
Species: Unknown is a 1 to 4 players co-op survival horror. Complete high-risk missions aboard an abandoned ship while being hunted by an unknown creature. Survive and upgrade your gear to face each new threat that lurks in the dark.
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About
Species: Unknown is a first-person survival horror game, playable in co-op with up to 4 players (private or public servers) or solo. You play as a mercenary sent aboard an abandoned spaceship. Your job? Execute high-risk contracts, make it out alive, and claim your reward. But keep in mind that you’re not alone. Something is hunting you…
Form a squad of up to 4 players to take on different contracts with escalating difficulty. Each mission plays differently depending on your objective, your teammates, the map and which of the 5 intelligent threats is stalking you. No one survives alone, but you can try.

Proximity Chat & Radio are available: distance matters, walls matter. Proximity Chat is bringing more tension, sometimes chaos, and unforgettable moments to your co-op sessions.

Every contract drops you into a different nightmare. Whether you're tasked with extracting a black box, capturing or eliminating an unknown threat, or even destroying the ship to prevent the creature from escaping… Each mission demands a specific strategy and none of them are easy.
The specimen is chosen procedurally from a growing roster of terrifying monsters. Each one comes with distinct behaviors, hunting patterns, strengths, and weaknesses. You’ll need to investigate your surroundings to gather vital clues and identify the threat in order to proceed smoothly (or not). Do your job and get rewarded, or die without anyone knowing.

Strategize as a group, make smart use of your tools that can turn the tide, if only for a moment:
Motion Tracker : Detect nearby movement and prepare for what's coming
Shield : Block deadly attacks and buy time for your team
Health Syringe : Heal yourself or allies in the heat of battle
Mini-Map : Navigate pitch-black corridors with real-time positional data
Guns won’t always save you. Some threats are too resistant or simply untouchable. But the right weapon, found at the right time, can help you push through or even take the creature down.

The higher the risk, the higher the reward. Completing contracts earns you credits you can use to:
Upgrade your gear
Buy new tools
Customize your appearance
Gather lore and build your own creature museum
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Simplified Chinese, Korean, Japanese, Polish, Portuguese - Brazil, Russian
Engagement
Hours played at review time, across 166 reviews with recorded playtime.
Reviews
Themes across 166 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Very fun game with sexy aliens to capture and breed. 100/10
Охуенная игра, 10 терминаторов из 10 на спавн монстров
If you have an OLED monitor, [b]this is the benchmark.[/b] The best looking game I have played on my OLED monitor that I've owned for 3 years. No native HDR support yet, but it works very well with RTX HDR.
Lost my save at complete random after playing for multiple weeks with friends, they are all fully upgraded and still have their profiles intact while I am the only odd one out with my upgrades and character profile fully reset. Game is fun and scary but losing a mass amount of progress like this is NOT a good thing.
If you showed me a video of this game and told me it was in 1.0, I would believe you without hesitation. Overall "Species: Unknown" is in a fantastic and polished state, with more content on the way. Despite there being only 1 map, the gameplay loop doesn't get old as each monster, objective, and difficulty adds layers of depth, forcing you to approach each mission differently. Playing with friends is a fantastic mix of laughter, screams, and locking in when needed. I am super impressed with this game in its current state, and it is 110% worth the price tag, especially since there is more content coming.
This game is really fun with friends! I'm excited to see what new maps come out and what other species are introduced into the game! People have to remember that this game is still early access, and we've let games be out longer in early access and have had barely any real new updates (ahem, 7 Days to Die), so I'm willing to give this more time to let it flourish and become more whole of a game. But so far, I'm really enjoying it. To the negative reviews, perhaps get more friends to play with? One criticism, I do agree that the AI can be a bit wonky at times, for example, the Ghost has a bad habit of getting "stuck" against walls sometimes after being fought and then fleeing - a friend of mine says the Ghost isn't the only that has this problem. Also, even on lower levels, the AI can be super aggressive as if it's on level 4, which is insane. It needs some adjusting. But, I'm willing to give the devs grace to work that out. Final note: 010 is the cutest monster.
Игра класс. Если хотите поиграть в прятки с монстром, пошугать кракозябриков, побыть цундере для лепестков и поиграть в салочки с терминатором, то смело берите и играйте со своими друзьями, так же ещё веселее :)
TLDR: You can get the robot to suck you off Once you shoot his core enough times, he'll shut down temporarily, that is when you can assert your dominance and get him to suck you off while he is in the kneeling position, repeat a few more times till he explodes and falls flat on his face, this is when you can come from behind and finish. Prob the most fun I've had in a long time. 11 out of 10, would recommend.
Bueno, en mi humilde reseña, es un JUEGASO. suma muchos puntos si lo jugas con amigos, es muy inmersivo, y te pegas unos buenos sustos. Hay algunos bichos que asustan mas que otros, algunos tienen potencial (mejoren al de los zombies) El pulpito es tiernito. El mutante raro esta bueno en concepto. El bicho de las polillas es letal, pero si miras el piso safas. Creo que el MEJOR SIN DUDAS es el TERMINATOR, si te descuidas te culea, suele separar a los equipos, si vas sin mini mapa es mas dificil. En un grupo esta bueno que uno use el mini mapa, y otro use el detector de bichos, te da mas juego. Para los que se aburren de que es el mismo mapa siempre, soy un gordo ligoleyen, juego el mismo mapa hace mas de diez años, y no aburre. Metan mas bichos, es por ahí, háganlo mas de terror, que es divertido. Juegazo, compra campeón, compra. SALUTEEEEE
Hell yeah, loving this so far. Honestly super surprised with how well it plays, smooth it feels and absolutely gorgeous it is. For Sci-fi lovers and Horror fans alike this one is great. Been playing it with my friends and we all love it. Cannot wait to see more maps and groovy equipment to use. The variety and difference in creatures is fun, unique to themselves and reminiscent of well known horrors we all love to embrace. Quite literally I'm hoping this game gains more attention and traction, it's worth a play and worthy of some financial input to keep its growth. I can see this becoming as big as Dead by Daylight, Outlast Trials and games like Phasmaphobia. I'd love to see more customisation in a cosmetic part of the game, let us change our outfit parts rather than just "upgrading" we don't all want to look the same. Also more helmet options, or possibly a Night Vision helmet upgrade would be sick, similar to the torch power stuff. Lastly I'd just like to say how amusing it was when both myself and my friends all reacted the same way when playing this for the first time. "Wow... they did we just download Star Citizen?" it's funny to see you've done some things better than CIG and created a more playable game. Things I'd love to see in this games future: - More Maps 100% - More Monsters (Come on.. we all know you've got some ideas brewing, there's so many more rooms to fill!) - More Customisations (As well as maybe a little more in the hair/facial hairs departments or even let us alienify or cyborg it out a little.) - More tools such as traps or hacking? (Oh and glowsticks!) - Some more things to do at the "base station" or customisation/awards/trinkets/doo-dads/Collectibles - More T1 weapons (Melee perhaps?)
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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