
Spiritfall is a fast-paced Action Roguelite with combat inspired by Platform Fighters. Slash, smash, launch, and wall-splat a multitude of enemies using an ever-changing arsenal of divine powers.
Modeled estimate, not a reported figure. How we estimate →
About

Spiritfall combines tight Platform Fighter combat, smooth movement, and Roguelite mechanics into one! Trek across dangerous lands, string together deadly combos to fend off swarms of enemies, and harness an ever-changing set of powers through a randomly generated map.
The divine spirits offer powerful blessings that enhance your abilities in combat. Discover your favorite abilities, and experiment with different builds. With over 150+ blessings to choose from, these gifts allow for a range of tactical approaches that encourage you to find synergies that fit your playstyle.
Death is but a temporary setback. Reawaken stronger than before at the Sanctum and continue your adventure. Use the resources you gathered to upgrade your skills, unlock unique powers, and awaken mighty weapons with unique movesets.

A heartfelt thank you to our Early Access community! Your feedback has been invaluable during Spiritfall's development, helping make the game what it is today. We invite you to keep shaping our world together. Connect with fellow players on Discord and get the latest news by joining our newsletter.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Korean, Simplified Chinese, Spanish - Latin America, French, German, Spanish - Spain, Polish, Portuguese - Brazil, Russian, Traditional Chinese +1 more
Engagement
Hours played at review time, across 44 reviews with recorded playtime.
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I really like it :)
Unique combat for a roguelike that's done really nicely, the story and worldbuilding is cool too. Really love the character designs
買って間もないですが、とりあえず解放されている難易度modifierをmaxの状態でクリア出来たのでレビュー オススメな人 ・自分でコンボを組み立てて、アウトプットする、それ自体に面白さを感じられる人 ・high skill ceilingを求める人、 操作技術がキャラクターの性能に直結する設計が好きな人 ・競技的platformer経験者の人 wavedashやダッシュキャンセルなどテクニカルな挙動が手に馴染んでる人には、操作性が心地いいと思う オススメしない人 ・楽をしたい人:適当ボタンポチポチで敵が死ぬゲームに慣れてると、開始3分で低評価レビューして去るハメになります ・試行錯誤が苦痛な人
Fun.
Funny game, I suck at it :D
Br*wllhala if it was actually good
Spiritfall is a wonderful Hades/ 2D platform rogue-light. Similar machanics to Hades where you clear rooms and select the next room to try create your ultimate build or gain currencies/ items to optimise the build you want. It features a 'god/ deity' system like Hades where you can choose from various boons/ bonuses for the strongest build you can think. It also features multiple playthroughs to unlock the true ending as well as endgame modifiers to challenge your skill. I write this after recently comepleting a 'stray souls 10' challenge run. The games also has similarities to platform fighters like Smash Bros where you can smash enemies into walls for increased damage and a 'percentage based damage' challenge room against different enemies for chances at more rewards than usual. My only gripe is that these rooms are few and far between as they provide a fresh break from the standard throughfare or if some of the bosses could've utilised this feature for more fun. Nonetheless it's still an excellent game to play with multiples weapons and other items for creativity to suit whatever playstyle you wish. I picked this up on discount but if this looks like your jam I would'nt hesitate even at full price you'll get your monies worth.
good
好玩 推荐
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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