
Command an elite squad through a gritty and authentic story in STAR WARS Zero Company™, a single-player turn-based tactics game set in the twilight of the Clone Wars™.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
About






Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, Epic, PlayStation publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 21.1Kreviews | 83% | #36 | $64.4M |
| $59.99 | 1.4Kratings | 86% | Top 100 | not modelled |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1975 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Runa is an S tier character voiced by Vic Michaelis and is from Taris of all places. That is all
good
Fun game, just unoptimised. BUT, I think the stats you see on screen are a lie- I say this because I just missed a 100% chance to hit. So I'd recommend it- With a grain of salt. Fun, good visuals, decent gameplay, but has a lot of things that need fixing.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 31: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best UK #32, worst BR #97 · 13 markets collected
US · last 30 days
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German*, Spanish - Spain, Japanese, Korean, Polish, Simplified Chinese, Traditional Chinese, Portuguese - Brazil*languages with full audio support
| $49.99 | — | — | #7 | not modelled |
| $59.99 | 0ratings | 0% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Uma mistura pesadinha e perfeita de XCOM e Star Wars :)
A couple of bugs here and there, but overall, the game is very enjoyable. It’s a little light on features, but at this price point, I think that’s justified. Basically, Also it's Star Wars XCOM and that’s a pretty great thing. 7/10
I freaking love this game - having grown up with XCOM and Star Wars, they really polished this thing. It feels alive in a lot more ways than this genre ever has felt and the campaign has been great so far. Very highly recommended. Also for all these downvotes due to performance issues which seems to have tanked the ratings... at least for Nvidia just update your drivers, and if your hardware is a little lower end you'll need to lower graphics as per usual. I'm having zero issues and at a smooth 144hz all of my playthrough so far.
If you like XCOM and Star Wars you are gonna love Zero Company
I've had no technical issues apart from one soft lock of the game itself about two hours into the opening, which was solved with task manager and a game restart. Otherwise there's been no frame drops, no stutters, no major issues and nothing else that's had an impact on gameplay. For the game itself, it's SW meets XCOM, meets Mass Effect. It doesn't have quite the individual customisation of XCOM, but it rewards team based gameplay and incentivises you to get your entire squad through missions unharmed (injuries cost money, yo!) and if you're spending money on new hires and injuries you aren't buying upgrades. Upgrades cost money and capcitors (team wide, from the upgrade table and applies per weapon type) and focus points, which you get for completing missions both tactical and otherwise. Upgrades also come from Crossover training, which appears when you level up your relationships between characters and can be a huge source of power per character. So long as you're churning your missions and your characters you'll have a steady supply of stats going up per encounter. Moment to moment gameplay on normal leans on being slightly easier than XCOM, then the Coil upgrades come in and provides the sort of terror that comes with having a Cryssalid show up in XCOM proper. You can create fully custom units, but the provided units have been great, are all fully voice with interesting chatter at the base and can be further tweaked if you aren't happy with their loadout. There are perpetual reinforcements and those are there to push you towards objectives or the evac points and keep the mission moving, especially as you're rewarded only for completing missions. There's no FF Tactics XP grinding in this game. Your goal is to get in and get out as fast as possible without losing anyone off the team and this greatly helps with the game pacing even if it's frustrating at first. For story, so far it's excellent and up there with KOTOR. I don't know what Bit Reactor put in the VA water supply but all of the voice acting has been absolutely on point, to where these performances actively improve the narrative, characters and overall tone of the game. The story itself has a compelling mystery that hurls enough fast balls at you to keep you on your toes as it progresses. The loyalty missions for the tentpole characters range from what seems to be silly to the deadly serious and at no point does the tone feel out of place for a mercernary company struggling to pay the bills. This is definitely where the Mass Effect type component shines, though I'd argue the writing is superior. If you like SW, ME or XCOM, you'll definitely enjoy some element of this game.
Immersive star wars story. Fun characters and missions. Also game is very reasonable price, no micro transactions, no launcher, great QoL features.
is good
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $64.5M | 129.9K | 96% | $24.99 | |
| $64.2M | 32K | 26% | $49.99 | |
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| $63.5M | 100.3K | 92% | $39.99 |