
An Action Adventure Game that lets you craft unique COMBOs and explore endless ways to style on your enemies with a high-speed combat system. Test your skills in fun chaotic one-vs-group battles, intense, strategic duels, and exhilarating post-apocalyptic adventure that will set your blood boiling.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Experience a fresh take on this action adventure of "Spirit X Strike," featuring three intertwined combat systems: Instant Counter, Super Strike, and Spirit Mimicry. Players can swiftly switch between defense and attack, and experience an adrenaline-pumping combat.
Unique Action storing and release system to break the limits of COMBO potential!
Chain together action sequences using the game’s distinctive Spirit Mimicry. This system allows you to freely assemble moves and unleash them at the moment you desire. Even newcomers can easily execute stunning combos and air-juggle confirms.
It’s Strike Time!
Break your opponents’ defense with well-timed counters and quick pressure, then execute them with the finishing "Super Strike". There are a lot of different “Super Strike” finishers for different situations waiting for you to try out!
Survival in Post-Apocalyptic Wasteland
Play as Carter, the inheritor of the Spirit Fist, and face off against top warriors in the Wasteland. Unearth your limitless potential and "Strike" your way through!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese*, Japanese, Traditional Chinese, French, Portuguese - Brazil*languages with full audio support
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
lots of fun to be had in this one, combos are flashy and exciting when executed properly, its a bit janky but its too fun to let that stop you from having fun, if your into action games like DMC, or bayonetta you should absolutely get this game.
This game might not look fantastic graphically speaking. It's a lotta brown rocks and military corridors. And the writing nor the acting isn't anything to write home about. However. It [b] FULLY [/b] makes up for it with just being a fun as hell game to play. Combat feels like a mixture of DMC, Ninja Gaiden, and God Hand in the best ways possible. Incredible combo potential and all of them feel snappy and devestating to pull off. Plus, it's not just a button mash fest. Attacks require specific timing to either dodge or parry(sick), the timing of which isn't super punishing. Not quite Arkham Trilogy "Press Y/△ to automatically deal with the problem", but it's fairly loose. Even though it's in early access currently, if you're a fan of the games mentioned above, this is totally worth the purchase. Excited to see where this goes in 1.0.
It's basically a more awesome Sifu, a true martial arts power fantasy in the style of Fist of the North Star. Dante and Ryu might have their swords, Bayonetta has her summons and Doomguy has his guns. But Carter? Man has the most elite hands in the character action genre, bar none.
Combat feels good which is the whole point. Does anyone know where to find the ost?
Muito potencial. O Combate espetacular é o único ponto positivo do jogo, mas é mais ou menos isso que se espera de uma hack n slash. O jogo é bom, divertido e isso é ótimo, ainda ta em beta e aparentemente feito por uma só pessoa então ainda tem alguns problemas que serão (eu espero) corrigidos no futuro. Lembra muito Ninja Gaiden e o combate de mão nuas é bem mais irado, ainda tô pensando se vale o preço de 40 reais kkkkkk, mas vale sim é divertido e provavelmente vai aumentar quando ficar pronto. Problemas encontrado: Tradução em ptbr ruim, alguns bugs com a camera e menu, o fsr está totalmente quebrado o jogo para de funcionar totalmente. Não é um jogo levinho que roda em qualquer batata gamer mas funciona, tanto (no que eu imagino ser) DX12 quanto no DX11. Os chefes são totalmente desbalanceados, imagino que a dificuldade seja pra ser alta mesmo mas com certeza tem que ter uma mexida aqui.
玩起来还可以,就是目前内容还是不多,希望作者早日更新吧
爽
很不错的作品,但个人觉得有以下几个问题: 1.碰撞箱有点太粗糙了,好几次看着根本没打到结果算打中的,希望再改改。 2.精防,精闪,投技以及红黄灯做得有点杂了,而且还分配给不同的风格,理解作者希望切风格进行战斗的想法,但本身就高速的战斗中强制为了精防或投技切风格未免太麻烦而且易出错了,倒不如精简点,参考一下忍龙3反击+血手反投那种来的明快。 3.boss普遍做的一般,boss战给人的感觉就像是乱打然后出处决磨掉一大段血然后循环,而且有些boss招式一旦打中就无法脱离,只能眼睁睁看着被打死,希望能加入一些脱离方法。 4.有些技能的说明不太明了,那个超级模式的存储动作我是没看懂要怎么用,希望能多加一些详细的教程。 以上就是一点个人拙见,但总的来说瑕不掩瑜,本来高速动作游戏就是座难爬的山,作者有勇气去涉足这里而且做出了相当爽的动作系统这点就已经令人佩服,希望作者再接再厉,打磨打磨这个作品。
2h不到通关。 爽快的高速动作游戏。 目前EA中,内容还是少,而且除了动作系统是超长板之外,美术、配音等等全部是短板.... 打完才发现有的特殊技是可以在招式界面用钱解锁的...
Give me that janky fun combat
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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