
Get engaged in the Special Counter Force Attack plot to overthrow the oppressive rule of the drug cartel threatening the city. Make your way through different environments and brave the variety of tough game modes to get ever so closer towards bringing peace to the city.
Modeled estimate, not a reported figure. How we estimate →
Media

About

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America*languages with full audio support
Reviews
This is probably in the top 5, if not, the worst game on steam. There is absolutely NO redeemable qualities. Do not buy. Video Proof: https://youtu.be/Z546g500-U0
Let's start with the pros and cons. [u]Pros:[/u] • I didn't spend money on this. • Funky menu music. [u]Cons:[/u] • Non-stop explosions at insanely high volume. • The same map from that god awful game Second Warfare. • Horrible clipping issues. • Idiotic A.I. • Ugly dated graphics. I've recently updated my PC and I've been playing GTA V on Ultra settings without losing a single frame. This game is consistently under 60 fps. • When you duck/crouch, your gun disappears. • Same looping 30 second metal track that goes on forever. • No story or linear path to follow. • Crazy mouse sensitivity which I'm seemingly unable to change in-game. • Draw distance is atrocious, objects only appear whenever you're within 3 feet of them. I went into this optimistic that this game wouldn't be a total mess and even if it was, I was hoping for a little humour to sway my vote towards positive but this game is abysmal. In all honesty, I wanted to be able to like this in order to procure keys for a giveaway from the developer as he seemed like a nice enough guy but I refuse to give up my integrity for the sake of a few keys for a terrible game. Originally, I was tasked with reviewing his other game Criminal Pursuit Force but I gave him the benefit of the doubt and reported the bugs that I came across to him, in order for him to fix them before I reviewed it. This game however, is an obvious asset flip cash grab and it's making me question whether his previous game was too. No, just no...
Not as thrilling as the description says. Extremely ugly visuals. Combat feels awful and enemies auto hit you. Textures and assets pop in 3 feet from the player. Terrible. https://youtu.be/ZC8_v8sTz8s
This game is such a mess, it honestly seems like a bunch of random assets were added to a game that went out to try to become some sort of story game with no story. This game comes bundled with a lot of bugs and unplayable content. There isn't much of this game that you would want to or could even enjoy. You can't play assault missions, it just crashes your game. The one mode I did try was 'sniper'. There is some rigid cinematic which included no content except a shot of a camera flying then start to look at some character on a roof. You then are able to start playing, as soon as you start moving you will realise that your screen shakes soo much every 2 seconds because for no reason at all there are like 50 bombs hitting the floor from the sky every second. Why? As soon as you see an enemy you will wonder why you even have a sniper because you have to get pretty close to them to actually spot them. You can't even shoot through gaps in models so have fun trying to spot someone then getting in the range where the scope is actually useful. There isn't even an incentive to use the scope, you get a big crosshair in the middle of your screen and the bullet will always hit right in the middle of it. https://www.youtube.com/watch?v=ZCpqwolTQlg The first mission includes two enemies that I could spot and a broken map which has 2 enemies that are the same distance away from me as soon as I try to go towards it. There are a bunch of random 'hostages' I am going to guess that run in place and most of them when you shoot will do some random animation and start slowly falling towards the ground. Believe it or not, this is an image of an NPC running in place: https://steamcommunity.com/sharedfiles/filedetails/?id=1570875020 There are bugs with clipping on the models. A lot of the time you can run into something that you can't even see. There are also problems with things just randomly disappearing whilst you are in front of them, or the opposite you can walk forward and a thousand things will just become visible. https://steamcommunity.com/sharedfiles/filedetails/?id=1570874982 https://steamcommunity.com/sharedfiles/filedetails/?id=1570874946 There is such little to this game that there really is almost nothing to talk about. Even the settings page is lacking with only a graphics option and sound. https://steamcommunity.com/sharedfiles/filedetails/?id=1570875064 In conclusion, this game really needs to fix a lot of things and actually make it a sniper experience when you click on the sniper option. The assault option also needs to be fixed, it crashes your game as soon as you click it. 0 snipers out of 11 snipers
