
Beam aboard the USS Enterprise to join Captain Kirk and his intrepid crew in this classic adventure game. Eight original missions, each styled as episodes of an imagined fourth season of Star Trek: the Original Series, featuring the voice talents of the original actors!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
great game from the 90s
Its an old DOS game so read the manual and be prepared to use your brain on some of the puzzles. If you like Star Trek this is among the best which has been offered
Old school great star trek game recommended
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Hours played at review time, across 46 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
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Vale Muito! Uma jóia de Star Trek nos games em Pixel Art, captura totalmente a essência da série clássica, traz o elenco original, missões memoráveis, decisões morais e uma atmosfera que parece um episódio perdido da saga.
The closest thing to a fourth season of Star Trek. Interesting locations, puzzles, and alien races, plus excellent voice acting from the original cast! A nostalgic blast.
Star Trek: 25th Anniversary is an old-school adventure that captures the personality of Star Trek: The Original Series remarkably well. Developed by Interplay Entertainment Corp. and published on Steam by Interplay Entertainment Corp., it focuses on the elements that made classic Star Trek memorable: exploration, diplomacy, scientific discovery, problem solving, teamwork, and occasional conflict. Its technology and interface clearly belong to an earlier era of PC gaming, but underneath that aging presentation is an ambitious adaptation that feels surprisingly faithful to commanding the USS Enterprise. The campaign is arranged as a collection of eight missions that resemble individual television episodes. Captain Kirk and his crew travel to different locations, investigate unusual situations, communicate with alien civilizations, and deal with threats that are not always best solved with weapons. This episodic approach works particularly well because each assignment introduces a new scenario while retaining the familiar Enterprise crew. Instead of building everything around one continuous action-heavy storyline, the game creates the feeling of accompanying Kirk through another season of adventures. Away missions are where much of the traditional adventure gameplay takes place. Kirk usually explores alongside Spock, McCoy, and a security officer, with each character contributing useful abilities. Spock can examine scientific phenomena and provide logical observations, while McCoy handles medical matters. Familiar Starfleet technology such as tricorders, communicators, and phasers is incorporated into puzzles rather than existing purely as decoration. This makes interacting with the environment feel authentically connected to the Star Trek universe. Puzzle solving requires careful examination of environments and attention to dialogue. Objects may need to be inspected, equipment used in specific locations, or information gathered before another solution becomes available. There is considerably less guidance than players would expect from a modern adventure game. The result can be rewarding when a solution is discovered naturally, although certain puzzles can become frustrating because the game occasionally expects a very particular action. Players comfortable with classic point-and-click adventures will probably adapt quickly, while newcomers may need some patience. The game also includes sequences aboard the Enterprise that provide a different style of interaction. Ship-to-ship encounters introduce space combat, allowing the player to command the famous starship during confrontations. These battles are relatively straightforward compared with dedicated space simulators, but they add variety and help establish the broader fantasy of being Captain Kirk rather than simply controlling him during away missions. Moving between bridge operations, conversations, exploration, puzzles, and combat gives the campaign more variety than its age might initially suggest. One of its strongest qualities is atmosphere. The original cast voices give Kirk, Spock, McCoy, Scotty, Uhura, Sulu, and the rest of the crew an authenticity that simple visual resemblance could never achieve on its own. Familiar sound effects and music further reinforce the sensation of playing through an interactive version of the television series. The pixel graphics are obviously primitive by contemporary standards, yet the environments have enough personality to communicate alien worlds, Enterprise interiors, laboratories, settlements, and other recognizable science-fiction locations effectively. The writing also understands that Star Trek should not revolve exclusively around combat. Missions frequently emphasize investigation, communication, ethical choices, and scientific reasoning. Hostile situations can sometimes be approached intelligently rather than through immediate violence. That philosophy makes the game feel much closer to the source material than many licensed games that simply use familiar characters as an excuse for constant action. Its biggest weaknesses come from age. Movement and interaction can feel cumbersome, certain puzzles are unnecessarily cryptic, animations are basic, and space combat lacks the refinement expected from newer games. Players accustomed to modern interfaces, autosaves, objective markers, and streamlined controls may initially struggle with its design conventions. The graphics are also unlikely to impress anyone without an appreciation for early 1990s pixel art. These limitations should be considered part of the experience rather than minor technical imperfections. Steam Deck compatibility is not officially rated by Valve, so the game should be regarded as Steam Deck Unknown or Unverified rather than Verified or Playable. Because this is an older PC title, handheld behavior can depend on SteamOS, Proton, control configuration, and compatibility settings. Players primarily interested in Deck play should therefore expect that manual adjustments may be necessary rather than assuming a completely optimized handheld experience. Despite its dated mechanics, Star Trek: 25th Anniversary remains worthwhile because its core concept fits the franchise so naturally. It allows players to investigate mysteries, operate familiar Starfleet technology, work with recognizable crew members, command the Enterprise, communicate with alien characters, and occasionally fight when diplomacy fails. For fans of The Original Series, those qualities can outweigh the antiquated interface and presentation. For adventure-game enthusiasts, it is also an interesting example of how a licensed property can be integrated into gameplay rather than merely used as decoration. Rating: 8/10
Capolavoro!
This game is wonderful. When you read a reader's guide for it, it has you feel like you're actually playing a TV episode of Star Trek: The Original Series. The best part is that the original cast reprised their roles in it. So for all Star Trek fans, especially game lovers, I would recommend this one. Live long and prosper.
If you grew up playing games like Oregon Trail and old school computer D and D campaigns, you'll love this game. Fully voice acted by the entire original cast (a feat for a game that was released in 91!) it's very easy to get immersed in this game. Things to note: Download the starmap from the manual, for some reason they didn't label the planets; and save often!!! a bad choice can ♥♥♥♥ up your whole mission.
Players by region
Where this game's players are, estimated from review languages.
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