
Speechless is a first-person psychological horror experience focused on atmosphere, emotional storytelling, repetition, and environmental transformation
Modeled estimate, not a reported figure. How we estimate →
Media

About
"I’m sure about it…
Are you sure about it?
Without warning, a group of military men took Ross to the room behind the monitoring room.
I've been reading that anyone taken to that building never comes back. On top of that, there are these REALLY large plastic bags being constantly being removed from that place. I'd better pray for Ross..."
Speechless is an Escape the Loop experience. Every "loop" consist of different puzzle(s) solutions and actions
you have to perform to escape the building.
Game features:
-unique atmoshere
-interesting mini games
-innovative riddles
Dare to enter the abandoned building full of scary locations? If you think you are smart enough to face this challenge and solve all the puzzles and riddles - this is the game for you!
Psychological Horror • Horror • Atmospheric • Story Rich • First-Person • Psychological • Exploration • Walking Simulator • Narrative • Dark • Mystery • Singleplayer • Immersive • Surreal • Indie
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 22 reviews with recorded playtime.
Reviews
a cool little indie horror game. I enjoyed the game overall and that there was also a small story around it made it more interesting. My only downpoints were that i personally struggled with the last two riddles, and the jumping mechanic gets you stuck on certain objects, but the repeat button helps with that.
For a solo-dev project, Speechless had great atmosphere. The prison felt oppressive, and the sound design did a lot to build tension. The game felt ambitious for a 1–1.5 hour experience, and explored some interesting psychological and thematic ideas. That said, I encountered several areas that could use a bit more polish: the flashlight bugged throughout the game, making progression difficult; the game had no graphics or brightness options; and some of the puzzles were so cryptic that I needed a walkthrough to continue (though puzzle difficulty is, of course, subjective). If you enjoy atmospheric, psychological indie horror and don't mind a bit of roughness around the edges, Speechless is worth checking out.
Related
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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