
Embark on a journey to greatness. Get ready for adrenaline-fueled battles and a chance to claim your place in the galaxy. Grab the controls of your ship, gear up for the fight, and unleash your ambition to conquer and build a new empire in the vastness of space.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About






Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 5.2Kreviews | 76% | — | $4.1M |
| $19.99 | 46ratings | 74% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 839 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I cannot recommend this game to anyone. The leveling system is deeply annoying, and frankly, I enjoy the ground combat far more than space combat. despite that lacking polish. If you end up fighting against higher level enemies, which you will then: in space combat, they regenerate health. You can try to split up ships, to fight 1-1, but the game randomly decides to kill you if It detects you doing that? Or is it a bug?!? Unfortunately, sometimes the game just decides to kill you. You randomly start taking damage, like "poison" but I see no source or mechanic that describes this, and I just die. After killing 4/5 high level enemies I can only conclude that this game punishes people for not playing the game they way they should, and not wanting to accept that they were "destined to die". Almost like the dev is watching and deciding "yeah no, I think you should have died". This game destroys its own potential by having unnecessary, and deeply frustrating level mechanics. Instead of punishing people and making it impossible to take on high level enemies, you should reward them. This is so frustrating. I spent hours just to get the game to run smoothly on Linux, it even took some doing on windows too.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Turkish, Portuguese - Brazil*languages with full audio support
Hours played at review time, across 839 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Been playing this for a few years, off and on. It has come a long way since the start. It's filled with jank, but it's my kind of jank. Starts simple and then expands into something impressive. I love the ships, wish for more quality of life with inventory filters and management but it'll come around at some point. Very impressive game for how it's been developed thus far. I'll keep coming back every 6 months or so.
Ce jeu fais par un seule type ? J'y crois pas, mais ça doit bien servir en argument de marketing. si c'est vraiment seul, c'est avec IA, car y a des doublages de voix féminines. Comme ça dit que c'est un jeu fait par "un seul" gars, donc on lui excuse tout les défauts ? Les systèmes solaires se ressemblent tous, c'est même pas procédurale, le portail est systématiquement à l'est de la map, au nord-est le vaisseau marchand, la base spatiale à l'autre bout du système solaire par rapport au portail. Le château systématiquement au centre de la planète. Les stations spatiales n'ont aucune consistance hors des missions. Soit on y va en operations de factions et ça marche. Soit y va pour attaquer la stations, mais impossible, c'est là, on tire dessus zero réaction, on peut carrément faire un warp face au station ou portail, ce n'est pas là de façon "vivante" et on ne peut pas non plus sélectionné de vaisseau gris, c'est du décor. Tu veux capturer un system solaire, il faut faire du pillage, une fois fait, on ne peut plus piller et pourtant y a bien des vaisseaux commerciaux. Rien ne fonctionne sans mission. On ne peut pas non plus atterrir et interagir sans la touche L qui active le scripts. Et capturer un system parlons-en, moi j'ai choisi Justice dont j'ai éviter de faire des trucs sales pour capturer un system solaire, sauf que c'est pas possible, il faut baisser la niveau de domination sous un seuil non atteignable sans piller les vaisseaux marchands et sans utiliser d'arme biologique. Une fois ceci fais, y a pas de conséquence. Tu veux piller des vaisseaux ? rejoint la confrérie, attaquer un vaisseau ? mission mercenaire. sans ça, t'es dans un monde vide. Et cerise sur le gâteau pas de tooltips, les tutos ça explique à peu près les choses faut aller voir un guide vidéo sur YT. L'histoire est juste nanardesque, voir tic et tac se battre, car c'est ça les dialogues, Drana la ginoIde voie justice #gentil, molyax le psychopathe #atrocité, Anka #neutre. Pfff Je comprend que bcp joue au jeu en laissant de coté l'histoire qui ne raconte rien, c'est un gros tuto qui unlock des trucs. Je déconseille...
Great game, and devs really do listen to feedback and fix bugs.
Bugs galore, voice acting is all done courtesy of the cheapest AI voice generation imaginable, graphics are circa 2001 era, story is a mile wide and an inch deep.
game not ready for release. not EA, not even beta. way too many crashes and bugs. "need more time in the oven" more like another couple of years at least, regardless of how many patches you see coming out in recent week since launch. oh well, at least it was relatively cheap.
Trés bon jeu indé
Баги, Бааааги. спасити из тюрьмы. и все, чел забаганный, не движется, охрана бессмертная кидает реплики
It is for sure worth your buying! While the individual parts may not be up to AAA game standards, they come together in a synergistic way. The result is a game that will pull you into the fantasy of the space empire so hard you'll forget about its weaknesses as you enjoy its strengths. This game does many things better than the big budget games. The guild system gives you a variety of missions with different stakes, and total freedom to switch between them. The Faction system's missions (mail) are attached to some really meaningful stakes. The exploration probes minigame is a cool way to tackle exploration and, in some ways, it is more engaging than the AAA games equivalent, since it involves gameplay and skill, rather than just looking at a progress bar and go somewhere to cash in. The game nudges you along a storyline, but you can go at your own place or refuse to participate at all. I've just dabbled in the Conquest and Faction building games. So far, it is very interesting. The addition of your very own wingmen and ground combat squad helps a lot during all kinds of missions. You can also assign some of your NPC's to take on some faction missions for you, which gives you the freedom to do guild missions and other stuff. I like X, Elite Dangerous, Star citizen, and I have pretty much every space game of note be it 2D or 3D. While some of them do some aspects very well, Spacebourne is the only one where you find all that stuff together.
Eigentlich gar nicht schlecht, hat aber viel zu viele Bugs. Seit Version 2.0.1 stürzt das Spiel schon nach 5 Min. ab.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $4.1M | 9.7K | 75% | $19.99 | |
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