely to generate extra funding for Trine and I won’t be convinced otherwise. Disgusting behavior.
Dead for now. If they'd put in even the most basic of PVE or allow private server hosting, the game would be bustling, but no, they insist on this ridiculous "MMO" ♥♥♥♥♥♥♥♥, because MMOs are well known for being a good market for an indie developer without billions of dollars to break into (sarcasm).
I want a refund. This game should no longer be sold.
Starbase is one of the most amazing video game experiences I have ever witnessed and I have been playing video games since 1985. Starbase caught lighting in a bottle with the star ship creator editor, single shard universe, the music, and the coding language Yolol. The SSC provides an amazing depth of capability to build a ship from the bolts up. Nothing in a video game even compares that I have seen. The concept of a single shard universe is so awesome that its a shame that there are not many games like it. The music is phenomenal and there is some kind of epic music trigger system that always plays the right music when things get real flying a ship through asteroid belts. Then there is the coding language Yolol that as far as I can tell no studio has been able to come close to what Yolol brings to the table for gameplay. The Master Shipwrights of Starbase used Yolol to create ship systems that are just bonkers to think about. Most of my 3,366 hours playing Starbase was testing the Yolol that I wrote to do things like hover, autopilot, generator managers, engine indicators, navigation, and chronometers. It was one of the most amazing things I have ever seen in a video game. The concept of taking a device and kit bashing its device fields together with other devices to create more advanced and capable modules is a concept that no other game studio has been able to achieve that I know of. I don't even think it was intentional by Frozenbyte to create this kind of capability, but it offers so much depth of creativity it makes Minecraft redstone and other module ship building games look extremely basic. The biggest problem with Starbase is the studio and I think its because its a game beyond their technical ability to update and even their cognitive ability to understand. The people that created Starbase were a small army of junior devs and they are all long gone. The studio is great at making beautiful artsy things but they are the opposite of aerospace engineers. Starbase attracted players that were absolutely amazing people. They were some of the best problem solvers I have ever met and they were the best game community I have ever been fortunate to be a part of. I am not exaggerating this point at all. Buy this game if you want to delve into ship building and Yolol, but don't expect there to be much else of a game and don't ever expect Frozenbyte to update the game because its been years and at this point I just do not think they are capable enough to do it. I miss Starbase every day. Thanks for reading my Ted Talk and thank you to everyone in the Starbase community that made Starbase so special. I hope someday to play a game that has the best parts of Starbase and you are all there when it happens. I promise that if a game comes out like that I will be there and if for some miracle Starbase gets an update I promise I will play Starbase again with you all.
Day 1 player, loved the game, had huge potential until the devs decided to kill it by banning people for a slew of reasons including PVPing in a PVP zone. You also face the possibility of being banned for leaving a negative review so lets see how this goes.
Cool game, is dead though
Обидно :( У игрушки был огромный потенциал, в идеале она могла затмить собой оооочень многие космосимы. Но разрабы всё всрали и сейчас игра мертва.
This game is abandonware, the last word from the devs was back in 2024. Steam is wrong to lure players into buying this game with a sale.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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