
Embark on a journey to greatness. Get ready for adrenaline-fueled battles and a chance to claim your place in the galaxy. Grab the controls of your ship, gear up for the fight, and unleash your ambition to conquer and build a new empire in the vastness of space.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About






Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 5.2Kreviews | 76% | — | $4.1M |
| $19.99 | 46ratings | 74% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 839 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
cool game bro's working hard pumpin out patches almost daily
Assets taken from other games, horrible voice acting, terrible flight model, and just generally feels unfinished. Absolutely terrible
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Turkish, Portuguese - Brazil*languages with full audio support
Hours played at review time, across 839 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Great potential, lousy implementation of a lot of game mechanics and UI. Price is decent,but I'd wait for a 50% discount. It's an advanced alpha game at best and it's full of jank and bugs. Maybe in a year or two, if the developers commits to it, but I don't see it going too far. Edit: A few pointers. 1. Put all your strings in a file and ask AI to proof and modify your localization (English first). The translations are atrocious atm. 2. Fix the damn crashes. They are annoying as hell and are dragging the game down a lot. 3. Fix the characters heads spinning or breaking their necks or facing backwards and such. IMHO I'd rather have static heads than spinning circus freaks. 4. Remove the warp voice and replace them with some cool sounds. I don't need to hear the damn voice each time. 5. Why have you released this to 1.0 when it's clearly not ready? I think you should take it back to EA, which would better reflect the state of this game. Listen, I will immediately change this to recommended (I know it's not much to have a random guy's opinion on Steam) and the game deserves more love and you'd have a space sim winner on your hands (even if it can't rise to the level of Elite or SC, it's still a very enjoyable game, plagued by AI voices and bad localization).
game not ready for release. not EA, not even beta. way too many crashes and bugs. "need more time in the oven" more like another couple of years at least, regardless of how many patches you see coming out in recent week since launch. oh well, at least it was relatively cheap.
Баги, Бааааги. спасити из тюрьмы. и все, чел забаганный, не движется, охрана бессмертная кидает реплики
SpaceBourne 2 honestly impressed me. It’s crazy that a game this big and detailed was made almost entirely by one person. The galaxy feels huge, there’s always something to do, and the game really lets you play the way you want—whether that’s exploring, fighting, trading, or running your own faction. Sure, some parts could use a bit more polish, but the dev keeps updating it and it gets better every time. If you like open-world space RPGs, this one is definitely worth checking out. I’ve been really enjoying it.
It is for sure worth your buying! While the individual parts may not be up to AAA game standards, they come together in a synergistic way. The result is a game that will pull you into the fantasy of the space empire so hard you'll forget about its weaknesses as you enjoy its strengths. This game does many things better than the big budget games. The guild system gives you a variety of missions with different stakes, and total freedom to switch between them. The Faction system's missions (mail) are attached to some really meaningful stakes. The exploration probes minigame is a cool way to tackle exploration and, in some ways, it is more engaging than the AAA games equivalent, since it involves gameplay and skill, rather than just looking at a progress bar and go somewhere to cash in. The game nudges you along a storyline, but you can go at your own place or refuse to participate at all. I've just dabbled in the Conquest and Faction building games. So far, it is very interesting. The addition of your very own wingmen and ground combat squad helps a lot during all kinds of missions. You can also assign some of your NPC's to take on some faction missions for you, which gives you the freedom to do guild missions and other stuff. I like X, Elite Dangerous, Star citizen, and I have pretty much every space game of note be it 2D or 3D. While some of them do some aspects very well, Spacebourne is the only one where you find all that stuff together.
Eigentlich gar nicht schlecht, hat aber viel zu viele Bugs. Seit Version 2.0.1 stürzt das Spiel schon nach 5 Min. ab.
This is unfinished software in some kind of alpha state. You just run into one issue after another and have to somehow figure out how to do what you're supposed to; or you get stuck because something is not working and have to quit or even kill the game. Even 1st person view isn't working right but gets reset every time, and when you're wielding a weapon you are stuck in 3rd person view altogether. The idea is nice and it could be a good game, but all these issues take the fun out of it.
[h3] This game's similarities to STARFIELD: [/h3] [list] [*] Story probably generated by AI [*] Loads of Loading Screens [*] Boring Planets [*] POIs all look the same [*] Shallow Characters [*] Meh Graphics [/list] [h3] This game's differences to STARFIELD: [/h3] [list] [*] The developer actually TRIED to make a good game [*] Innovative ideas like EVA etc. [*] An actual economy [*] Fun [/list] I just can't bring myself to not recommend this game. It's not good, but we need more indie developers like this. The abysmal AI voices make it almost unplayable for me though even if many aspects of this game are really fun.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $119.2K | 2.5K | 69% | $1.99 | |
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| $2.3M | 2.3K | 63% | $29.99 | |
| $2.3M | 1.9K | 73% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.1M | 9.7K | 75% | $19.99 | |
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| $4.1M | 5.3K | 81% | $24.99 | |
| $4.1M | 14.2K | 92% | $19.99 |