
Trapped in an abandoned asylum, survive by exploring, solving puzzles, and escaping the terrifying Doctor Viscera. Hide, fight back with limited resources, and uncover documents that reveal the way out before you become the next victim of his gruesome experiments.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Sep 11 → 0.33/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Doctor Viscera is a survival horror game where you must escape the abandoned GrimmHaus Asylum while evading the Doctor and his grotesque experiments. Explore the castle's various rooms, find useful items, and solve puzzles to unlock new areas and discover escape routes.
Search for key items, solve puzzles, and unlock new areas as you desperately try to escape. But be careful, every wrong turn could lead straight into Doctor’s grasp.
You have five nights to survive the horrors of GrimmHaus Asylum. Explore different areas of the hospital, find tools such as a crowbar to unlock blocked passages, and solve puzzles to open new routes and shortcuts. Hide inside lockers, avoid making noise, and use stealth to evade Dr. Viscera. With limited inventory space, you'll need to manage your resources and store important items in safe locations. Every decision can bring you closer to freedom or a terrible fate.
Genres
Engagement
Reviews
Themes across 57 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game was terrible. While exploring asylum you will find dozens of keys and other items and you can carry only [b] TWO [/b] at the same time. Yes, [i] two.[/i] This is not inventory management like in other good survival horror games - this is tedious gameplay for the sake of extending playing time, making you constantly picking and droping items like an idiot. There is also no save option so you have to start all over again if you want to see other endings.
[h1]Short But Intense Horror Escape Room[/h1] It's been a while since I played something similar to Granny. DOCTOR VISCERA is a great blend of survival horror and escape room-style puzzles. The retro art style is incredible. The constant back-and-forth between running, hiding, and scavenging is intense. [h2]Things I Like About DOCTOR VISCERA:[/h2] [list] [*][b]Great Retro Art Style:[/b] The muddy textures and the saturated dark color palette evoke a strong sense of claustrophobia. The moody lighting feels suffocating, and the strong color contrast between each key area makes them unique and memorable. All of these features accumulate into an art style that is not only hauntingly stylized but is also a wonderful foundation for an oppressive atmosphere. [*][b]Survival Horror Escape Room:[/b] The resource/inventory management of survival horror naturally bodes well for the puzzle-solving of escape rooms. The game presents these two aspects in equal measure. You need to scour the whole asylum, secure the key items within your very limited inventory slots, and figure out each possible escape solution while avoiding the maniacal doctor. It's a tight and intense gameplay loop. The process of procedurally unlocking new possibilities and planning out every move accordingly is satisfyingly addicting. Here are two tips for general gameplay and higher difficulty: Firstly, if you make a noise, no matter how small it may sound, always assume the doctor is beelining to your location (listen closely to the clean and distinct sound of footsteps); secondly, keep most items in one place, preferably in places you are most likely to frequent, such as the first-floor elevator or second-floor crossroad. [*][b]Incredible Map Layout:[/b] Exploring the asylum is very rewarding thanks to its layout. Every crook and cranny is a potential lead for new clues. The rooms are organically connected with each other. The more you explore, the more shortcuts you uncover. These shortcuts are your strongest allies, not only saving you time for hauling stuff but also offering you more ways for quick escape routes. [/list] [h2]Things I Dislike About DOCTOR VISCERA:[/h2] [list] [*][b]Some Complaints:[/b] [olist] [*]Both the doctor and the nurse can be frustrating to deal with because of their near-instant detection meter, regardless of the distance. [*]Sometimes the doctor will get himself stuck in his bear trap during deployment. [*]It would be nice if you could peak through corners or slowly open doors. [*]I wish creaking wooden floors wouldn't trigger randomly when you step on it and have some slightly obscure visual clues. [/olist] [/list] [b]中文小簡評[/b] 好久沒有玩和《恐怖阿嬤》同類型的遊戲了!這款《內臟醫生》和前者相同,結合了生存恐怖獨有的道具背包管理及密室逃脫解謎要素,成功打造出玩法簡單但節奏依舊緊湊的體驗,流程雖短,但不斷在逃跑、搜刮、探索之間無縫切換的玩法非常緊張刺激。 [b]喜歡的點[/b] [list] [*]復古恐怖風味十足,黯淡混濁的貼圖搭配強烈的昏暗色調讓幽閉感油然而生,陰鬱的光影效果為場景上了一層令人窒息的絕望感,每個房間也有用強烈的對比色作區別。 [*]遊戲玩法雜揉生存恐怖的資源/背包管理與密室逃脫的解謎,需要你以地毯式搜索的方式探索這間精神病院,找出能夠讓你逃脫的關鍵道具,並在背包欄位非常有限的情況下好好規劃移動路徑,躲避聽力非常好的瘋狂醫生。這種在探索過程中逐步找出道具、慢慢解鎖新線索的感覺非常令人沉癮。 [*]給卡關的人兩個小建議:一旦你發出噪音,無論多小多細微的聲音,都應該直接認定醫生已經朝你所在的位置衝過來,特別是困難及噩夢難度,醫生的走路速度遠遠超過你的跑步速度,往往聽到腳步聲的瞬間就得起跑了;其次,把所有道具集中在同一個地方,最好是在你會常常經過的位置,像是一樓電梯門口或是二樓長廊與墓園的交界口。 [*]在探索過程中你也會了解到精神病院格局的精妙,各個房間都以小徑相連,越往深處探索,解鎖的捷徑越多,不僅能幫你省下許多搬運道具的時間,被醫生追的時候也能有更多逃跑路徑可選。 [/list] [b]不喜歡的點[/b] [list] [*]醫生和護士警戒範圍非常大,無論距離多遠,基本是只要視線對上,對方都會開始追擊,高難度下非常難搞。 [*]醫生在放捕獸夾時有機率卡在原地。 [*]如果能像《絕命精神病院》那樣角落探頭或緩慢開門就好了。 [*]木質地板隨機觸發嘎吱聲還滿惱人的,希望能改成特定木板觸發或以些微不同的圖層做分別。 [/list] [quote=author]If you like what I write, please consider a follow to [url=https://store.steampowered.com/curator/45738167/]my curator[/url] page, thanks! 如果你喜歡我寫的東西,可以追蹤[url=https://store.steampowered.com/curator/45738167/]我的鑑賞家[/url]喔![/quote]
