
The story of Cal Kestis continues in STAR WARS Jedi: Survivor™, a galaxy-spanning, third-person, action-adventure game.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Same day: best PL #73, worst DE #99 · 4 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 22.43/day in the week to Sep 14 → 15.83/day in the week after.
About

Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $10.49−85% | 80Kreviews | 71% | — | $13.1M |
| $89.99 | 58.2Kratings | 85% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2158 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It's a fun game but I can't give it a positive rating because the minimum ammount of effort that went into optimisation of this pc port is pathetic. (I highly recommend getting it on playstation if you can)
I am loving this game so far awesome storyline and combat But the performance needs to be improved
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $13.1M | 6.1K | 91% | $49.99 | |
| $13.1M | 22.1K | 94% | $19.99 | |
| $13.1M | 49.2K | 98% | $10.99 | |
| $13.2M | 18.1K | 66% | $29.99 | |
| $13.2M | 11.3K | 84% | $49.99 | |
| $13.1M | 31.8K | 95% | $17.49 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $469.3M | 440K | 94% | $59.99 | |
| $160.2M | 175.4K | 57% | $49.99 | |
| $138.8M | 101.9K | 96% | $59.99 | |
| $47.7M | 39.2K | 93% | $49.99 | |
| $43.5M | 106.2K | 57% | $34.99 | |
| $344.7M | 373.7K | 90% | $59.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 14: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 24.29/day in the week to Jul 30 → 26.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean, Polish*, Portuguese - Brazil*, Simplified Chinese, Spanish - Latin America*, Traditional Chinese*languages with full audio support
Hours played at review time, across 2.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Game breaking bug 5 hours into the story prevents me from progressing, 3 years from release and they still haven't patched it. Avoid game unless you get it dirt cheap and you have cash to burn.
actually great, the optimization is much better now and the story was good too. The last 7 hours of the game had me on the edge of my seat
4/10 У мене давно так з гри не горіла дупа, там погано все сюжет, гейплей, відкритий світ, куча багів, боївка не очом, не раджу грати, але зате пройшов на 100% досягнення.
(第1天) 快跑兄弟们 游戏根本启动不了 试过各种方法就是启动不了 试过验证游戏完整性 从烂橘子启动 本地启动 怎么禁用全屏优化 以管理员身份运行此文件 注册此程序已重新启动 还有什么兼容模式 通通不行 网上查了半天 没查到一个有用的方法 (第2天)道爷我成了 游戏进去了 我重装了个系统 我把 windows11 回退到 windows10 然后重新下载游戏进去了 原理不知道 反正成了
Да! Продолжение тоже зашло. Кайфанул люто. Проблемы с производительностью конечно есть, но это хотя бы играбельно теперь по сравнению с релизом. Сюжет: нуууу, так себе, если начинать логически размышлять, анализировать и т.д. Но если тупо прочувствовать сюжетные повороты - это шик. Оч давно меня игра так не удивлялся сюжетным поворотом. И при чем он вообще неожиданный и не читаемый. Геймплей стал круче: Кэл подвижнее, паркура побольше, фишек побольше, мечом махать одно удовольствие. Куча разных стоек, даже пострелять дают - ну кайф. И сразу СОВЕТУЮ скачать мод на нексусе, чтобы можно было все стойки переключать во время игры в виде колеса выбора - это сразу х2 к наслаждению. Потому что тупаоловые разрабы по стандарту залочили выбор только двух стоек, а меняются они на кострах. Жаль отзыв пишу спустя много времени, уже многого не помню, т.к. раньше не было возможности написать. Но на 100% с кайфом прошел и хочу еще
2026 and this game is still broken, can't get past the intro logos, crashes every damn time, we don't hate EA enough.
到底还要等多久才能蹲到绝地3啊啊啊啊,今年的游戏展基本开完了都没消息,在干嘛在干嘛在干嘛,我要看卡尔,我要当绝地,我要复仇,我要坠入黑暗面了
Игра хорошая, но статеры спустя 3 года после релиза. Спасибо руководству которое помогает это пофиксить, но отношения издателя к игре удручает
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.