
Speechless is a first-person psychological horror experience focused on atmosphere, emotional storytelling, repetition, and environmental transformation
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Sep 7 → 0.43/day in the week after.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Jul 30 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
"I’m sure about it…
Are you sure about it?
Without warning, a group of military men took Ross to the room behind the monitoring room.
I've been reading that anyone taken to that building never comes back. On top of that, there are these REALLY large plastic bags being constantly being removed from that place. I'd better pray for Ross..."
Speechless is an Escape the Loop experience. Every "loop" consist of different puzzle(s) solutions and actions
you have to perform to escape the building.
Game features:
-unique atmoshere
-interesting mini games
-innovative riddles
Dare to enter the abandoned building full of scary locations? If you think you are smart enough to face this challenge and solve all the puzzles and riddles - this is the game for you!
Psychological Horror • Horror • Atmospheric • Story Rich • First-Person • Psychological • Exploration • Walking Simulator • Narrative • Dark • Mystery • Singleplayer • Immersive • Surreal • Indie
Genres
Engagement
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
GOOD STORY AND SCARY GAME SLORİX TRY İT
a cool little indie horror game. I enjoyed the game overall and that there was also a small story around it made it more interesting. My only downpoints were that i personally struggled with the last two riddles, and the jumping mechanic gets you stuck on certain objects, but the repeat button helps with that.
the game has some issues its way too dark if you restart the game, your flashlight disappears. now i did reach out to the dev and they were quick to fix some of the stuff i mentioned. so its worth checking out, if you like P.T style games
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Скажу так, за свои деньги - весёлый аттракцион на час. Желательно играть в это в компании, я смотрел на стриме. Вещь совершенно не страшная, есть парочка скримеров, но я бы не считал это за серьёзный хоррор. Широкими мазками сюжет понятен, но многие вещи приходится додумывать. В основном, это связано с главной локацией и монстрами. Монстры непонятно к чему отсылают и как связаны с сюжетом. Моника хороша, но сломана. Я проходил её через баг, чтобы она пропала, а не решая загадку. Поскольку сама загадка не работает.
I really enjoyed Speechless! It was creepy, atmospheric, gave me a few good scares, and also gave me and my community some VERY funny moments along the way. 😂 I do wish there were a few more settings though. At times the game was REALLY dark, and it would have been nice to be able to adjust the brightness a little. I also would have loved some graphics settings and separate audio controls so I could tweak things a bit more to suit me and the stream. My main frustration was The Catcher. That man KNOWS THINGS HE SHOULD NOT KNOW. 😂 There were a few times where I was crouched, hiding behind a CLOSED DOOR, minding my own business and trying to read some of the lore... and apparently The Catcher had developed psychic abilities because he knew exactly where I was and came straight into the room. I love finding notes, reading everything and piecing together the story in games like this, so I was a little sad that I ended up missing a few lore entries because I was too busy trying not to die. I would have loved just a little more breathing room to explore and take everything in. But overall, I had a lot of fun with Speechless! My community enjoyed it, I enjoyed it, we got some great scares and some hilarious moments out of it, and I'm glad I played it. Would definitely recommend giving it a go if atmospheric psychological horror is your thing!
Speechless is a very well done psychological horror game by a small indie team. The game throws you straight in, the atmosphere is tense and dark, with the game ramping up on the scares with every loop. I did encounter an issue where the flashlight stopped working but after clicking replay, it fixed my issue when collecting a new one. I did get stuck at one point as I didn't realise I had to stare at a piece of writing on the wall for a certain amount of time or clicking it, but once I did, the gameplay went on smoothly. If you love horror games with looping gameplay, this is an amazing game, I had a lot of fun playing it and my community loved watching me get scared. I hope this small indie team continue to make horror games, I would love to play more! PS: Monica is a babe, you will love her.
