
Space Rock Breaker is a short incremental game about mining asteroids in space. Mine asteroids with guns, unlock new materials, process the ore by dropping it into a Plinko machine, and spend your credits on upgrades in a massive skill tree.
Modeled estimate, not a reported figure. How we estimate →
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Space Rock Breaker is a short incremental experience. Mine asteroids using weapons, process the ore using a Plinko machine, and use the rewards to increase your power.

Mine asteroids using guns, missiles, and lasers to earn ore

Process the ore using a upgradable Plinko machine to earn massive profits

Spend your credits to upgrade your guns and ship

Open lootboxes to earn bonuses and upgrades

Go deeper into the cosmos and discover new and valuable ores.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Italian, Czech, Hungarian +6 more
Engagement
Hours played at review time, across 68 reviews with recorded playtime.
Reviews
Themes across 68 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Game is decent enough. Game update from June 18th fixed an issue where I didn't unlock my remaining 4 achievements. After booting the game today (A month later lol) They autopopped.
Do you like Asteroids? Do you like incremental games? Then buy this.
The best non-idle incremental game on Steam is Shelldiver but, if you like that, Space Rock Breaker is a fun time. Note: this game's playtime log appears to be bugged. I played four hours one day and then then next day it had reset to 110 minutes. I suspect a lot of the playtime data on Steam is off. My playtime was six hours: all achievements, cleared Sector 45, all non-infinite Prestiges, etc. This loop is simple: mine resources, cash in, upgrade, repeat. What I enjoyed about this is the way upgrades impact the "ore refinement" stage in all sorts of nutty ways, rather than only upgrading your ship. Both the lootboxes (which can incrementally upgrade a ton of things outside of the skill tree) and the fact that each sector (short level) rolls whether it is common-legendary (impacting the value of resources available) gave this a lot of personality. You can complete this without prestiging but only the first prestige feels like it slows you down even a little bit, so you might as well do so ASAP each time. If you enjoy Space Rock Breaker, a similar mining/incremental game worth checking out is Astro Prospector.
재밌는데 너무짧아요 ㅠㅠ
Short and sweet
Погрався, не шкодую.
I love this one! The Plinko scoring is insanely satisfying. And shooting the asteroids really is too. Could have gone on for longer/not scaled as quickly. Would play more!
banging sound track - already 10/10 very satisfying game play loop, just a neat little game. for 3 $ - what is not to love about that?
great incremental game
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Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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