"Примите участие в заговоре Специальной контрнасиловой атаки, чтобы свергнуть гнетущее правило наркокартеля, угрожающего городу. " (с) "Присоединитесь к команде специальных сил, чтобы устранить серьезную угрозу в этом суровом состоянии, сапоги на наземном шутере." (с) - Всё понятно? Вопросы? - Только один: чем это переводили? Справилась автоматика или нанимали специального китайца с алиэкспресса? Пока что это не игра, а некая заготовка для шуттера. Ну вот, начали писать. Так, процентов на 10 работа закончена. Да, конечно, все всё понимают, ранний доступ и всё такое. Но, чёрт! Это стоит денег как завершённая процентов на 90 игра. Цена явно не соответствует степени завершённости проекта. Итак, в игре две карты. Одна атака, другая стелс. Различаются, насколько я понимаю, тем, что в атаке на вас сразу бежит вся толпа врагов, а в стелсе не вся, а только те, что не далеко. Враги прекрасно видят вас сквозь дома и ничуть не стесняясь стреляют в вас через препятствия. И что удивительно - попадают. Цель игры - убить всех врагов и добраться до некой точки, помеченной на местности мерцающей плазмо-сферой, в которую надо войти. В стелсе вроде можно и не убивать всех. Не проверяла. Дело в том, что вам выдают напарника - компьютерного бота, который со старта убегает куда-то в сторону врагов по своим делам, наплевав на всякие осторожности. Поэтому пройти не засветившись всем и вся вам не удастся. Врагов не много, так что, перестрелять их вполне реально. Правда, патроны лучше экономить. Те что со старта это всё, что вы будете иметь на квест. Никакого подбора лута в игре нет. (Ну, это по состоянию на момент написания обзора) За выполненый "квест" вам выдают монетки и опыт. За монетки можно модить оружие, купив для него какой-то обвес. Оружие единственное. Ну, точнее два. По одному для каждого режима. В каждом режиме с десяток последовательных заданий, отличающихся друг от друга по-сути ничем. Пока что всё. В игре больше ничего нет. Что понравилось: + Очень заботливо создана окружающая реальность. Множество деталей, делающих пейзаж осмысленным. Мне нравится, когда к визуализации в части наполнения деталями разработчик подходит ответственно и кропотливо, а не тыкнув куда попало пустой дом, бочку и пару куцых деревьев, мол, жрите недруги, вам и этого хватит. + Разработчик сразу озаботился русской локализацией. Пусть кривой и бестолковой, но старание идёт в зачёт. По-крайней мере, проявил уважение к покупателям из разных стран уже со старта проекта. Из минусов пока что не очень хорошая оптимизация и боёвка. Нет ни приседаний ни прятаний за укрытие. Ровно стоящий болванчик с пушкой. Можно только пробежаться. Однако, полагаю, что это всё лишь предварительная стадия того что будет, так что особо критиковать это не имеет смысла. Покупать пока, пожалуй рано, если, конечно вы не решите поощрить покупкой завершение разработки, но пометить игру как потенциально интересную, пожалуй стоит. [i]Обзор был написан куратором группы [url=http://steamcommunity.com/groups/Obzzor4ik]Обзоры Онлайн[/url]. Если хотите посмотреть остальные обзоры, то жмите [url=http://store.steampowered.com/curator/28776273/]Сюда[/url].[/i]
Get ready to join the "Special Counter Force Attack' Take down a big threat with your squad with variety of choices in weapons and explosives, the game is a well action packed FPS game. https://www.youtube.com/watch?v=qg7yofucO1w
Склепанный "абы как" набор локаций из уже подзадолбавших ассетов, по минимум 20+ "играм" в стиме . Сюжет, графика или наличие какого-нибудь интеллекта у противников - по нулям. Главный враг - невидимые растяжки по всему периметру. В общем - очередная "великолепная" игра в стиме. [spoiler][url=http://store.steampowered.com/curator/6857971]А, еще можно на меня подписаться в качестве steam куратора(^ω^) [/url] [/spoiler]
Shot down. Story: There's basically no story in Special Counter Force Attack (that's a mouthful). The basic gist is that there's a threat that's taken over the city and you're sent in to clear it out. There's basically no dialogue, apart from the leader shouting orders at you and the only cutscene is you running to the location. Graphics: Visually Special Counter Force Attack is a mess. In around 20 missions you will be visiting two distinct locations and both of them are the same stock free battleground map, with stock free soldiers running around trying to gun you down. There's really nothing here that is special or even much to talk about. Audio: The audio design as well is a mess. Everything is super loud and will make you go deaf, especially the explosions which sound like an actual live explosive just went off right next to you. Another cheery on top of the cake is the dialogue, it uses a text to speech program and it constantly mispronounces words which is just hilarious. Gameplay: Special Counter Force Attack is just a basic shooter. You're placed in a map and your basic goal is to get to the end of the level, you don't even need to kill every single enemy, just reach that exit point and you do this for 20 missions in total, so yeah. First of all I have to begin with the shooting, which is absolutely horrible. Your bullets never go where you're aiming, however the enemies have perfect spot on aim, which if it wasn't for the insane amount of health you have would make you die instantly. At some point dealing with the enemies becomes a pain and so you just run towards the exit to get the levels over as quickly as possible, however you can't do that as there's mines placed around the entire map which will actually instantly kill you. They blend into the textures and have a massive hitbox so even if you're