
Space Rock Breaker is a short incremental game about mining asteroids in space. Mine asteroids with guns, unlock new materials, process the ore by dropping it into a Plinko machine, and spend your credits on upgrades in a massive skill tree.
Modeled estimate, not a reported figure. How we estimate →
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About
Space Rock Breaker is a short incremental experience. Mine asteroids using weapons, process the ore using a Plinko machine, and use the rewards to increase your power.

Mine asteroids using guns, missiles, and lasers to earn ore

Process the ore using a upgradable Plinko machine to earn massive profits

Spend your credits to upgrade your guns and ship

Open lootboxes to earn bonuses and upgrades

Go deeper into the cosmos and discover new and valuable ores.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Italian, Czech, Hungarian +6 more
Engagement
Hours played at review time, across 68 reviews with recorded playtime.
Reviews
Themes across 68 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
It's fun enough and for the price you can't complain I guess, but the progression is all whacked out. I felt like I was underpowered until the scales tipped and I was immediately overpowered and could go infinite, and next run beat the game.
Wish the game was a bit longer, but for what it is it's good. The core gameplay loop is very fun, but the game pretty quickly snowballs to being completely overpowered and just watching it play itself, especially after the "keep all upgrades" prestige. I'm not really sure how this problem could be fixed without either padding out the game or completely changing it's structure, but ideally there would still be some challenge in the gameplay after unlocking a large amount of abilities. All that said I still did enjoy this game, just wish it had a bit more fleshing out.
This is closer to a neutral review. Pretty short as a lot of these are. You can beat this in 3 hours and, for what it's worth, I only used the games prestige/ascend/rebirth/reset, perma-upgrade feature 1 time before reaching the ending, and that was because it was practically a forced one with a severe bottleneck, There was a lot going on with different gimmicks, most half-baked and didn't amount to much. The pachinko aspect was interesting but under-utilised, and the loot box mechanic was just out of place and just a time waste. The core gameplay was fun and addictive, though, and the game cost me less than a whole currency unit. I had fun and didn't feel like I wasted my time or money, so can definitely recommend this, even if it isn't quite up to the highs of this genre.
3小时全成就的数值增量爽游。不过最后那块的数值成长好像有点问题...一口气解锁了好多新东西,还没来得及打一架就直接告诉我通关了。
Incremental game that doesn't drag things out for the sake of game play length. The infinite mode after completing the main trees is very fun, nice to zoom around in while on a call or watching a video. Well worth the money.
If you like this kind of active incremental games, you'll love this one. Definitely recommended.
un incremental dans l'espace ! ou on commence avec un lance pierre, et on ameliore pour transformer bien plus tard en star destroyer de star wars !!! le look graphique peux ne pas plaire le style c'est les jeux des annees90 sur ecran cathodique - moi j'adore ,
Very nice game, so nice I wish it was longer. The resource gaining system is the most refreshing thing I've seen in a long time. Total dopamine booster
good
Short and fun that's all
Related
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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