
The Cavern of Time is an RPG/Adventure game where you guide the journey of a young girl. Can you find the magical locket in this perilous realm and cure your beloved grandmother's illness? Visit the Cavern of Time and find out!
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
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Cavern of Time é aquele RPG que tenta te convencer de que está te levando numa jornada épica, mas na real te joga num porão de clichês com cheiro de mofo narrativo. A história da garotinha que entra numa caverna pra salvar a vovó é mais batida que andar pra frente. O visual tenta ser bonito, mas entrega um festival de texturas recicladas estilo RPG Maker. O loot aleatório achei interessante com dezenas de combinações de equipamentos. Já o combate é sem sal, os inimigos parecem estar ali por obrigação contratual... Tem boas intenções, não é de todo ruim mas falta alma, ritmo, melhor execução e polimento. Fui até o fim pela platina, pouco mais de 6 horas para conseguir de forma bem tranquila. Nota: 5/10, porque para explorar uma caverna precisa de luz, e o jogo fica meio no escuro.
Думал, будет мимо, а он оказался тем самым в яблочко. Настолько душевное и выстраданное посвящение старым RPG, что мимо него просто невозможно пройти. Лучшее мои 12 часов.
put in trashh!
I am 32 years old. My ex-wife and I have a daughter together, and we adopted our son together. Both are now 4 years old. When we were going through our separation, I felt lost and unhappy. I was self-destructive. One day, I was so angry with everything spiraling out of control that I punched a concrete wall in a moment of overwhelming emotion. This resulted in breaking my fifth metacarpal in my right hand—the hand I worked with, played games with, and used to carry my children to bed—the hand I desperately needed to ensure I could continue providing. Upon learning the severity of the self-inflicted damage, I became almost suicidal. Keep in mind that just a few months before this, I was the happiest man, with no history of depression or anxiety. I had never experienced anger outbursts, nor was I the type to break down and cry, but I was in a tough situation that truly prevented me from seeing the light on the other side. With nothing better to do, I looked for a game I could play WITH ONE HAND while recovering. Somehow, I stumbled upon this game and read some of the comments. I decided it was worth a try... I must admit I didn't beat the game, nor did I play as much as some of you. In fact, I may have played this game for only a day or two. That being said, after doing so, I had a new joy and hope for life. I managed to leave behind the pain and suffering that had been thrust upon me. I could experience the joy and happiness of other people. I relaxed for 5 ♥♥♥♥ minutes listening to this music, long enough to realize that I would be okay. After realizing this, I turned off the game and went back to work. My hand hurt a lot, but I was motivated. I stopped feeling so sorry for myself and became the father I needed to be at that moment, not the weak boy I was behaving like. Today, I am close friends with the mother of my children. We don't fight, argue, or say hurtful things to each other. We are parents and friends. Now I have 3 children. My third child is, wait, ALSO 4 YEARS OLD. The woman I am with was going through a very similar situation at the time of my separation, and we just unexpectedly stumbled into each other's lives. We have been dating for a year and are very happy together. Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today. This silly little game helped me realize that. Thank you.
RPG Maker strikes again! Cavern of Time is one of hundreds of low effort retro-pixel RPG Maker asset/construction kit flips spamming the Steam catalog, made with the RPG Maker MV video game construction kit... in their own words, "Our easy to use tools are simple enough for a child." Like all RPG Maker "games", this is essentially a bunch of low quality/canned assets from RPG Maker coupled with a cringeworthy high school anime club fan fiction. As with all RPG Maker games, the poor quality engine displays badly in fullscreen and doesn't have full HD support or any graphics tweaking options, making this unacceptable for any dedicated modern PC gamer. The point can be made that the intention of RPG Maker is to make demos and small games to pass around friends, and shouldn't be used for "professional" game development. Like most RPG Maker shovelware and asset flips, the game features extremely low quality copy + pasted 2D retro pixel art, looks awful, and has even worse gameplay. RPG Maker is an absolutely terrible construction kit, and never results in games of any reasonable quality or value to gamers. Gamers who want a good retro JRPG experience would be better off playing the originals, like Final Fantasy, Star Ocean or Chrono Trigger. You don't have to take my word about how bad the game is, we can measure the interest in a game by how much people bothered to play it. Cavern of Time has achievements, and they show us a very clear picture that the game absolutely failed to capture any interest from gamers. The most commonly and easily attained achievement is for collecting 3000 gold, trivial to do, but only around 1 percent of players bothered to get that far before uninstalling the game. That's a tiny, tiny proportion of gamers who even bothered with this. Ouch. Reviewing SteamDB to check how popular this game was with players reveals a surprise... there's a very healthy spike in player counts for the game. But this isn't consistent with the achievement stats, that show only 1 percent of players bothered playing the game for any reasonable amount of time. How is it possible for this game to have so many concurrent players who weren't even playing the game? Trading cards. Players will use card idling software to collect the cards and sell them, but this won't trigger any achievements in-game. That tells us people only really bought this game for trading cards, and that's a damning indictment of the woeful quality. A closer look at the numbers shows the game just has a couple of players every week running up the game and idling it for cards, then deleting it. We must ask how it benefits gamers for there to be so many games like this, with no merit as a serious game, that only generate sales from people idling and selling the trading cards. Cavern of Time has the comically over-optimistic price of around $4 USD, it's not worth it given the defects and shortcomings with the product.
