
Gather crystals, repair/run crafting facilities, upgrade your spaceship, build machines, explore the open world, find your way back to mother earth.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Arabic, Simplified Chinese, Portuguese - Brazil, Bulgarian, Danish, Dutch, Finnish +18 more
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キーボードでロケットを操作して、いろんなオブジェクトを達成するゲーム。 ロケット先端のプローブと牽引ロープでオブジェクトを運んだり設置したり、 ぶん投げたりします。 細かい操作と忍耐と壊れない心が要求されます。 ロケット耐久値と燃料のコストがかかるので、操作に慣れないとランニングコストがちょっと重め。 操作に慣れるまでがんばれがんばれ。。 難易度設定ができれば良いが、現状のv1.1では設定無し。 トレイラーを見て楽しそうと思ったらきっと楽しめます。 昔はこんなフラッシュのゲームあったよねって人も多分楽しめます。
Well. It WAS a game with a lot of potential, but it's been well over a year since I reported a major game-breaking bug and there's been radio silence on the game since before I discovered it. The official Discord is so dead it's got nothing but spambots on it. Save your money, and do yourselves a favor and blacklist "Game Dev Garage" if you value game devs that aren't glorified fraudsters putting out half-finished products and then running away with your cash before the tar and feathers come out.
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 40 reviews with recorded playtime.
Fun little game.
有蒸汽喷出那个星球,第一个发电机电线卡住不能拉动,求解决~
Looks great, but requires laser-sharp reflexes to play. Cannot recommend this for anyone over the age of 25, sadly.
Great game
Great indie game, this is one of the gems. Gameplay consists of a combination of solving simple puzzles by flying a spacecraft Lunar Lander style, but a lot more forgiving, mostly around surface of small planets with spherical gravity and newtonian physics, allowing you to orbit the planet. In zero-G collisions of objects transfer the motion in realistic feeling way. Angular momentum model automatically brings rotation to a stop making the experience more casual and relaxing, it finds the perfect balance between realism and enjoyment for this kind of game. Crashing into things is also not an instant game over, with plentiful hitpoints. Which is good, because docking into objects and doing little physics acrobatics with them and transporting them to where they are needed is a central part of the game, sometimes in underground tunnels too. Fuel is limited, but crystal energy is plentiful, which is what you use to pay for repairs and fuel. There were minor bugs with some objectives not displaying as completed despite having completed them, but this did not hinder the playthrough, and seemed informational only, as the game still progressed normally. One thing to watch out for are physics glitches causing wires to form "knots" which you may not be able to untangle, resulting in inability to progress in the game. I had this happen once, but i immediately recognized the problem and quickly reloaded my save, as a similar physics glitch had prevented me from progressing in the demo. If you have earlier saves where the wire is not tangled up, problem is solved, and it will likely not happen again. That said, the game is fun and short enough to start over from beginning, even though it is irritating. But chances are you won't encounter this problem at all. After completing the game, the only thing i wished for (besides bugfixes) was that the game could have used zero-G and orbital environments more, especially in the puzzles, for variety. But the planets look cool and i wouldn't want that to replace them, more like make the game longer without costing much development time, as space environment is cheap content to develop time-wise. I want more SpaceKraft. What could be a better sign of a great game? :)
Ce jeu vous fait vivre une aventure spatial vraiment bien, les casses tête sont top, mais un peut trop dur comme celui de la grosse antenne, ou faut deviner par une led rouge ou verte qui est ce qui manque pour allumer l'antenne. On est très libre dans les déplacement en faible gravité malheureusement le vaisseau est sensible a prendre en main et les dégât arrive vite, cela rend le jeu vrai très dur, on se ruine vite, car la vie du vaisseaux font comme un glaçon au soleil, et les musiques sont répétitives, mais sinon je me suis bien amusé a accomplir les première quêtes, et je recherchait un jeu solo calme cela me convenait parfaitement le soir
Simple but fun game.
相信很多玩家看见这款游戏的第一眼,都和我一样被这款游戏稍显粗糙的画面所劝退,但是实际游玩下来却发现这款游戏意外的有趣。游戏中玩家需要架势一辆小飞船在这片开放宇宙中自由探索,玩家需要到不同的星球中收集各种各样的资源和货物,借助飞船上小小的绳索和力臂获取资源升级飞船,找寻到回到地球的道路。 太长不看版购买指南 真实物理引擎下的漂移式飞船! 开放世界下高自由度的探索 看似简单但是操作起来非常考验技巧的拖拉物品 甚至制作组还在不断更新全新的星球! [h1]看我宇宙漂移,主打一个极限运输![/h1] 再看见 游戏的宣传界面时,其实笔者是完全没有什么游玩兴趣的,游戏的画面让我梦回十几年前的复古游戏,贴图质量无不透漏着一股粗糙的感觉,但是当你进入游戏仔细观察之后就能发现游戏虽然贴图简陋,但是这种简陋之下却透露着一股其奇特的韵味,游玩一段时间之后习惯游戏的画风,你甚至会觉得游戏的画面意外的顺眼。 游戏的玩法其实非常简单,就是玩家操控一艘飞船,然后探索各个不同的星球,收集资源,升级飞船,如此循环往复,但是本作做的较好的一点就是星球的差异化做的非常不错,并且制作组还在不断地更新着新的星球,在这些星球上玩家要合理地利用力臂和飞船后面的绳子运输货物或是采集资源,虽然看似简单但是操作起来却对操作精度要求颇高。同时游戏中的移动也是,虽然只有上下左右四个按键,但是移动的时候却因为游戏的物理引擎和不断改变的方向。 [h1]结语[/h1] 非常有趣的小品级作品,值得喜欢的玩家一试。 评分8/10 [quote] 游玩百态,将游玩心得用汉语化作玩家的指明灯,(๑•̀ㅂ•́)و✧ [url=https://store.steampowered.com/curator/35402408/]点击这里关注汉化语录~[/url] 如果喜欢这个评测,请点个赞让更多人看见 [/quote]
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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