
Bring civilization to Sproggiwood, a story-driven, turn-based roguelike set in a humorous world inspired by Finnish mythology. Grow your civilization and plunder procedural dungeons with six unique classes. Outsmart mischievous monsters who work together in unexpected ways. No two dungeon dives are alike.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 25 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
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Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I tried to give this game a chance twice and it just didn't work out. It's a very basic rogue-like, competent but just nothing to stand out. The only positive is that it's approachable so might be of interest to newcomers to the genre, but anyone with any experience will find it lacking. There's a few classes to choose from, equipment to find, and some consumables to find too. Each stage feels pretty samey and not very exciting to explore. As you progress through stages you can unlock more equipment and classes. There's a storyline there somewhere, but it's as generic as it gets so doesn't help the game at all. Visually it's ok, music is pleasant enough. There's better options out there.
have my gripes with this one, mostly about it feeling to mobile-y, not just about how bad the ui feels playing on a computer but the way the whole thing is structured feels like it was only ever thought to be something youd pop in on your phone to play but obviously the people at freehold couldnt possibly mess up a roguelike, h.avent really played a bunch so i dont have all characters and stuff unlocked but everything here feels so fun the way every character has wildly different playstyles, learning what are the consequences for killing specific enemies and specific tiles do to your exploration, how to efficiently use the items you get etc etc people seem to dismiss this for being deemed "too simple" (which i get, considering this comes from yknow, qud devs) but i dont think thats the case at all, the game has as much depth as it needs to have
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Adorable Rogue-like.
sıra tabanlı ryo demişler ama oynanış kısmını sevemedim çok hantal kaçıyor
Decent as a phone game.
Fun easy strategy game. Good on the Steam deck as a casual roguelike.
Es un roguelkte muy simple y entretenido, aunque se muere bastante en los dos escenarios finales si cometes un error.
All you really need to know is this: I got the game for less than $2 and I've refunded it. Despite looking like it's not a half bad little game this one is absolute trash. Boring, juvenile writing and nothing interesting here at all beyond some half decent graphics for the style they chose. This is just a dull and repetitive game that's a port of a "tablet/phone" game and it requires little thought and no strategy whatsoever. Nothing at all here that's worth my time, or yours. This one is a 2 out of 10 and that's just because the graphics aren't all that bad for what it is.
Not that fun to play. I couldn't care less about the story and the gameplay is quite repetitive.
It is utterly beyond me why I own this, i would never buy it. But it's pretty good? hard mode is ♥♥♥♥♥♥♥♥ tho
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $61.8K | 167 | 89% | $14.99 | |
| $67.2K | 166 | 63% | $15.99 | |
| — | 0 | — | — | |
| $0 | 27 | 89% | Free | |
| $239K | 361 | 71% | $24.99 | |
| $90.3K | 163 | 80% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $135.4K | 172 | 99% | $19.99 | |
| $135.4K | 1K | 85% | $4.99 | |
| $135.4K | 422 | 95% | $8.99 | |
| $135.5K | 163 | 49% | $29.99 | |
| $135.3K | 380 | 87% | $19.99 | |
| $135.3K | 150 | 74% | $38.24 |