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Portuguese - Brazil*, French*, Simplified Chinese, Spanish - Latin America, Italian, German, Japanese, Korean, Polish, Portuguese - Portugal, Russian*languages with full audio support
Hours played at review time, across 57 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I’m not afraid to say it - this is the PERFECT successor to Stay Out of the House and escape games in general. At one point, PS1-style flooded Steam, Itch.io and Youtube with so many low-quality games that finding something actually worthy was really hard. I have been waiting for a truly great example to finally show up, and yeah - Doctor Viscera is exactly the one. The game is made on an insanely high level: the graphics, the amount of details, the sound design, and especially the variety in gameplay and possible routes. Unfortunately, I’m just too dumb for games like this so 100% completing it is basically IMPOSSIBLE for me. But after watching all endings on YouTube after my own playthrough I can say that this is one of the best examples of the escape genre. Hands down. What’s both really cool and makes everything even more difficult is that there’s basically NOWHERE to hide from the doctor except for lockers. He can follow and get you ANYWHERE. The first time it happened it was so terrifying simply because I was not used to it - he casually jumped down to the lower floor. Then, the second time, he crouched and got through this crawlspace. ABSOLUTE MADNESS. And my personal respect for Liminal Road for taking inspiration from really great stuff like Re-Animator and making wonderful games out of it.
很好的医生,使我被大针筒打ass
2/10 find keys and unlock doors - crashed on me once
Jogo muito bacana e Brasileiro, joguei no teclado e mouse, eu adorei varias questões, a arte, musiquinha, um vibe bem legal ao meu ponto de vista. Meu Objetivo é fugir do asilo, para isso precisamos abrir ou desbloquear saída, através dos itens que pede, pelo que vi até o momento, 3 saídas existente, eu consegui sair pela porta da frente, porem cada saída pede muitos detalhes, que estão espalhados pelo mapa do jogo, você tem 5 dias para fazer isso, porem cada vez que você é pego, você pede um dia, tensamente você só tem 2 espaços no inventario e ao ser pego se caso esteja segurando algum item, ele vai esta perto de você ao acordar e caso você seja pego as 5 vezes, no final o Doutor te mata rs... isso tudo no modo normal do game; outro detalhe tenso, que a cada tentativa de iniciar uma nova partida, os itens surge em locais diferentes, oque faz você ter que explorar tudo novamente, não tem como decorar aonde estará as coisas, pois se você morrer e iniciar uma nova partida, tudo muda de lugar, mas durante a partida no decorrer desses 5 dias tudo que você desbloqueou ou pegou continuar intacto, o reset é só ao iniciar novo jogo. Eu achei muito legal, gostei da minha experiencia, depois testei com a enfermeira, ai o tempero apimentou demais kkkkk, complicou tensamente... Recomendo o Joguinho, ele é bem legal, porém se precisa gostar de perseguição e exploração!!
I get UE errors such as Hang Detected and Fatal Error every time I try to start a new game. Not even forcing a low resolution alleviates it one bit. It is probably something related to UE and the GPU. The menu runs poorly until I set the detail level to LOW.
This game is Granny if it were cranked up to 11. I love this game. It's challenging but not outright ♥♥♥♥♥♥♥♥, The puzzles are pretty simple to solve and understand, The randomness of the item placements make every playthrough feel unique, and Doctor Viscera himself along with the nurse and the wheelchair guy make for a really fun challenge. I'm definitely 100%ing this game and want to replay it in October when the halloween season starts. Sad that this game gets very little attention on youtube, i feel like a lot of people would love this game if it just got a bit more traction than it already has. Especially speedrunners.
好玩,但是太多bug了,导致我困难和梦魇模式多死了好几回。 目前遇到的: 1.麻醉弩箭出bug导致发射不了手抬不起来,点发射只能原地掉落麻醉针。 2.在矮地形蹲着射同样蹲着的医生会导致医生卡没,麻醉针也一起消失。
https://youtu.be/iOy0E_4SBxQ Collecting the McGuffins while being hunted is a common genre trope but this version lacks enough punch to stand out.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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