
Squally is a 2D puzzle RPG programming game that teaches you how to hack. Control the world by rewriting it in x86/x64 assembly language!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Bulgarian, Czech, Danish, Dutch, Finnish, Greek, Hungarian +16 more
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
This game does what it is supposed to do: Teach Assembly. If youve ever wanted to learn how a game/program works behind the scenes, with some insights into assembly and reverse engineering, this game is nice to go for. It gives you even some useful insights. For example, you can "hack" the games code from inside with the "hacking mode" you are able to use. Everytime you do, the game actually shows the functions memory address in the info panel. You can use this in external tools, and look into the function more without the tedious search. Super helpful. Also, if you need a more challenging task, try to find a static pointer to the Position variables, as well as the users player data (Health, Money, Mana), or the ingame mini game "hexus" variables (this one is actually the easiest of the 3). But, on the flipside, this game feels "unfinished" - The InGame Documentation - the lexicon - misses so much. Floating Point categorie is empty. vectors too. Control Flow only lists "NOP". The game uses so much more in the hacking part, which is not described in the lexicon. The after game "Hacking Tutorials" (to be used with external tools") have the xategories Pointers and Assembly Editing. which are completely empty. I think it was a decision like - we abandoned it, but lets just finish the core game, just to make the game "finished". But even the later levels feel meh in this regard. Its an rather interesting concept though and i definitely thank the devs for creating such an interesting learning game. It definitely helped me learning this.
I've been wanting to learn more about Assembly for years now. I will usually try to find a course somewhere or watch a few videos on Assembly but many times even getting started feels overwhelming. I heard about this game recently and thought it sounded like an easy and fun way to start learning more about low-level computer programming. I really like this game. The story and characters are quirky and the "hacking" mechanic is implemented in a way that isn't jarring and doesn't pull you out of the gaming experience. The story of you learning the "magic of altering reality" suits the game very well and it has kept me motivated to keep on playing. It feels like the skills you learn while playing have a purpose beyond just defeating the enemies before you. I really like how the game introduces assembly instructions and shows you ways to manipulate them to achieve different effects in world of the game. The pace is nice and slow and I haven't felt overwhelmed at any point. The Discord community is fairly active so once you complete the game, you can find resources there to help you continue learning more. I have also really fallen for the Hexus card game. It has a surprising depth to it and I really like how it forces you to think of numbers in a binary sense. The mechanics of Hexus only really open up after playing for a while so don't be discouraged by how simplistic the game seems at first. Once the Shift and other operator cards are unlocked, the full richness of the game is revealed. I like it so much I would love to be able to play it with real cards against human opponents! If you play this game, you might just start yourself on a path to learning skills that can change how you interact with computers. I strongly recommend it!
Today I learned "Out of Early Access" doesn't mean 1.0/finished. It's very sad as I've been waiting for this to launch for some time now, just to realise the end is not actually finished and they rushed the closure just to launch it. I doesn't deserve a negative review yet.. as I honestly think it's a good piece of art. Although if there isn't indeed a development towards a proper finish for this later on, I'll be forced to change it to negative, unfortunately. #feelinghacked.
this game turned me into an arch user femboy uwu
Support this unique gem and don't just download it from GitHub. Not that I’ve ever accidentally (cough) done that myself.
cool af
EDIT: Don't take what's below into account, read the developer's answer. This game is made by Guided Hacking, and Guided Hacking doesn't treat customers appropriately, hence the negative review. Basically what happened is that my Google Pixel 7 phone has the Google VPN installed and active by default. Since I follow GH on Twitter to be notified about new content I happened to open GH by following a link in a tweet, so my home router got perma banned because I went on the website with my phone's VPN activated.................. Of course there is no way to contact anyone to solve this ♥♥♥♥♥♥♥♥.
im number 1 game hacker now cause of this
Too much hand - holding, repetitive and buggy.
fun to learn assembly language
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Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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