
Command an elite squad through a gritty and authentic story in STAR WARS Zero Company™, a single-player turn-based tactics game set in the twilight of the Clone Wars™.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
About






Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 21.2Kreviews | 83% | #51 | $64.4M |
| $59.99 | 1.4Kratings | 86% | Top 100 | not modelled |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2015 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It's too boring to be that expensive. No aspect of this game stands out in any way. It obviously has been pushed through a dozen of Disney's corporate content filters to make sure that absolutely nothing is left that could be seen as controversial in any way. No edges, nothing special, nothing controversial, nothing to remember. SW:ZC is the gaming equivalent of baby formula. It's completely blant, and while it does the job, there's absolutely nothing about it that appeals to you if you're an adult. The fights are among the most boring ones that I've seen in my life. It's basically a sequence of arena fights that thoroughly fail at giving you the illusion that you play in a Galaxy Far Far Away. As with all the dreck that is pumped out by large cooperations, it's just painful to think about what a banger this could have been if a normal gaming studio would have been given the financial assets that was put into this, but without the interferences by the political commissars of the publisher. Just as painful as it is to watch how this slop is gobbled up by the gaming community after it has been dumped out at our feet.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 31: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best UK #49, worst BR #97 · 13 markets collected
US · last 30 days
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German*, Spanish - Spain, Japanese, Korean, Polish, Simplified Chinese, Traditional Chinese, Portuguese - Brazil*languages with full audio support
| $59.99 | 0ratings | 0% | — | not modelled |
| $49.99 | — | — | — | $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It's not bad, but it's just worse xcom in basically every way. The lack of class customization means that you know exactly how every class is going to play for the ENTIRE game after just the first mission with that class. Having an upgrade system that exclusively makes a number bigger is just boring and honestly is surprising anyone is doing that in 2026. The difficulty is an absolute joke as well. I started as a medic thinking that the healing would be invaluable and I never had to use a heal a single time during my ~4 hours of playing. I once accidentally moved to the wrong square and left a guy out in the open and it just didn't matter - not a single shot on him landed, he took no damage. I don't know if this changes later on, but as of where I got to in the game you have to extract from every single mission which is just not particularly fun. Having to extract here and there for rescue/escort missions is fine, but there should definitely be missions that just end when you complete your objective instead of making me waste another 4 turns just running as far as my characters can. If you're looking for SPECIFICALLY a Star Wars Xcom game, this is probably fine. If you're looking for a good Xcom game, just play Xcom 2 again.
Great game for people who like X-Com. Good story, fun combat, maybe a tad easy in some places. Performance wise definitely needs some polish (talking about the regular lock ups after a combat turn). Its a good thing they didn't furlough 80% of the development team right before launch otherwise the necessary patches would be much harder to make.
Engaging gameplay and not too bad storyline. That said - performance could have been better: nothing critical but rarely freezing screen and textures loading in cinematics with mine not the worst hardware is hard to understand I believe those who love tactics and Star Wars universe would enjoy once technical condition is improved...
Fun story, fun combat.
This is so much fun
lot of weird bugs. fun game
It is the evolution of XCOM. It is ZCOM.
Excellent tactics game. Has a crisp feel to it. The Star Wars hooks are excellent and the story is quite fun. The attention to detail is there in every aspect of the game that I care about. It's not a 10/10 game, but it's more than what I was hoping this game would be and I'm a huge XCOM fan. The B1 droids are almost enough of a reason to play the game in and of themselves. Highly recommended.
This ♥♥♥♥ good
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $64.5M | 129.9K | 96% | $24.99 | |
| $64.2M | 32K | 26% | $49.99 | |
| $64.7M | 95.5K | 84% | $39.99 | |
| $63.8M | 46.7K | 91% | $63.99 | |
| $63.7M | 117.2K | 93% | $39.99 | |
| $63.4M | 73.9K | 89% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $11.8K | 106 | 70% | $3.89 | |
| $45.6M | 109.6K | 85% | $19.99 | |
| $128.6K | 278 | 67% | $19.99 | |
| $46.6K | 58 | 59% | $24.99 | |
| $35.2K | 49 | 49% | $29.99 | |
| $3.7K | 8 | 75% | $15.99 |