not standing close to them, even breathing on them will set them off. Also I mentioned that there's two cities that you go to and they're split between two campaigns, Action and Stealth. However the funny thing is, those campaigns are a straight up lie. the only difference between action and stealth is your starting gun, other than that you're just mowing down enemies left and right. You don't even stay in the second city for longer than four missions. You then go back to the action city for the last set of missions, which means for almost 70% of the game you're in the same location with no changes whatsoever which is the definition of lazy. Verdict: Special Counter Force Attack is up there with some of the worst shooters I have ever played. The combat is awful, the graphics are terrible, the audio design will make you go deaf and it's just not a fun experience, but an incredibly tedious one. Final Rating: 1/10 Pros: N/A Cons: - Stock free maps re-used for every single level - Shooting is awful and works when it feels like it - Audio mixing is awful, it's way too loud at times - Two campaigns that are basically the same thing NOTE: I was provided with a review key for this game by the developer/publisher on the behalf of the group Completing the Backlog. This did not impact my opinion on the game whatsoever. If you liked this review please consider joining https://steamcommunity.com/groups/completingthebacklog
[h1]Ein Indie Game mit Potential, aber... einfach mal zu teuer[/h1] [u]Pro:[/u] [list] [*]kein Abenteuer-Dauerfeuer (man würde sonst nix treffen) [*]einfaches Mapdesign [*]Waffenupgrades [*]einfache Menuführung [/list] [u]Contra:[/u] [list] [*]Gegner wissen immer zu 100% wo man steht [*]Landminen schaden Gegnern nicht [*]keine wirklichen Aufgaben, als renn zum Rallypoint [*]Waffen scheinen maximal Reichweiten zu haben [*]Verbündete machen kein Schaden und stören nur [*]Flackernde Texturen [*]Allgemeine Grafikfehler [*]keine weiteren Waffen [*]für ein Indiegame bzw. Prealpha viel zu teuer [*]Zivilisten buggen nur rum [*]fehlerhafte Gegneranzeige [*]viel zu viele Landminen xD [/list] [h1]Details:[/h1] [u]1. Hitboxen[/u] Also mal zu Hitboxen, hab ich oft gelesen, dass diese kritisiert wurden, aber sofern man nicht mit Dauerfeuer durch die Gegend rennt und kniet mit Waffe im Anschlag trifft man auch. Das was hier schwachsinnig ist das die Waffe max. Range hat. [u]2. Waffen?[/u] Also vielleicht hab ich die Funktion auch nur net gefunden, aber es scheint nur die Startwaffe momentan zu geben, falls dies nicht der Fall ist muss das entsprechend erkenntlich sein. [u]3. Ein Schmata[/u] Also generell hat man hier gewonnen wenn man einfach nur zum grünen Zielpunkt dudrchrennt, Gegner killen ist optional, ein wenig dünn aber das Game ist ja noch Entwicklung. [u]4. KI[/u] Also eine KI zu programieren ist auch recht schwer, daher sehe ich darüber generell erstmal hinweg, da dieses Spiel zu viele andere Lücken hat, die es zu beseitigen gilt. [h1]Fazit: 15/100[/h1] Also mal erstens lieber Entwickler wenn du einfach nur Geld einsammeln willst, ist Kickstater oder ähnliche Plattformen vielleicht besser geeignet. Falls du auf Steam bleibst, sollte 1-2 Euro mehr als genug sein für ein Spiel auf diesem Entwicklungsstand. Zweitens auch Counterstrike und CoD etc. haben auch mal klein angefangen, daher ok sieht man über viele Fehler hinweg sofern sich was tut und du dran bleibst. Drittens sofern du dich als Entwickler etablieren willst, wähle nicht das Shootergenre, eher Strategie, RPGs oder Puzzle fürs Erste. Da dieses Genre einfach übersättigt ist mit Primetiteln, entsprechend sind auch die Anforderungen und die Community ist auch nicht die tolleranteste. Tja, was dabei rauskommt siehst ja in dein Reviews und im Forum. Wenn du dranbleibst schön, dann musst aber doch einiges an Arbeit draufpacken und die Mängelliste durchweg abarbeiten. Viertens, du hast dich mit unserer Community in Verbindung gesetzt, obwohl wir Shooter im Allgemeinen nicht in der Genreliste haben, dass auch aus gutem Grund, da hier viele Hater etc. rumlaufen, daher sehe das hier als Serviceleistung, eine weitere wird es nicht geben. Also schlussendlich bekommst zwar ein Daumen rauf, aber du musst den Preis senken, regelmäßig bugfixes im Forum hochladen, dein Entwicklerteam allgemein vorstellen, ob hier nur 1 Person dransitzt oder 10 dies schafft ggf. Tolleranz und an deinem Spiel dranbleiben da es schon Potenial hätte. :) Außerdem sollte die Seite zu eurer Firma vielleicht mal eine gesicherte Verbindung sein. Gruß Arcu PS: Weitere Tests für eure Firma im Shootergenre nur noch gegen Bezahlung, hab schließlich auch keine Zeit zu verschenken. :P
Shoot people till they die, then shoot them some more for good measure, when all the bad people are dead try and get to the sci-fi portal and escape, you get a friend but they don't need to make it https://youtu.be/FhE-8f_In8w
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Related
| Kissing Simulator | $1.3K | 95 | 72% | $0.49 |
| Finding Hope | $1.3K | 81 | 73% | $0.79 |
| Millennium 5 - The Battle of the Millennium | $1.3K | 72 | 58% | $0.79 |
| Life is Pointless | $1.3K | 94 | 86% | $0.99 |
| Cats of the Qing Dynasty | $1.3K | 85 | 100% | $0.99 |
| GAMECINE VR | $1.3K | 63 | 75% | $0.99 |