Speechless — Uma experiência interessante, mas que ainda precisa de polimento Speechless é uma experiência de terror psicológico em primeira pessoa que aposta principalmente em atmosfera, narrativa ambiental, repetição e transformação dos cenários. É um jogo curto e interessante, mas que ainda precisa de um pouco mais de polimento. Gameplay: A proposta é simples e funciona bem para quem gosta de experiências de terror mais diretas. Os puzzles não são difíceis e o jogo não é muito longo, então a experiência pode ser concluída rapidamente. Porém, em alguns momentos fiquei preso em determinadas salas sem entender o que deveria fazer. A falta de informações sobre algumas mecânicas também pode deixar o jogador confuso. Controles: Os comandos são simples e fáceis de aprender. Durante minha experiência, os controles que mais utilizei foram: WASD — Movimento Botão esquerdo do mouse — Utilizar/puxar a lanterna E — Interagir N — Pular a caminhada e avançar para a próxima parte Não tive dificuldades para me adaptar aos controles durante o jogo. Exploração e Lanterna: A lanterna foi um dos pontos que mais me incomodou. Em determinados momentos ela parou de funcionar ou ficou sem bateria, mas o jogo não deixa claro se existe realmente uma mecânica de bateria ou se foi algum problema. Isso fez com que, em algumas partes, eu precisasse explorar praticamente no escuro, sem saber exatamente por onde seguir. Inimigos: Os inimigos não são particularmente difíceis de evitar, mas os espaços estreitos acabam tornando algumas perseguições mais complicadas. Também tive situações em que parecia que o inimigo sabia exatamente onde eu estava, mesmo depois de fechar uma porta. Isso acabou deixando algumas perseguições mais frustrantes do que assustadoras. Bugs e Polimento: Encontrei alguns problemas durante a experiência, incluindo uma situação em que fiquei preso em uma parede. No geral, acredito que o jogo ainda precisa de um pouco mais de polimento e ajustes técnicos, principalmente para evitar situações que interrompam a imersão. Atmosfera e Visual: Aqui está um dos pontos que mais gostei. A atmosfera funciona bem e os ambientes são interessantes. O visual, a iluminação e os elementos espalhados pelos cenários ajudam a criar uma experiência de terror agradável. Mesmo com os problemas encontrados, não tive uma reclamação geral em relação à ambientação. História: A história despertou bastante a minha curiosidade e foi um dos aspectos que mais me deixou interessado. Porém, o jogo está disponível apenas em inglês, e a ausência de PT-BR dificultou bastante a compreensão de alguns acontecimentos. Mesmo com meu inglês nível "the book is on the table", consegui terminar o jogo sem grandes dificuldades, mas sinto que poderia ter aproveitado melhor a narrativa com uma tradução. Também fiquei sem saber se existem finais alternativos. Duração: O jogo é relativamente curto, o que considero positivo para a proposta. A experiência não se prolonga desnecessariamente e os puzzles são simples, permitindo avançar sem grandes dificuldades. Pontos positivos: Boa atmosfera de terror; Ambientes interessantes; Visual agradável; História que desperta curiosidade; Puzzles simples e acessíveis; Experiência curta e direta; Proposta interessante para um jogo independente. Pontos negativos Alguns bugs e problemas de polimento; Falta de informações sobre determinadas mecânicas; Lanterna apresentou problemas; Alguns momentos podem deixar o jogador sem saber o que fazer; Comportamento dos inimigos pode parecer inconsistente; Ausência de tradução para PT-BR. Veredito: Speechless é uma experiência mediana, mas que vale a pena conhecer. O jogo ainda tem bastante espaço para melhorar, principalmente em relação a bugs, polimento e comunicação com o jogador. Apesar disso, gostei da experiência no geral e acredito que existe potencial aqui. Se você gosta de experimentar jogos independentes de terror, experiências curtas e propostas diferentes, Speechless pode valer uma chance. Nota: ⭐⭐⭐☆☆ 3/5
Small fun indie horror game. I enjoyed some of the puzzles and found one with the mirroring entity really really unique and fun to work out. Could be worth the time and money if you're happy with a few scares and some puzzles. Liked the looping gameplay with similar to P.T vibes. I however noticed a lack of basic settings for the game, there was also a few times I got stuck because the game bugged and had to restart level (not a big deal) and I did find the story to be a bit all over the place/confusing and not all that impactful (could be a me with literacy issue). I also wasn't a fan of the enemy that you were expected to sneak around in a small tight hallway with no real counterplay that wasn't incredibly tedious. Not a bad game and could be worth the very small price tag if they polished some aspects. Hoping to see more work from this team in the future
Hi everyone, how's it going ? I recorded a gameplay video of the game SPEECHLESS ! Even though I'm not really into horror games, I really liked this one ! Thanks a lot.
The game did provide first-person psychological horror experience focused on atmosphere as they said but they really need to improve storytelling part but if ur just looking for something that make u feel scared the try it
Players by region
Where this game's players are, estimated from review languages.
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