
The story of Cal Kestis continues in STAR WARS Jedi: Survivor™, a galaxy-spanning, third-person, action-adventure game.
Modeled estimate, not a reported figure. How we estimate →
Media

About

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean, Polish*, Portuguese - Brazil*, Simplified Chinese, Spanish - Latin America*, Traditional Chinese*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 702 reviews with recorded playtime.
Reviews
Themes across 702 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
d
Очень хорошая игра! хоть что то осталось от старых ЗВ!!!
一代玩家,一代完了五十多个小时,奔着光剑来的,非星战粉,也不是魂游受众,但是真的觉得这各系列很吸引我,vary nice,玩法也算是比较有意思,一代通关了三次,我个人是相当能接受2代玩法的,其他玩家所诟病的找路、解密在我这里是颇为理解的,他们不喜欢很正常,但我还挺喜欢这样的游戏模式,玩了1代这么久,2代这些通电我上手其实还是很快的。 以下是我个人的打分;(10分满分) 剧情10分:写这篇时2代刚通关主线,见证了卡尔一路的辛酸与泪水,人物的塑造相当完善,我i是真的很喜欢卡尔这个角色。主线剧情悲壮,但不是为了感人二感人,见证了在庞大帝国之下卡尔艰难的反抗,他的精神真的很让我感触,真不是我ky,个人意志方面我看到了蜘蛛侠的影子(本人蜘蛛粉,主要是加菲版的小蜘蛛)。 剧情演出算在剧情里,完完全全的加分项,电影级的感受,运镜、节奏把控非常好,不得不说体验真的很棒。 玩法8分:流程确实很长,通关一次花了30多个小时,这是在我没怎么打直线的情况下,也没全收集,探索其实才是占了大部分时间,解密、找路还是偶尔花些心思才搞得定。解密的体验其实也还好,动点脑子就解出来了,再不济去网上找攻略也不是多大事。相比1代,这流程真的长了很多,体量也大了两倍不止。除此之外,还增加了培育花园的玩法,看得出来制作方是有想让玩家打造一个游戏里的家的,各方面游戏系统比一代完善很多。战斗的话,个人不是魂类、类魂的受众,所以只敢打武士难度,总体上光剑还是给我砍爽了(没有男生能拒绝光剑吧!!!!!)[spoiler] 尤其是后期开了“斯巴达战吼”(懂的都懂)的卡尔,妈耶,那叫一个杀红眼了,从来没杀的那么舒服过。 [/spoiler] 地图场景设计9分:一分扣在找路多花的时间上,实际上地图设计美感很棒,景色是相当不错的。但是地下阴森森的场景还是有些不适,我倒是还好,不害怕(阴森?妖怪?先问问我手里的光剑吧),而且本人玩过《地铁:离去》,那玩意冬季的地铁通道才叫一个又阴森有恶心,现在我知道了,火力不足恐惧症,当我受伤有一把砍杀都一刀的光剑时,一切恐惧都烟消云散(笑死)。但是感觉场景过于阴森的话还是有点怪怪的。 优化4分:优化我真的要极力吐槽,玩个半个多小时,就会突然剧烈掉帧几十秒,卡了一会又恢复正常,平时帧数也不稳定,体验确实受到了极大的影响。但是呢,又不能说没有优化,至少这么大的场景还算能正常运行,也知足了。 最后,梅琳老婆真好看😋😋😋 以下涉及剧透: [spoiler] 还我师傅😭😭😭好不容易聚在一起的家就这么散了 [/spoiler]
对比前作,很大提升,有地图,战斗系统也更多样。不过剧情稍显苍白无力,开放式的多结局一般都是多数游戏的标配了,如果有后作希望能有提升
Great gameplay
sure the game carshs or isnt opening but the game is really smooth the combat and the story are great
ahuenno
I've played Fallen Order through multiple times, it's one of my favorite souls-likes ever, so I really, really, wanted to play this one pretty badly. From what I played, it does seem like an upgrade from Fallen Order, but this game runs like absolute ♥♥♥♥♥♥♥ on PC and the fact that it's still not fixed pisses me off. I'm not re-downloading 130 GB again just to check if my pc runs it better now, Totally Unoptimized, could have been a great game, whoever gave up on fixing this, Respawn or EA, big L ...
It's a good game really only for the good computers sadly mine s a little broken but good story less planets than the first game but great exploration listen but don't to the people who just say its not good.
최적화문제가 거슬리긴 하다만 게임 자체는 재미있음 DLSS쓸거면 모델 L 을 추천함 잔상이나 글리치 부분에서 가장 나음
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Related
| Mount & Blade: Warband | $101.9M | 171.6K | 98% | $19.99 |
| Titanfall® 2 | $101.8M | 283.6K | 96% | $29.99 |
| The Last of Us™ Part I | $102.8M | 106.7K | 84% | $59.99 |
| Garry's Mod | $102.9M | 1.3M | 97% | $4.99 |
| STAR WARS Jedi: Fallen Order™ | $101.2M | 174.2K | 88% | $39.99 |
| Age of Empires II: Definitive Edition | $103.2M | 180.7K | 95% | $34.99 |