
Space Hack is an isometric action RPG set in space, featuring fast-paced hack-and-slash combat, loot progression, and dozens of levels to explore aboard a doomed colony ship.
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About
Space Hack is an isometric action RPG that combines classic hack-and-slash combat with a dark science-fiction setting. When a mysterious gravitational anomaly consumes the colony ship Maximus, alien invaders swarm the vessel and slaughter its inhabitants. As one of the last surviving soldiers, you must fight your way through the ship and rescue as many colonists as possible before it’s too late.
Battle through 45 hand-crafted levels filled with enemies, upgrades, and loot. Combat is real-time and action-focused, designed for players who enjoy constant movement, ability use, and enemy encounters rather than slow tactical play.
Progression is deep and long-form, with a full playthrough easily exceeding 50 hours for players who explore thoroughly and complete optional objectives.
Space Hack focuses on gameplay first: continuous combat, character progression, and survival against overwhelming odds. The ship’s environments range from industrial corridors to alien-infested zones, creating a consistent sense of pressure and isolation as you push toward the escape pods.
Isometric action RPG set in a science-fiction universe
Hack-and-slash combat with real-time action
45 levels aboard a massive colony ship
Long-form progression with 50+ hours of gameplay
Rescue colonists while fighting alien invaders
Dark sci-fi atmosphere focused on combat and survival
Single-player, offline experience
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Gra dla mnie jest sentymentalna pamiętam jak kupiłem ją w jednym kiosku w gazetkach z grami typu CD-Action , gdzie zagrałem po polsku dzięki spolszczeniu z 2005 roku będącego na naszym rynku. Otóż tak gra jest bardzo słaba 5/10 nudzi się już po dłuższym czasie natomiast ending oddaje jakoś tylko, że tą grę odradzam ludziom, którzy nie grają i nie mają dobrych wspomnień, gdyż gra się na siłę po to by tylko 15 biosfer, który naprawdę zajmują kupę czasu. Natomiast jeśli zamierzasz grać to przygotuj się na to żeby nie grać po siłę po walka wręcz to jest katastrofa dex/knowledge tylko i wyłącznie istnieją biochipy za 16k waluty growej, które pozwalają na transfer statystyk tylko .... to jest pobugowane przynajmniej w tej polskiej wersji którą ja ogrywałem bo kilku wczytaniach biochip traci swoje właściwości czyli 16k w pizde no ale tak to jest z tymi starszymi grami, często zapisuj, gdyż gra potrafi wywalać nawet co dwie minuty niekiedy zależy jak daleko jesteś w fabule gry na danej biosferze żmudna siemięrzna oraz praktycznie niegrywalna w dłuższej formie rozrywki(gra dla wspominkowych tryhardów oraz pojebów). No to tyle ode mnie życze miłego dnia w zależności od godziny, w której to czytasz.
[h1][42%] Hack in the Void[/h1] [h3]Aesthetics[/h3] [table] [tr][td]Graphics[/td][td]███████═════════════[/td][td]33%[/td][/tr] [tr][td]Atmosphere[/td][td]████████════════════[/td][td]38%[/td][/tr] [tr][td]Level Design[/td][td]████════════════════[/td][td]21%[/td][/tr] [tr][td]Cinematics[/td][td]███████═════════════[/td][td]33%[/td][/tr] [tr][td]User Interface[/td][td]█████████═══════════[/td][td]44%[/td][/tr] [tr][td]Theming[/td][td]█████████████═══════[/td][td]65%[/td][/tr] [/table] [h3]Audio[/h3] [table] [tr][td]Music[/td][td]█████████████═══════[/td][td]63%[/td][/tr] [tr][td]Sound Effects[/td][td]██████████══════════[/td][td]52%[/td][/tr] [tr][td]Voice[/td][td]████████════════════[/td][td]39%[/td][/tr] [tr][td]Audio-Visual Synergy[/td][td]████████████════════[/td][td]58%[/td][/tr] [tr][td]Emotional Resonance[/td][td]████════════════════[/td][td]19%[/td][/tr] [/table] [h3]Functionality[/h3] [table] [tr][td]Performance[/td][td]████████████████████[/td][td]100%[/td][/tr] [tr][td]Stability[/td][td]███████████████═════[/td][td]74%[/td][/tr] [tr][td]Platform Integration[/td][td]════════════════════[/td][td]0%[/td][/tr] [tr][td]System