
A galaxy-spanning adventure awaits in Star Wars Jedi: Fallen Order, a 3rd person action-adventure title from Respawn. An abandoned Padawan must complete his training, develop new powerful Force abilities, and master the art of the lightsaber - all while staying one step ahead of the Empire.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 16/day in the week to Sep 14 → 22.57/day in the week after.
About
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.99−80% | 175.5Kreviews | 88% | — | $20.4M |
| $39.99 | 64.6Kratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2237 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
got stuck on the dathomir 2 lightsaber dude then had to go from grandmaster to storymode,its nice but it can be a lil annoying,very good game i just had a problem with the lighting,it looked a bit unnatural compared to some clips i seen
Muito bom alguém melhor jogabilidade gostei bastante
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $20.4M | 59.9K | 90% | $14.99 | |
| $20.3M | 63.8K | 92% | $19.99 | |
| $20.5M | 38.2K | 91% | $19.99 | |
| $20.2M | 8.7K | 88% | $48.99 | |
| $20.2M | 21.8K | 94% | $23.99 | |
| $20.6M | 80.6K | 97% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $28K | 100 | 91% | $19.99 | |
| $13.1M | 80.1K | 71% | $10.49 | |
| $13.8M | 17.5K | 76% | $39.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 22: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 22.43/day in the week to Jul 30 → 22.71/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean, Polish*, Portuguese - Brazil*, Russian*, Simplified Chinese, Spanish - Latin America* +1 more
| $39.99 |
| 22.2Kratings |
| 82% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Decent Star Wars game. Some tired tropes in the story, but good to great gameplay saves it. Not super well optimized though
Игра хорошая, но дико вымораживают точки сохранения, боссы, которых явно пожалели. 1/10
PEAK
紛絲向遊戲,戰鬥跟地圖探索無聊。6/10
87/100
**10/10 — я джедай, но почему-то постоянно падаю** Запустил Star Wars Jedi: Fallen Order с мыслью: **«Наконец-то я стану настоящим джедаем».** Через 10 минут: — заблудился; — упал с платформы; — получил по голове от штурмовика; — ещё раз упал; — нашёл секрет, который не могу открыть; — снова заблудился. **Джедай из меня получился великолепный.** Световой меч — отдельная любовь. Первый штурмовик: **«Ха-ха, сейчас уничтожу тебя!»** Я: *включаю световой меч.* Штурмовик: **«Ой».** Но потом появляется какой-нибудь здоровенный противник. Я: *«Сила будет со мной».* Босс: **«Нет».** И отправляет меня обратно к последней точке сохранения. А паркур — это вообще отдельный вид искусства. Кэл: **«Я чувствую Силу».** Я: *нажимаю кнопку прыжка.* Кэл: **прыгает не туда и летит вниз.** Я: **«Сила явно была занята».** Самое смешное — игра постоянно даёт новые способности, и ты начинаешь возвращаться в старые места. Увидел дверь: *«Наверное, пока не могу открыть».* Получил новую способность. Возвращаешься. Открываешь. Внутри: **+2 опыта.** Я: *«Стоило того». * А враги иногда явно не понимают, что вообще происходит. Штурмовик стреляет. Я отражаю выстрел. Он стреляет ещё раз. Я снова отражаю. Он: **«Может, перестать?»** Я: **«Нет».** В целом игра отлично передаёт ощущение Star Wars: световые мечи, Сила, дроиды, штурмовики, красивые планеты и эпичные моменты. Только есть одна проблема: **я постоянно забываю, что я джедай, и пытаюсь решить всё обычным бегом.** **Итог: 10/10.** Световой меч — кайф. Сила — кайф. Музыка — кайф. Паркур — иногда боль. Навигация — **главный ситх.** **Да пребудет с вами Сила.** А если вы меня ищете — я опять заблудился на Зеффо. играбельно.
Genuinely one of the best star wars video game in terms of both story and gameplay,minor bug issues and lighting gets wonky in some areas but still highly optimized. 8.5/10
Игра превосходная всем советую
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.