
Squad is a tactical FPS that provides authentic combat experiences through teamwork, communication, and realistic combat. It bridges the gap between arcade shooter and military realism with 100-player battles, combined-arms warfare, and base building.
Modeled estimate, not a reported figure. How we estimate →
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About
Squad is the embodiment of tactical military action. Compete in massive-scale 50 vs. 50 battles in the most realistic combined-arms first-person shooter. Squad emphasizes combat realism through teamwork, tactics, and authentic warfare. A wide selection of realistic faction-specific weapons and vehicles allow players to build their own loadouts that best suit their preferred tactics. And with Squad’s unique Picture-in-Picture scopes, it’s like you’re really aiming at the enemy through real military-issue scopes.
Featuring 13 factions, 24 massive maps, and a sweeping arsenal of weapons and vehicles, Squad creates a heart-thumping, visceral shooter experience that requires split-second decision-making in intense, realistic firefights.
Fireteam is Squad's new PvE gamemode that has launched with Update 10.1. This up to 5-player co-op PvE mode condenses the game’s most memorable moments into shorter, intense tactical missions. Four missions are available to all Squad players. Those who wish to support the ongoing development of Fireteam can choose to purchase either the Supporter or Founder pack - linked from this page.
Squad creates authentic combat experiences while pitting conventional and unconventional factions against each other. As part of a 50 person team, join a nine-person squad to face off against opposing factions in intense combat across large real-world environments. Squad features 13 factions from all over the world, including the United States Marine Corps, Australian Defence Force, and Canadian Army among many others.
Squad’s combat was designed to provide the most fun, immersive, and authentic infantry experience possible. With Squad’s core tenets of teamwork and tactics, you’ll have to work together to outmaneuver your enemies with realistic Picture-in-Picture scopes and Squad’s unique Suppression system. Work with your squad to overwhelm the enemy and snatch victory from the jaws of defeat!
Adapt to the ever-changing needs of the battlefield. By building fortifications and emplacements or supplying your team with ammunition and materials, you can give your squad the edge. Whether it’s placing HMGs and AT guns or fortifying a position with sandbags, razor wire, and some much-needed ammo, the battlefield is yours to change, if you have the courage to do so.
Solid communication is a soldier's best friend when engaging the enemy. To help facilitate navigating the complexity of communication on the battlefield, Squad provides a world-class in-game VoIP system that allows players to talk to other soldiers locally, in-squad, between squad leaders, or even to the overall team commander. Map tools and in-world markers aid fire team leads and squad leaders to inform their soldiers of on-the-fly engagement tactics.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese, French, German, Spanish - Spain, Japanese, Portuguese - Brazil, Russian, Ukrainian*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 649 reviews with recorded playtime.
Reviews
Themes across 646 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
booted up game joined server waited 30 minutes to get into server join a squad "your my good puppy girl arnt you" "aruff aruff" instantly regretted my purchase 1/10 would only play at gun point
As a spiritual successor to BF2, it is a disappointing game, replacing BF2's fun and accessibility with unnecessary complexity and a slower, more restrictive experience.
Если вы привыкли к современным шутерам, где можно в одиночку перестрелять половину вражеской команды, воскреснуть за углом через пять секунд и побежать дальше под бодрый саундтрек закройте страницу с SQUAD прямо сейчас. Эта игра не для вас. Но если вы ищете опыт, от которого потеют ладони, бешено колотится сердце во время перебежек между укрытиями, а после восьми часов игры вы чувствуете себя так, будто действительно вернулись из полноценной командировки на полигон, то добро пожаловать. Это, без преувеличения, лучший тактический шутер современности. Первое, что бьет по ушам новичка при загрузке в матч это тишина, прерываемая тяжелым дыханием собственного персонажа. В SQUAD звук - это 70% выживания. Вы различаете лязг гусениц танка Т-72 за два километра и понимаете, куда нужно срочно копать противотанковый ров. Вы замираете в кустах, услышав хруст ветки слева, потому что знаете: один неверный шаг выдаст вашу позицию всему вражескому отделению. Разработчики из Offworld Indastries проделали колоссальную работу над аудиальной картиной боя. Здесь нет фоновой эпической музыки. Единственный ваш саундтрек - это свист пуль над головой, рев минометов, панические крики товарища о том, что его зажало в лесу, и приказы командира, пробивающиеся сквозь статику рации. Игра поддерживает сложнейшую систему позиционного звука HRTF: закрыв одно ухо наушником, вы чисто физически начинаете лучше определять направление стрельбы противника. Сердце игры - это SL (Squad Leader), командир отделения. Пока вы рядовой медик или стрелок, ваша задача понятна: слушать старшего, занимать указанную точку, прикрывать фланги. Но стоит вам самому нажать кнопку создания отряда, как мир меняется. Теперь вы не просто игрок. Вы - мозг. На ваших плечах лежит ответственность за девять жизней. Вы смотрите не в свой прицел, а на карту, размечая позиции, запрашивая транспорт у командования (Commander), ставя метки артиллерии и лихорадочно думая, куда отправить пулеметное гнездо, чтобы оно перекрывало единственную дорогу, по которой пойдет вражеская БМП. Ощущение, когда ваш план срабатывает идеально — отделение занимает высоту, связывает врага огнем, а бронегруппа вовремя заходит им во фланг, заставляя противника откатиться назад — невозможно описать словами. Это чистый, концентрированный триумф командной работы. Ради таких моментов люди играют сотни и тысячи часов. Боевой дух (Morale) здесь — не просто цифра в углу экрана. Если ваше отделение несет потери и находится под плотным огнем, экран сужается, звуки приглушаются, руки начинают дрожать, а точность стрельбы падает до минимума. Чтобы восстановить боеспособность, нужно выйти из-под обстрела, залечь и перевести дух.
Fun game. Arma felt difficult to get into, this is significantly easier. Realistic, but not extremely difficult to figure out for a new player. Definitely recommend!
-Jogo muito bom pra quem gosta de comunicação e estratégia -Não tem nada haver com COD nem com BF, se você quer sair correndo igual um maluco pra farmar kill esse jogo não é pra você -Se vc se esforçar pra aprender e procurar veteranos bons eles vão te passar o básico do jogo -Depois das 19:30 os Trinca ferro gamers (tiozões) entram no jogo pra aproveitar, te garanto que é o horário mais engraçado de se jogar Recomendo MUITO
HOHLЫ САСАТ
Having played a bunch of Arma i was excited to play this game for a different take of this style of game but man is it just straight up not fun... the factions suck, gunplay sucks, maps are flat and the character models are really bland, nothing has weight in this game. It is a "milsim" because it has picture in picture scopes and you die fast, it has little substance as a game and i really cant recommend it as a milsim or as a shooter as it fails at both. There is just nothing of substance to this game beneath the shallow vehicle's, and bland gameplay. A cross between battlefield and Arma and yet it fails to be even a fraction of a percent as interesting as either. The only fun to be had is talking to others in the game, its the only way to blind yourself from the lack of substance the game has.
игра на все 200, не понимаю кто комьюнити этой помойки
АРМА ЛУЧШЕ!!!!
EIther empty or overly full servers. For a returning player (or new player too I guess) it's kind of hard to actually get into a game or rather join a server worth joining... if you get what I mean. It has a healthy player base I guess, but it feels very hard to "just play" a few rounds. Tried for a bit and uninstalling again. Sadly, I always liked the game.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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