Requirements[/td][td]████████████████████[/td][td]100%[/td][/tr] [/table] [h3]Gameplay[/h3] [table] [tr][td]Mechanics[/td][td]██████████████══════[/td][td]68%[/td][/tr] [tr][td]Balance[/td][td]██████══════════════[/td][td]28%[/td][/tr] [tr][td]Challenge[/td][td]████████████════════[/td][td]62%[/td][/tr] [tr][td]Progression[/td][td]██████══════════════[/td][td]28%[/td][/tr] [tr][td]Immersion[/td][td]█═══════════════════[/td][td]5%[/td][/tr] [tr][td]Variety[/td][td]████════════════════[/td][td]18%[/td][/tr] [tr][td]Motivation[/td][td]███═════════════════[/td][td]13%[/td][/tr] [tr][td]Rewards[/td][td]█████═══════════════[/td][td]26%[/td][/tr] [tr][td]Controls[/td][td]█████████████████═══[/td][td]84%[/td][/tr] [tr][td]Tutorial[/td][td]████════════════════[/td][td]18%[/td][/tr] [/table] [h3]Story[/h3] [table] [tr][td]Writing[/td][td]█████████═══════════[/td][td]45%[/td][/tr] [tr][td]Credibility[/td][td]█████═══════════════[/td][td]26%[/td][/tr] [tr][td]Plot[/td][td]██████══════════════[/td][td]28%[/td][/tr] [tr][td]Characters[/td][td]████════════════════[/td][td]22%[/td][/tr] [tr][td]World[/td][td]███═════════════════[/td][td]14%[/td][/tr] [tr][td]Emotional Journey[/td][td]█═══════════════════[/td][td]7%[/td][/tr] [tr][td]Freedom Of Choice[/td][td]████════════════════[/td][td]22%[/td][/tr] [tr][td]Pacing[/td][td]███═════════════════[/td][td]14%[/td][/tr] [tr][td]Replay Value[/td][td]██████████══════════[/td][td]49%[/td][/tr] [/table] [h3]Technics[/h3] [table] [tr][td]Artificial Intelligence[/td][td]████████════════════[/td][td]38%[/td][/tr] [tr][td]Path Finding[/td][td]███████████████═════[/td][td]75%[/td][/tr] [tr][td]Randomness[/td][td]██══════════════════[/td][td]11%[/td][/tr] [/table] [hr] [b]Enjoyed this breakdown?[/b] You can dive into a whole library at the [url=https://store.steampowered.com/curator/37062004/]Memento Base Curation[/url] or discover [url=https://steamcommunity.com/groups/memento-base/discussions/4/565870055209837208/]more about this game[/url]. [b]Got questions?[/b] Feel free to learn about our [url=https://steamcommunity.com/groups/memento-base/discussions/4/599645934490523816/]curation format[/url] or ask your question in our [url=https://steamcommunity.com/groups/memento-base/discussions/6]discussion forums[/url].
Just don't. This game is: * repetitive * unbalanced * void of any mildly interesting content * forces you into essentially one weapon choice * forces you to deal with broken "spells" which crash the game * forces you to wonder why did you waste 32k of your hard earned money on an "artifact" that does nothing
this game is an oldie but a goodie
Stupendo, ci gioco da quando è uscito.
Stary, ale świetny klikacz. Gorąco polecam :D
it was kinda interesting, i didn't play it for long but it reminds me a bit of dungeon siege 1 and 2, although not as good. i'd love to see a successor with better systems and graphics, and i'd pay for that in a heartbeat. i wish the developer would do a remake, or just a new game in this series, were lacking games coming out like this. there's a market for it, but it looks like the developer has gone on to make different types of games, it's a shame.
TOP
For some unknown reason, I decided to beat this game. What can I say? The game is extremely repetitive, dull, and unbalanced. You can't play as melee because you won't have enough money to repair your gear and heal yourself. Most of the local "magic" is trash and so expensive that you won't be able to afford it, as the local mana = money. And after you use your magic charges, you need to spend money on recharging them. So you spend money to repair your gear, restore your health, recharge your magic, use your magic, and even energy weapon ammo costs you money. The stats are boring. You basically have +stats, +resists, +fighting skill, +damage, +HP, +MP, and that's all. No unique stats, no unique gear. Mobs and gear scale with your level, making gearing and progression even duller. Locations are very repetitive, and you basically cycle through two types of locations for the whole game. Quests are also almost identical, and the rewards will be sold in 90% of cases. If I had to highlight something good, quests are at least very obvious and easy to complete. The game is somewhat good if you just want to click some mobs to death while listening to your favorite podcast. It might also be interesting for people who like to explore old, forgotten games, but there is no need to try to finish it. For such an old game, it runs relatively well, and I had only a handful of crashes. Also, the module that switches stats is bugged and won't work after you save and load your game. Recommended for anyone who wants to feel miserable and waste a dozen hours of their life. Get this game and play as melee - you won't be disappointed.
Gra jest naprawde spoko ale pod koniec to jakas paranoja poziom szybuje pod sufit a ostatni boss uuu gabka na pociski ale łapke daje do góry.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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