
Team up and join the frontline in Squad 44, the most authentic tactical WW2 shooter. Experience ruthless realism with an immense arsenal of faithfully recreated weapons and vehicles across massive WW2 battlefields.
Modeled estimate, not a reported figure. How we estimate →
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About
Formerly known as Post Scriptum, Squad 44 is the most authentic WW2 first-person shooter, featuring 20 large-scale battlefields, upwards of 150 realistic WW2 weapons, and over 120 true-to-life vehicles. You must prioritize communication, coordination, and teamwork to snatch victory from the jaws of defeat.
Experience real WW2 campaigns, such as the liberation of the Netherlands and the Battle of Normandy. The war stretched across farms, villages, and cities, and whether you’re jumping out of a plane, arriving by sea, or storming the battlefield in a tank, you’ll need to group up with your squad before taking on the enemy.
Fight as historic WW2 factions like the British 1st Airborne Division, the US 4th Infantry Division, and the French Army to take on the German Wehrmacht, the Waffen SS, and Fallschirmjägers. Other factions include the Australian Army, the Greek Royal Hellenic Army, the New Zealand Military Forces, the British Army, and the Polish Airborne Forces.
In Squad 44, teamwork is paramount to achieving victory. Enroll as a commander and order gun runs or artillery to support your team. Join the frontline as one of the many infantry roles. Run logistics and shape the battlefield with fortifications and emplacements. And keep everyone on the battlefield updated with our in-game voice chat. Talk directly with your entire squad or use the local proximity chat to talk to players nearby and help the flow of battle.
Be the scourge of the battlefield in one of the most feared monsters of WW2: the armored tank. Join a battalion with three other players and crew realistic steel beasts as the driver, gunner, or commander. Every vehicle in Squad 44 has been painstakingly created to represent the real tanks that roamed the battlefields of 1940s Europe. Each one features authentic functionality and armaments, meaning one thing: complete devastation to the enemy’s frontlines.
Experience the authentic reproduction of an incoming Stuka siren or artillery cannons firing from afar. The piercing sound of an incoming heavy round cutting through the air past you. The cracks of bullets and shrapnel. Squad 44 was designed with every little detail created with the utmost authenticity to the real-life weapons, vehicles, and battlefields used at the time. Don’t just play a game; experience the intense WW2 tactical military action of Squad 44.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, Spanish - Spain, Simplified Chinese, German, Traditional Chinese, Portuguese - Brazil, Russian*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 603 reviews with recorded playtime.
Reviews
Themes across 603 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Театр боевых действий за сервант с чекушками, с применением тяжелой бронетехники и батарейного обстрела лошадиного загона на заднем дворе
Jogo incrivel,bem melhor que squad e hell let loose,não consigo acreditar que poucas pessoas jogam,só um servidor fica lotado,e é europeu e o outro é norte americano,quero acreditar que se algum dia adicionarem servidor sul americano, talvez mais pessoas joguem mas é um jogo maravilhoso
Do you want to feel like you are in a WW2 movie? PLAY THIS GAME
环境不是最大问题,隔壁环境也使,但是日活也能有几千,优化才是最大问题。别出你那个新图了,先把你游的垃圾文件删删干净,丝瓜才70G,你要94G,然后优化做做好,这破游戏优化真是业内倒数
PTSD when a mortar landed on a innocent man in front of me
Game is genuinely @sscheeks like regular Squad.
bibi sitter
[h1] 一兵士として2時大戦の戦場を体験できる現状で最もリアルなWW2ゲーム [/h1] 硫黄島マップが実装された1年前は最適化されていなかったことが原因で多くのプレイヤーを惹きつけたにも関わらずプレイヤーが離れてしまいました(私自身Post Scriptumのときに購入しましたがとっつきにくさもあってHell Let Looseで遊んでいました) しかし、現在課題の多くは解消されて重くなるはずのジャングルマップであるガダルカナルもヌルヌル動きます。はい、とても楽しいです。緻密な地形X緻密な兵器で戦術の幅が沢山です。いまではHLLよりもこちらのゲームを推します。日本軍の兵器も正確に作られていてスコープ付きの92式重機関銃や96,99式軽機関銃がスナイパーMGとして大活躍です。もちろん日本が世界に誇る89式重擲弾筒も猛威を振るっています。情熱あふれるファンのてによって作成されたModも沢山!(ガルパンModも!) 現状一番の課題はUIやHUDが非常に分かりづらいことかな。
Intenté jugar Squad 44 con toda la intención de darle una oportunidad real. No iba predispuesto a tirarle hate ni nada por el estilo. Quería probarlo bien. Primer problema: los servidores. La mayoría estaban vacíos. Literalmente vacíos. Después de varios intentos, por fin encontré uno con gente activa y pensé que ahora sí empezaba la experiencia. Entro… y el juego me pide descargar un mod obligatorio del servidor. La descarga demoró aproximadamente 30 minutos. Media hora esperando solo para poder entrar a una partida. Finalmente carga todo, entro al servidor, alcanzo a estar apenas unos segundos dentro del mapa… y me expulsan automáticamente por PING alto. No jugué. No disparé. No interactué con nadie. Simplemente fui baneado por conexión. Conclusión: no es que la experiencia haya sido mala dentro del gameplay. Es que directamente fue imposible jugar. Entre servidores vacíos, descargas eternas y un baneo inmediato por ping, la barrera de entrada terminó siendo más fuerte que cualquier curva de aprendizaje. Y eso ya no es dificultad táctica. Es que el juego, en mi caso, no me dejó existir.
ded game
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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