
Species: Unknown is a 1 to 4 players co-op survival horror. Complete high-risk missions aboard an abandoned ship while being hunted by an unknown creature. Survive and upgrade your gear to face each new threat that lurks in the dark.
Modeled estimate, not a reported figure. How we estimate →
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About
Species: Unknown is a first-person survival horror game, playable in co-op with up to 4 players (private or public servers) or solo. You play as a mercenary sent aboard an abandoned spaceship. Your job? Execute high-risk contracts, make it out alive, and claim your reward. But keep in mind that you’re not alone. Something is hunting you…
Form a squad of up to 4 players to take on different contracts with escalating difficulty. Each mission plays differently depending on your objective, your teammates, the map and which of the 5 intelligent threats is stalking you. No one survives alone, but you can try.

Proximity Chat & Radio are available: distance matters, walls matter. Proximity Chat is bringing more tension, sometimes chaos, and unforgettable moments to your co-op sessions.

Every contract drops you into a different nightmare. Whether you're tasked with extracting a black box, capturing or eliminating an unknown threat, or even destroying the ship to prevent the creature from escaping… Each mission demands a specific strategy and none of them are easy.
The specimen is chosen procedurally from a growing roster of terrifying monsters. Each one comes with distinct behaviors, hunting patterns, strengths, and weaknesses. You’ll need to investigate your surroundings to gather vital clues and identify the threat in order to proceed smoothly (or not). Do your job and get rewarded, or die without anyone knowing.

Strategize as a group, make smart use of your tools that can turn the tide, if only for a moment:
Motion Tracker : Detect nearby movement and prepare for what's coming
Shield : Block deadly attacks and buy time for your team
Health Syringe : Heal yourself or allies in the heat of battle
Mini-Map : Navigate pitch-black corridors with real-time positional data
Guns won’t always save you. Some threats are too resistant or simply untouchable. But the right weapon, found at the right time, can help you push through or even take the creature down.

The higher the risk, the higher the reward. Completing contracts earns you credits you can use to:
Upgrade your gear
Buy new tools
Customize your appearance
Gather lore and build your own creature museum
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Simplified Chinese, Korean, Japanese, Polish, Portuguese - Brazil, Russian
Engagement
Hours played at review time, across 193 reviews with recorded playtime.
Reviews
Themes across 193 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Got that Alien vibe. Also recommend playing 4 players. :D
Fajna gra ale mało kontentu jak na razie
A friend gifted me this game on a whim. This game is way more cinematic and fun than I was expecting. Would definitely recommend.
this game has so much promise but after about 10 hours the fact that it only has one map and 5 monsters really starts to wear thin. please, please more updates. PLEASE.
Good
Alien Isolation with Friends and an expanded bestiary with detailed behavior, the monster's interacts with your microphone in game - the game is barebones for content right now but MUCH MUCH MUCH more promised in the future. current missions include Kill, black box retrieval, Ship demolition and Capture/kill missions, there's slight progression available such as different starting weapons, or alternate tools (you start with a map but can get a threat detector like the alien series, a syringe for healing or a shield for protection and monster containment) if you're keen on something like this, try the demo as it offers the game minus the upgrades and starting firearm (you can find weapon inside the game world) I don't want to spoil the monsters, but they've got unique behavior, I love games so if you're keen check out my other reviews of other titles and friendslop, cheers brolonoscopy.
Very fun space horror / objective game. Would recommend to anyone who is a fan of the classic space themed horror movies.
I've been really enjoying **Species: Unknown** so far. The gameplay feels great, the atmosphere is excellent, and the map design is really fun to explore. The game has a lot of potential. My biggest suggestion for future updates would be to focus on replayability. I think the game would benefit a lot from procedurally generated ship layouts, so each run feels different instead of becoming repetitive after a while. It would also be great to have randomized weapon spawns, corpse locations, points of interest, and different territory layouts. That kind of variety would make every expedition feel fresh and unpredictable. Personally, I'd rather see the developers focus on adding new ships and improving procedural generation before adding new species. More environments and greater replayability would add much more long-term value to the game. Overall, it's a fantastic game, and I'm excited to see where it goes. Keep up the great work!
Solid early access game, lots of potential
it good but there needs to have new maps to attack pls dm me if yall are makeing a new ship
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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