
The story of Cal Kestis continues in STAR WARS Jedi: Survivor™, a galaxy-spanning, third-person, action-adventure game.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Same day: best PL #73, worst DE #99 · 4 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 22.43/day in the week to Sep 14 → 20.71/day in the week after.
About

Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $10.49−85% | 80.1Kreviews | 71% | — | $13.1M |
| $89.99 | 58.2Kratings | 85% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2256 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I enjoyed this squeal just as much as the original game. They did a great job expanding on the lightsaber combat with new combos and styles. They also fleshed out the force powers as well to make them more useful during combat. There is great variety in the levels although the annoying backtracking returns from the previous game. The story isn't as good in my opinion compared to the first game but still very engaging and I enjoyed my time.
TOTALNY SYF I STRATA PIENIEDZY!
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 14: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 24.29/day in the week to Jul 30 → 26.43/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean, Polish*, Portuguese - Brazil*, Simplified Chinese, Spanish - Latin America*, Traditional Chinese*languages with full audio support
Hours played at review time, across 2.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
If you want to play a game with so many cut scenes and forced interaction, sure go ahead.
Excelente continuação, não só mantem a qualidade narrativa do seu anterior, como acrescenta melhorias e mais possibilidades na gameplay, e apesar de não termos tantos planetas e áreas para explorar, os que tem(Koboh e Jeda basicamente) são bem amplos e grandes. O único problema desse jogo é a otimização, pqp vsf EA, mesmo tendo uma boa placa de entrada com requisitos mínimos de sobra, você tem que configurar certinho(config do jogo + AMD adrenalin) pro jogo ficar instável nos 55-60fps e ter um visual descente(no caso sem bug de textura, pq até no mínimo o jogo fica bonito). No mais, é uma excelente historia de Star Wars, inclusive melhor do que a maioria das obras que foram lançadas recentemente.
A surprisingly big improvement over the great first game! Though the final act was clearly rushed and frankly not very fun. It was just wave after wave after wave of the same enemies you've been fighting the entire game and the final boss was a total damage sponge. But up until then, the game is great and quite fun on Jedi Master difficulty ("hard" mode but not that hard to be honest). I swapped to story mode (easiest) for the final act because I was so bored with the waves of enemies. All that said, there are so many quality of life improvements like fast travel between meditation points and no need to press a button to grab a ledge and the combat feels more responsive and fluid than the first game. Plus, you can dual wield all the time now! All the duels with other lightsaber wielders were very fun and there were more than the first game, though I wish there were even more. Something else I like is they've created a lot of ambient dialog, like enemy troops shooting the breeze with each other which is fun to listen to before you attack.
Гра чудова, краще першої частини в багатьох аспектах, більше часу треба щоб отримати всі досягення, але ... сюжет дуже хромає, він є але не фонтан сподобалась покращення салуну і кастомізація персонажа, різні стойки з мечами 1 раз пройти можно, є цікаві моменти
sb剧情
La lenteur. Rien d'autre à dire sur ce jeux que la lenteur. Je vais continuer l'histoire car Star wars me tien à coeurs, mais les combats sont une purge, j'ai l'impression que chaque coups doit être calculer plusieurs seconde à l'avance, et si par malheurs je spam les attaques pour m'assurer d'en engager une, ça part dans un combo que rien n'arretera, car evidement, les contre et esquive ne peuvent pas intérrompre nos propre attaque, il n'y a pas d'attaque cancel. Pire encore, le jeux n'est pas optimisé. J'avais envie de dire qu'il était opti avec le cul, mais même un cul ferais mieux. J'ais 128g de ram, une rtx 2080ti et un i9 9900k, le jeux est installer sur un SSD, mais non, même en qualité minimal j'ai des chutes de fps à chaque attaque. Seul moyen d'y jouer, chercher désespérément des modes le rendant plus jouable.
Если кратко: Star Wars Jedi: Survivor — это тот редкий случай, когда невероятная игра с трудом пробивается сквозь технические проблемы. Сюжет, геймплей, мир — всё это на высшем уровне. Но ПК-версия всё ещё может преподнести сюрпризы в виде зависаний, и к этому нужно быть готовым. Вот моё подробное мнение для тех, кто раздумывает над покупкой в Steam. Сюжет и мир: Настоящая Звёздная Война История Кала Кестиса — это не просто очередное приключение, а полноценное, эмоциональное путешествие, которое по духу и масштабу не уступает лучшим фильмам саги. Глубокий и личный сюжет: На этот раз ставки выше, а история — мрачнее и сложнее. Создатели здорово балансируют между личной драмой Кала и глобальным конфликтом с Империей, заставляя искренне переживать за героев. Напряжение и интерес от сюжетки будет у вас до конца игры, это я могу обещать. Геймплей и механики: Это лучшая часть Если вы любили Fallen Order, то Survivor покажется вам не просто продолжением, а эволюцией всех ключевых механик. Паркур и исследование: Движение стало невероятно плавным и динамичным. Кал быстрее, ловчее, а новые способности вроде воздушного рывка или крюка делают исследование мира настоящим удовольствием. Уровни превратились в огромные, взаимосвязанные «головоломки» в лучших традициях метроидваний, где вам постоянно хочется свернуть с главного пути и поискать секреты. Световой меч и стойки: Это главное нововведение! Теперь у вас в арсенале целых пять стоек светового меча. От классического одноручного до меча с гардой (как у Кайло Рена) и даже комбинации с бластером. Каждая стойка кардинально меняет стиль боя, позволяя подстраиваться под разных противников и просто получать больше удовольствия от сражений. Боковой контент: Помимо основной сюжетной линии, вас ждёт море интересных занятий: охота за головами, поиск музыкальных треков, набор экипажа для своего салуна и даже собственный сад на крыше. Это делает мир живым и даёт отличный повод задержаться на каждой планете подольше. Вердикт: Брать или не брать? Игра однозначно суперская. Если вы фанат «Звёздных Войн» или просто любите отличные приключенческие боевики, вы получите массу удовольствия от сюжета, исследования и боевой системы. Это один из лучших проектов по вселенной за последние годы . Однако, прежде чем нажимать кнопку «Купить» в Steam, приготовьтесь к тому, что техническая сторона может потребовать от вас терпения и, возможно, игры с настройками. Лично я поиграл с кайфом (с учетом, того что я фанат Star Wars)
Just finished it - it's the exact kind of story I like. One where the character is a very different person at the end as a result of choices and experiences. I find it very unfulfilling when characters are the same at the end as the start and there's no meaningful change or growth. Platforming is fun and engaging, certain in game challenges are worthwhile and the overall experience is a high quality engaging star wars experience.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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