
Space Hack is an isometric action RPG set in space, featuring fast-paced hack-and-slash combat, loot progression, and dozens of levels to explore aboard a doomed colony ship.
Modeled estimate, not a reported figure. How we estimate →
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About
Space Hack is an isometric action RPG that combines classic hack-and-slash combat with a dark science-fiction setting. When a mysterious gravitational anomaly consumes the colony ship Maximus, alien invaders swarm the vessel and slaughter its inhabitants. As one of the last surviving soldiers, you must fight your way through the ship and rescue as many colonists as possible before it’s too late.
Battle through 45 hand-crafted levels filled with enemies, upgrades, and loot. Combat is real-time and action-focused, designed for players who enjoy constant movement, ability use, and enemy encounters rather than slow tactical play.
Progression is deep and long-form, with a full playthrough easily exceeding 50 hours for players who explore thoroughly and complete optional objectives.
Space Hack focuses on gameplay first: continuous combat, character progression, and survival against overwhelming odds. The ship’s environments range from industrial corridors to alien-infested zones, creating a consistent sense of pressure and isolation as you push toward the escape pods.
Isometric action RPG set in a science-fiction universe
Hack-and-slash combat with real-time action
45 levels aboard a massive colony ship
Long-form progression with 50+ hours of gameplay
Rescue colonists while fighting alien invaders
Dark sci-fi atmosphere focused on combat and survival
Single-player, offline experience
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
More like Space trash.
I don't know how to feel with this one. This game was a pain to start, a pain to make it work properly, a pain to understand some archaic mechanics and a slog to play the really short time i've played. But i can't stop thinking about it, its like watching a plane crash on top of an orphanage, horribly mesmerizing, interesting in the wrongest way. I'll be not surprised if in a bunch of years coming back to this review my playtime would drastically increase.
I remember playing this game a really long time ago. And I clearly remember not finishing it even once, though I didn’t remember the reason. Well, now I know that the reason is simple: the game is terrible. [list] [*] Poor RPG mechanics. Only a few stats that are basically locked to one singular weapon type - no real builds or anything like that. [*] Dull maps with a bloated amount of enemies. 300 enemies for each small map make progress extremely slow. [*] Enemy balancing. Do you like kiting each one of said 300 enemies? Because each of them has HP to tank around 4-5 hits while killing you in 2 - so you can’t even 1v1 an enemy while standing still. And by the exact same reason any attempt to play as a melee character is basically a torture. [*] As you might have guessed, combat is horrible. At best you kill a dozen enemies and have to go to base to repair/heal/rearm. At worst you will have to return after only a few kills. Considering that this game doesn’t have anything except combat this is a death sentence. [*] Oh, a cherry on top - all your gear has durability and is repaired for a percentage of items value. And for whatever reason any non-common item has such a huge price that you can’t afford running anything better than white items, so even if you find a good item - you are forced to sell it. [/list] Too slow, too lame, too bad - to the point that even nostalgia can’t fix it.
Играть необходимо с озвучкой! (В центре сообщества игры Steam, в руководствах она есть.) Мне нравится сеттинг/атмосфера. Играл в эту игру на диске, называлась она "Меркурий 8". В ней была русская озвучка от 1С , "раздолбай его к едрене фене и дело с концом". В игре нужно бояться быть укушеным за жёпу, вертеться от "тостеров", грамотно выбирать экипировку, использовать расходники и распределять характеристики. Ты единственный можешь разобраться со всей этой жутью, но почти такой же уязвимый, как и все. Попробовать стоит.