game
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I remember finding this game, wishing for some light and easy game experience and a fantasy setting. Cavern of Time matches both of these requests :) I noticed that reviews are mixed, read them and put the game in my wishlist. Forgot about it for a long long time... ...and suddenly got it as a gift! It was time to go and check it out. I do understand the negative reviews, but in my opinion they don't quite do this game justice: - The arc is linear and short, the gameplay is easy, animation quality is below most expectations I suppose, but hey! - the game doesn't pretend to be the best of the best, it doesn't cost a fortune and doesn't promise you any patricularly stunning and exceptional experience. Is it OK to have simple and in some aspects even primitive games on the market? Sure, that's the very point of the market economy, every product finds it's niche and customers who are happy to use it. STORY: Very very linear and simple, don't expect any intriguing details or situations, you just do what you gotta do from the beginning of the game, that's it. I'm OK with that and even think that it gives game the vibe of a story told by some ordinary person, not an experienced professional, and it leaves kinda warm feeling about it. You will absolutely NOT miss any of the storyline, rest assured and play without thinking that maybe there is more somewhere... No, you get what you encounter on your way. GRAPHICS: Now that's ambiguous, because the locations are beautiful and have the old games vibes, the colors are warm and soft, I like this style, it's original and timeless. But the characters are made poorly and there is no animation at all, just wobbling pictures of the enemies. QUESTS: Don't expect any interesting or tricky quests, they are all super easy. If you need to find an item, it's somewhere near and you see it right away. If you need to kill an enemy, it's a breeze too. GAMEPLAY: - Enemies just pop out of nowhere with no logic to it, you walk through the forest and suddenly enter battle mode, that's all. Yes. No enemies are visible, it's random. Live with it. - Walking between locations is sometimes uncomfortable, you don't see where the exit is and miss it easily. - Battle means just choosing the attack type and reading the text. - One thing I really liked about this game is that you can play it all with keyboard only, mouse is optional. Once I discovered it, everything became easier, I'm a keyboard fan :) MUSIC: Battle music doesn't match the atmosphere, location music is nice and calming, suits the lazy gameplay well. LEVELING UP, ABILITIES ETC Some abilities are too strong and let you win any battle quickly. Some abilities are not really needed for such a simple game, but I appreciate the effort put into this part. Weapons, armor and their durability are not that logical, they last for a short time. Unfortunately, such an important part is left, like, unfinished or forgotten. Money... Hm, that's in every loot and there is no need to run around for resources, you get everything with loot eventually. So overall I'd say that if you just need a little escape from everyday troubles, this game will help you. But if you place the same expectations for all games and think that every game is either perfect or has to try to be perfect - that's not the case. It's just a cute and original game that won't mix with others in your mind, it's definitely recognizable and I think that author can be proud at least for this thing, because there are so many games that look the same and you cannot tell one from another. Cavern of Time - recommended!
tradewinds oyunun başka bir versiyonu .Orada denizde korsanlarla savaşıyordunuz.Burada ise karada yaratıklarla .Ayrıca koleksiyon kartlarıda iyi para ediyor..
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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