
The biggest little RPG in the world. Post-apocalyptic retro space adventure with an extreme focus on role-playing and replayability. Inch wide, miles deep - intentionally short yet surprisingly deep.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 15 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Engagement
Reviews
Themes across 52 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
An excellent old-school RPG with a lot more depth than I'd originally expected. It's not without some bugs and jank, but not enough to detract too much from the overall experience. If you like Fallout 1/2 or the original Baldur's Gate, you should give this a try.
This is a really delightful game that's flown under the radar. It's made by a small team (maybe just one person?) and it shows in some of the graphics and interface, but it has an impressive scope. Though it hearkens to Fallout it reminds me a lot more of Age of Decadence, with a philosophy that you only see a small % of the total game, depending on what you specialize your character in. After the first section (which the demo covers), the game branches into two main forks. There's lots of smaller decisions within those branches, so it feels good to replay and try different builds. It's short enough it left me wishing there was more, though that's better than an RPG that's too long and grows tedious.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 52 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Beautiful Fallout 1-2 like isometric turn based RPG. A perfect representation of "[i]When the eastern mind tries to make a videogame they just want to make fallout basically[/i]". This one is most definetly more intentional. This is a diamond in the rough and i'd would like to see more games like this: [list] [*] Visually great [*] Sick soundtrack [*] [b]Insanely[/b] replayable, like it branches out like none of the games i've seen at that level [u]ever[/u]. Like depending on your decision you might get absolutely different route through the game with no location overlap except the starting location. [*] Anything goes! Kill/Knock out everyone or do the quests or steal and sneak around. Whatever floats your boat. [*] Melee still sucks! Like it should. Get a gat or step off the station. [/list] And like with any good game, there are issues. I don't care if they are fixed, because you can still go through the game with no problem, but here's the short list: [list] [*] There are several issues related to combat, where sometimes if you are fighting more than 3 enemies you will be hardlocked out of your turn with no way to go forward. [*] One of the earliest endings is dependent on a line of dialogue that is so easily missed that i had to go in JS (ew) sourcecode to find out which damn line of dialogue sets the [spoiler]"joined-Spriditis-crew"[/spoiler] variable to figure it out. [*] UI is beautiful! i love the way it is stylised and hurts my eyes in all the right ways. But the amount of hours i've spent just waiting for a warning blocking the whole weapon ui to be gone. And of course UI glitching out sometimes will hardlock you from continuing because you cannot click anything in the world, because the game still thinks that you are in the inventory screen or the escape menu. [*] Quest scripts are also pretty fragile in places. Finding some items or visiting places too early/before starting the script will lead to sequence breaking and quest state desync which ofc will lead to hardlock-ish things. [/list] If that whole broken quests thing not sound like a prime Fallout 2 experience, Vault City and New Reno specifically, then i don't know what will. Game is amazing. Buy it now. Buy it for yourself and your family. This game make a great birthday [u]AND[/u] christmas present for your retired dad that has no interest in videogames. Has my advice ever failed you? That's what i thought. Buy it now.
Such a great crpg, the atmosphere the depth and the sheer amount of times you can replay it without having the same experience is awesome. I wish more games did this,
Замечательная компактная РПГ без размазывания контента тонким слоем в попытке прыгнуть выше головы.
There's no way to play! As soon as you walk through the first door a manual pops up telling you "How to Captain" and walking you through the UI for skill checks. This would be all well and good, except there's no way to dismiss this manual. I can see menus pop up behind the manual when I hit escape, and it seems like clicking around moves my character, but the game is impossible to play through a tiny margin of window behind the spine of the manual being shoved against my nose.
Great game concept. Way too short though as it was just getting going when it ended. Worth a play through to support an independent creator with good ideas.
Underrated gem, wish there were more CRPGs like this out there.
Дуже нішева гра, яка приємно дивує своєю варіативністю та нагороджує креативність мислення та нестандарти підходи до вирішення проблеми. Гарна та імерсивна музика. Забавний гумор. На момент написання рецензії, є кілька проблемних технічних моментів (іноді починається діалог із кимось хто стоїть поруч, навіть якщо ти клікаєш точно на предмет, або при перезавантаженні збереження налаштування гучності музики скидається - музика починає лунати на всю) але вони не сильно псують враження від гри. Багато в чому нагадує перші класичні Fallout. Однозначно шедевр! Окрема подяка розробникам за підтримку України!!!
extremely charming. lots of fallout 1/2 vibes but also many other games, like space quest, for example. really love it. a+
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