
Speed Brawl is a co-op platform beat 'em up about moving fast and hitting hard! Maintain your momentum, build your combos, and unleash powerful special moves. Find your own fighting style, and assemble the finest team of brawlers ever seen. Then do it all again faster... faster... FASTER!!!
Modeled estimate, not a reported figure. How we estimate →
About
Speed Brawl is a co-op platform beat 'em up about moving fast and hitting hard.
Increase your DPS by moving as fast as possible and maintain your momentum by swinging off poles and dodging attacks as you face off against captured alien swarms in this alternate history BLOOD SPORT!
6 Unique Brawlers with their own play styles
Tag-team system with assists
Loads of upgrades to customize each fighter
Razor sharp visuals and beautifully animated characters
Over 50 action-packed events across 5 unique Leagues
Local and online co-operative play through the whole campaign
Trophies & leaderboards
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Portuguese - Brazil, Russian, Japanese, Korean, Simplified Chinese*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I enjoyed the Sonic & Knuckles soundtrack. I think the devs did a great job with the game but the concept isn't very fun to me. I don't like being rushed in a fighting game. It is more satisfying to do sick combos than to efficiently spam dash attacks. Not fun to me, but maybe to others.
中规中矩的格斗小游戏
I got this in a bundle. Much like most of the games in the bundle, I'm not happy that I don't like this game. Positives: -Art Style is good. Granted, I don't like how the brute characters look like blocks while the speed characters look like people. -Combat is actually fun on a mechanical level. I actually WANT to get high combos, which doesn't usually happen for me. Negatives: -Speed is not implemented well. The game wants you to dash all over the place, but you still take damage and can flinch mid-dash. I know there's a designated dodge button, but it's too slow and doesn't go far enough for some attacks. -Levels are, personally, terrible. I would have preferred keeping the Speed and Brawl separate, at least in terms of ranking. Maybe have the normal brawl levels give ranking based on how high your combo is, or a score that's based on your time and combo. Pole races tend to be bull as well. I have played the same pole/target stage multiple times and still can't decipher what the developers' optimal path was. -Items and in-game economy are stupid. The amount of money you get from playing stages, even when getting gold ranks, is not enough for the items that are RARELY better than what you get from winning levels anyway. You're better off not bothering with the shop unless you want a new palette for a character. -Combat, while fun on its own and at first, quickly loses its fun when all you can do to get through things quickly is dash and pole-dash all over the damn place. Your dash attack does more damage than your basic combo, and the pole-dash can one-shot a lot of enemies. Maybe having better items would help, but the better items are out of reach unless you grind. Overall: Speed Brawl is a mixed bag for me. Story seems interesting, gameplay is fun in small bursts. But those bursts get smaller and smaller the further you get. If the game was more of a platformer than a fighting/beat 'em up, it would probably be much better. But as is, you're better off just buying FightN'Rage on its own rather than in the bundle with this game.
Wack. When I first booted up this game, I cringed so hard that I almost shut if off right then and there, never to touch it again. However, I shouldered on, determined to give it a proper chance--and I'm glad I did, because the gameplay turned out to make up for everything that I initially found disconcerting. I STILL can't really take the story or characters as seriously as I think the game wants me to, but that's okay, because it feels great to play. I'm not exactly sure what genre you'd call this, but what it at least reminds [i] me [/i] of is Smash Bros. Just... a much faster paced Smash Bros where all your abilities combo into each other way more easily (and you also have way [i] less [/i] abilities). At first I thought it was going to be a bunch of button mashing for some easy dopamine, but while that's somewhat true it isn't entirely; there are just enough different things you can do that it feels properly dynamic... basic attack, dash attack, pole dash attack, wall dash attack, special attack, ultimate attack. Add onto the the ability to tag back and forth between two characters, and you've got yourself a decent wealth of options to work with, all of which flow together surprisingly smoothly. It's quite fun! So, while the story may just be tacky window dressing, at least the gameplay is solid enough to carry the experience. Sadly the whole thing is a bit short, but... well, if you [i] really [/i] get into it, there is some decent replay value. Going for faster times, co-op, some sort of multiplayer mode I couldn't be bothered to try (I doubt I would've been able to find anyone else playing anyway--I don't think this game exactly has a thriving community)... yeah. There's stuff to do. Would recommend if the gameplay looks fun to you. That's the one element it can deliver on.
Lots of effort, but it didn't grab my interest.
联机玩挺有意思,就是半数时间会有延迟,有时还很大。全金奖杯不算难,稍微练几盘就能拿,白金蛮难,建议有耐心和有朋友的去试试。总体推荐。
Fun game that does a really good job at combing platformer fighters and beat em ups, great just absouelt fantastic art style and direction. The chacretrs are fun and varried although i think the first two are the best. The story feels like something out of a saturday morning cartoon and at some point i just strated skipping cutscenes. The game has some issues the gear feels pretty insubstantial, leveling takes a while and each indivduail skill doesnt feel like it adds much besides the health and stamina upgrades and the ultimate moves are just bigger versions of your specail moves but they dont feel like they do tons more damage for the faster characters. There's an odd diffculty curve where i crush the first are no probelm but then a bunch of the second world I couldn't get more than silver, than on the first few lvels on the thirdworld i got gold then shot down to having trouble again. The biggest issue however is the game isn't all that fast. It's rather medium speed and there no real way to speed it up from what I played.
meh
money is a grind to get
Gota go fast(tm)
Related
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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