
Space Rock Breaker is a short incremental game about mining asteroids in space. Mine asteroids with guns, unlock new materials, process the ore by dropping it into a Plinko machine, and spend your credits on upgrades in a massive skill tree.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4/day in the week to Aug 27 → 40.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Space Rock Breaker is a short incremental experience. Mine asteroids using weapons, process the ore using a Plinko machine, and use the rewards to increase your power.

Mine asteroids using guns, missiles, and lasers to earn ore

Process the ore using a upgradable Plinko machine to earn massive profits

Spend your credits to upgrade your guns and ship

Open lootboxes to earn bonuses and upgrades

Go deeper into the cosmos and discover new and valuable ores.
Genres
Engagement
Reviews
Themes across 736 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
What a fun little game with a great sound track. Extremely addictive 100/10
super fun, more than i expected. game also doesn't feel repetitive. not much to do after finishing the game though.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Italian, Czech, Hungarian +6 more
Hours played at review time, across 740 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Fun incremental that starts out slow but once you get going goes fast!
3个半小时通关,作为增量游戏来说感觉刚刚好
done in one sitting, fun little cheap game
A fun little incremental where the prestige system doesn't constantly feel like a kick in the teeth.
It's incredibly short but worth the money. I'd have preferred it to be fleshed out and cost more but it was well worth the $2 I spent.
Fun game, I can play one-handed while I eat ice cream 🍦
The X dollar to X hour ratio is a blight on gaming. This game is overwhelming positive because it sets out what to do and does it, imo, pretty flawlessly. Is it about 3 hours? Yup. Those 3 hours and change were a blast. Wouldn't change a thing. Did I want more after 3 hours? Absolutely. Sign a having a great time. I didn't see a huge reason to keep going after sector 125 or so, but that's fine. You can't legally park in most places without paying more than you'd pay for this game. If you're reading this while it's on sale for less than $2? Get the supporter pack, because it's worth the $3 asking price.
——记录:Space Rock Breaker(太空碎石者)》,-50%折扣7.50元,26/08/28入。 ——小体量的俯视角太空采矿射击 + 增量 + 弹珠台矿石加工的休闲小品游戏,无沉重剧情,主打爽快感升级循环。 ——综合评分:8.2/10 ——背景:驾驶一艘采矿飞船前往宇宙深处,击碎小行星开采矿石,不断升级飞船武器,解锁更加珍贵的矿产,向着宇宙更深层进发。 ——目标:挖矿‑加工‑变强‑探索更深区域。 ——游戏玩法: 1.太空采矿射击阶段: 俯视角操控飞船,武器自动射击周围的小行星。击碎岩石掉落矿石资源,需要留意燃料消耗;随着深入宇宙,小行星血量更高。 从区域4开始每5个区域还会出现体型巨大的精英岩石目标,可以获得转生货币宇宙精华。 第三次也就是大概14区域的宇宙精华获取后转生加点可以无损转生。 中期升级激活武器箱子,增加更多攻击方式,后期基本拾取武器箱子就是清屏攻击。 2.弹珠机矿石加工 开采得来的矿石投入弹珠台,依靠小球掉落的随机倍率,把矿石转换成金钱收益。 主要靠开启战利品箱子升级弹珠台布局,提高收益倍率, ——游戏结束的比较快,大约2个小时全成就通关,但是后续还有大概是可能没上限的技能树、转生升级,战利品箱子的掉落感觉好像可能大概也许也没有上限... ——标签的挂机游戏怎么说呢,挂机不是不行,找个比较靠前的区域根据升级后的增加燃料加点倒也不是不能挂机,但是有点没什么必要...也就是继续无限游玩的时候玩一把挺快但是加工矿石需要等挺久,当然如果不着急转生的话也不是很着急加工就是了... ——虽然打倒14区域还是19区域之后就没有新内容了,但是还是不死心的试了一下,可以打倒区域104以上还可以继续打,升级的那两个类别【伤害】和【燃料】的六个选项(只有倍数的区别)可以点到100级以上还能继续点,声望转生的那四个升级也是还可以继续点... 就这样吧以后哪天闲的无聊再来测试有没有上限...26/08/30
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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