
The story of Cal Kestis continues in STAR WARS Jedi: Survivor™, a galaxy-spanning, third-person, action-adventure game.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Same day: best PL #73, worst DE #99 · 4 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 22.43/day in the week to Sep 14 → 20.71/day in the week after.
About

Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $10.49−85% | 80.1Kreviews | 71% | — | $13.1M |
| $89.99 | 58.2Kratings | 85% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2256 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A Star Wars Experience
Good game overall. So much new stuff added compared to the previous game, which makes me think what could they possibly add more for the next game. The only complaint is that the game stutter a lot, especially when transitioning between places. But nothing serious.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 14: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 24.29/day in the week to Jul 30 → 26.43/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean, Polish*, Portuguese - Brazil*, Simplified Chinese, Spanish - Latin America*, Traditional Chinese*languages with full audio support
Hours played at review time, across 2.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
ig i jedi survived the performance rates. ty lucas for his films
Mandatory EA launcher, crash after the first level exactly around the 2 hours played mark, steam won't refund me because i did not test it within 2 weeks of purchase. i should have known that even for cheap it was not worth purchasing anything from EA. last time i make the mistake and not happy with steam they know that we all have backlogs and can't test all we buy on sale that quickly really disapointing.
One of the best games I've ever played. Great story, graphics, sound design, story design — everything is just great. The development from the first part is actually crazy. Starting on one of the best planets I've ever wanted to explore, it delivered everything I would have wanted from a sequel.
simplemente excelente, retrata la visión Jedi seguir adelante y no abandonar a nadie por tus ideales
one of the best games ive played.
Absolutely trash game design. 27 hours in and I am soft locked because the game glitched me through a wall, a cutscene didn't run, and I can't progress. There's no way to go back, either, because the door on the other side can only be opened once by an NPC. Pages and pages of forum comments and no workaround or help from EA. Trash game. Trash developer. Avoid.
muy buenooola verdad uno de los mejores
Great combat upgrade, but the story loses some magic. Having loved the first game, I jumped into this expecting great things. The combat mechanics are heavily polished and feel much better this time around. However, two maps in, the story feels a bit dull and Cal comes across as slightly boring compared to before. I’m only pushing through because Fallen Order left such a deep impression, but if you didn't play the first one, you might want to wait for a sale.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $344.4M | 373.9K | 90% | $59.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $13.1M | 6.1K | 91% | $49.99 | |
| $13.2M | 18.1K | 66% | $29.99 | |
| $13.1M | 49.2K | 98% | $10.99 | |
| $13.1M | 22.1K | 94% | $19.99 | |
| $13.2M | 11.3K | 84% | $49.99 | |
| $13.1M | 31.9K | 95% | $24.99 |