
Team up and join the frontline in Squad 44, the most authentic tactical WW2 shooter. Experience ruthless realism with an immense arsenal of faithfully recreated weapons and vehicles across massive WW2 battlefields.
Modeled estimate, not a reported figure. How we estimate →
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About
Formerly known as Post Scriptum, Squad 44 is the most authentic WW2 first-person shooter, featuring 20 large-scale battlefields, upwards of 150 realistic WW2 weapons, and over 120 true-to-life vehicles. You must prioritize communication, coordination, and teamwork to snatch victory from the jaws of defeat.
Experience real WW2 campaigns, such as the liberation of the Netherlands and the Battle of Normandy. The war stretched across farms, villages, and cities, and whether you’re jumping out of a plane, arriving by sea, or storming the battlefield in a tank, you’ll need to group up with your squad before taking on the enemy.
Fight as historic WW2 factions like the British 1st Airborne Division, the US 4th Infantry Division, and the French Army to take on the German Wehrmacht, the Waffen SS, and Fallschirmjägers. Other factions include the Australian Army, the Greek Royal Hellenic Army, the New Zealand Military Forces, the British Army, and the Polish Airborne Forces.
In Squad 44, teamwork is paramount to achieving victory. Enroll as a commander and order gun runs or artillery to support your team. Join the frontline as one of the many infantry roles. Run logistics and shape the battlefield with fortifications and emplacements. And keep everyone on the battlefield updated with our in-game voice chat. Talk directly with your entire squad or use the local proximity chat to talk to players nearby and help the flow of battle.
Be the scourge of the battlefield in one of the most feared monsters of WW2: the armored tank. Join a battalion with three other players and crew realistic steel beasts as the driver, gunner, or commander. Every vehicle in Squad 44 has been painstakingly created to represent the real tanks that roamed the battlefields of 1940s Europe. Each one features authentic functionality and armaments, meaning one thing: complete devastation to the enemy’s frontlines.
Experience the authentic reproduction of an incoming Stuka siren or artillery cannons firing from afar. The piercing sound of an incoming heavy round cutting through the air past you. The cracks of bullets and shrapnel. Squad 44 was designed with every little detail created with the utmost authenticity to the real-life weapons, vehicles, and battlefields used at the time. Don’t just play a game; experience the intense WW2 tactical military action of Squad 44.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, Spanish - Spain, Simplified Chinese, German, Traditional Chinese, Portuguese - Brazil, Russian*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 601 reviews with recorded playtime.
Reviews
Themes across 601 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
傻逼游戏傻逼工作室傻逼环境傻逼玩家(一部分),个别以俺寻思之力执法且不留证据的傻逼op,一群喜欢凑小团体擦服规边的弱智玩家,没有脑子还是脑子没有脑细胞?眼睛是没有的,脑子是不发育的,话是直接说出来不过脑子的,神秘完了;问候完该问候的,接下来就是遇见的几个哥们,遇见很幸运,但游戏确实该死了;祝诸君游玩快乐,我不伺候了,✌跑路了,拜拜
Game became totally unplayable, very weak developer and QA team: 1. Lot's of critical bugs, well known - with Anti Cheat, that makes windows crash. They promised to fix it in '25, now its '26 and nothing was done. 2. Was able to get through that bug, huh? Then get ready for next one - game is trying to start while updates were not installed. No, you can't just download fresh version. You need to install game, and then need to wait for other updates to be installed ONE BY ONE. 3. Ready to wait for it? Game weights as said ~95 Gb. But that's not true - with all "updates" it takes more than 150 Gb - and it's not mentioned anywhere. Fck it!
This is dead game for South east asia gamers. Zero servers. Zero players. even no PVE so atleast can get some fun. why launch dead game. only few servers up in EU and NA but the ping 300+. GG. Dont waste money in this game.
Dead/10 And to the sweats that will try to argue: Having 1 high ping server (2 if you are very lucky) active during a pre holiday weekend after a free weekend and a price drop doesn't make it not so.
游戏还不错,就是国区玩家好多SB,玩游戏是来娱乐的不是听你狗吠的
Мертвейшая игра. Разочарование на 10 из 10. В игре нет онлайна. Сидит на 2 серверах немного китайцев и стреляют по друг по другу из кусов. Карты обширные и пустые. Пинг на серверах 300. Нет нормальной оптимизации. Одиночную компанию не заметил в наличии. Графа выше среднего. Звук стрельбы приятный. Медленный унылый геймплей. Респауны в случае смерти далеко. 90% игры беготня куда то. Убили бегаешь как идиот до места боя, где-тебя шотают непонятно откуда. Не полноценный русский перевод. Рабочая тактика сидеть крысой в проходах и отстреливать игроков из засад. Выстрелы не регистрирует иногда. Итоговая оценка 0 из 10.
Dead game. Don't buy. Stress simulator. Work is more fun. A $2000+ computer doesn't run this game well. Graphics are dated and junk. People don't want to play squad leader. There is a lack of spawns. If you make spawns, you drive trucks and use a shovel for the majority of your play time. It's not a game, it's unpaid labor. 1 full server daily, empties by the time NA gets on. Developers have left the discord. No signs of life. Modders said development is over. Modders want to make it like Post Scriptum, but the population won't survive or bring in new players at a rate greater than players are leaving. A gem of a game that got turned into a turd. It wouldn't take much to fix this game either, but it's simply too late for anything to change the result. . dead. . game.
I want there to be more and more players...its a great game....just lacks players.......it hurts
look how they massacred my boy... this game was my first steam bought game and it was the reason i got my first PC. I didn't play it THAT much but it always had a special place for me. I recently played it again and it was just plain old sad. I was actually surprised that a game in which i had met some of my friends and had a lot of fond memories just died like this. I just want me old post scriptum back.
Ich habe das Spiel zuletzt im Juni 2024 auf meinem eigenen Rechner gestartet aber bereits seit längerer Zeit nicht mehr gespielt, auch nicht im besagten Juni, und vor circa 3 Wochen auf dem Rechner eines Kollegen einen aktuellen Eindruck bekommen können. Ich bin schockiert, aber leider nicht überrascht. Mit dem Renaming von Post Scriptum zu Squad 44, hat das Spiel konstant abgebaut. Ebenso mit dem Grafikupdate. Was vorher mit einer GTX 1060 super spielbar war, ist jetzt ein einziger Haufen unoptimierter Schrott. Die Playerbase von früher ist tot, vlt auch weil nicht jeder eine RTX 4090 hat damit man auf mittleren Grafikeinstellungen die 60 FPS knacken kann. Die 145h, die ich gespielt habe, waren eine schöne Zeit, aber alle die überlegen neu anzufangen können die Finger beruhigt weglassen. Das Spiel ist tot, wurde vom Entwickler nur mehr und mehr zerstört und erfreut sich mittlerweile fast gleicher Beliebtheit wie ein Glatteis auf einer Bergstraße. Das Kopf and Kopf Rennen mit Hell Let Loose, hat Squad44/Post Scriptum mittlerweile meilenweit verloren auch wenn es an sich das immersivere Spiel von beiden ist/war. Schade das es so kommen musste. Ich werde dieses Spiel wahrscheinlich nie wieder spielen. Das Dev Team scheint Rezensionen auch nicht zu berücksichtigen, damit ist das Spiel verdient den Bach runter gegangen. Ich werde vielleicht Hell Let Loose noch eine Chance geben, aber hier ist Hopfen und Malz mittlerweile resllos verloren. Liebe Grüße an alle deutschsprachigen Spieler von damals. Hoffe euch geht es gut und ihr seid gesund.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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