Space Hack - это копия Diablo, только в футуристичном сеттинге. Играл в эту игру еще в 2006 на диске, называлась она "Меркурий-8". Занятная игра на несколько вечеров. Ничего сверхъестественного и нового. Многих оттолкнет аскетичностью и простотой. Но если хочется обычной экшн-РПГ, без напряжения, и в необычном сеттинге, то на эту игру стоит взглянуть. Могу также посоветовать собранный мной русификатор на основе лицензионного полного перевода от 1С/Snowball: https://steamcommunity.com/sharedfiles/filedetails/?id=1563954163 Попробовать поиграть стоит. Хотя бы ради ностальгии)
Extremely poorly made. No reason to play this at all, even over Torchlight 1
Gra dla mnie jest sentymentalna pamiętam jak kupiłem ją w jednym kiosku w gazetkach z grami typu CD-Action , gdzie zagrałem po polsku dzięki spolszczeniu z 2005 roku będącego na naszym rynku. Otóż tak gra jest bardzo słaba 5/10 nudzi się już po dłuższym czasie natomiast ending oddaje jakoś tylko, że tą grę odradzam ludziom, którzy nie grają i nie mają dobrych wspomnień, gdyż gra się na siłę po to by tylko 15 biosfer, który naprawdę zajmują kupę czasu. Natomiast jeśli zamierzasz grać to przygotuj się na to żeby nie grać po siłę po walka wręcz to jest katastrofa dex/knowledge tylko i wyłącznie istnieją biochipy za 16k waluty growej, które pozwalają na transfer statystyk tylko .... to jest pobugowane przynajmniej w tej polskiej wersji którą ja ogrywałem bo kilku wczytaniach biochip traci swoje właściwości czyli 16k w pizde no ale tak to jest z tymi starszymi grami, często zapisuj, gdyż gra potrafi wywalać nawet co dwie minuty niekiedy zależy jak daleko jesteś w fabule gry na danej biosferze żmudna siemięrzna oraz praktycznie niegrywalna w dłuższej formie rozrywki(gra dla wspominkowych tryhardów oraz pojebów). No to tyle ode mnie życze miłego dnia w zależności od godziny, w której to czytasz.
What could've been a mediocre but serviceable ARPG becomes completely unplayable once you find out the game has enemy auto-level. Every time you level up, the enemies also get stronger. Killing any sense of progression and turning the game into an unbearable slog.
It's meh, i couldn't find the menu to close the game, it doesn't tell you too much, or if it does, the tutorial's embedded into the dialogue. Otherwise, it seems quite bare, at least it's not buggy
[h1][42%] Hack in the Void[/h1] [h3]Aesthetics[/h3] [table] [tr][td]Graphics[/td][td]███████═════════════[/td][td]33%[/td][/tr] [tr][td]Atmosphere[/td][td]████████════════════[/td][td]38%[/td][/tr] [tr][td]Level Design[/td][td]████════════════════[/td][td]21%[/td][/tr] [tr][td]Cinematics[/td][td]███████═════════════[/td][td]33%[/td][/tr] [tr][td]User Interface[/td][td]█████████═══════════[/td][td]44%[/td][/tr] [tr][td]Theming[/td][td]█████████████═══════[/td][td]65%[/td][/tr] [/table] [h3]Audio[/h3] [table] [tr][td]Music[/td][td]█████████████═══════[/td][td]63%[/td][/tr] [tr][td]Sound Effects[/td][td]██████████══════════[/td][td]52%[/td][/tr] [tr][td]Voice[/td][td]████████════════════[/td][td]39%[/td][/tr] [tr][td]Audio-Visual Synergy[/td][td]████████████════════[/td][td]58%[/td][/tr] [tr][td]Emotional Resonance[/td][td]████════════════════[/td][td]19%[/td][/tr] [/table] [h3]Functionality[/h3] [table] [tr][td]Performance[/td][td]████████████████████[/td][td]100%[/td][/tr] [tr][td]Stability[/td][td]███████████████═════[/td][td]74%[/td][/tr] [tr][td]Platform Integration[/td][td]════════════════════[/td][td]0%[/td][/tr] [tr][td]System Requirements[/td][td]████████████████████[/td][td]100%[/td][/tr] [/table] [h3]Gameplay[/h3] [table] [tr][td]Mechanics[/td][td]██████████████══════[/td][td]68%[/td][/tr] [tr][td]Balance[/td][td]██████══════════════[/td][td]28%[/td][/tr] [tr][td]Challenge[/td][td]████████████════════[/td][td]62%[/td][/tr] [tr][td]Progression[/td][td]██████══════════════[/td][td]28%[/td][/tr] [tr][td]Immersion[/td][td]█═══════════════════[/td][td]5%[/td][/tr] [tr][td]Variety[/td][td]████════════════════[/td][td]18%[/td][/tr] [tr][td]Motivation[/td][td]███═════════════════[/td][td]13%[/td][/tr] [tr][td]Rewards[/td][td]█████═══════════════[/td][td]26%[/td][/tr] [tr][td]Controls[/td][td]█████████████████═══[/td][td]84%[/td][/tr] [tr][td]Tutorial[/td][td]████════════════════[/td][td]18%[/td][/tr] [/table] [h3]Story[/h3] [table] [tr][td]Writing[/td][td]█████████═══════════[/td][td]45%[/td][/tr] [tr][td]Credibility[/td][td]█████═══════════════[/td][td]26%[/td][/tr] [tr][td]Plot[/td][td]██████══════════════[/td][td]28%[/td][/tr] [tr][td]Characters[/td][td]████════════════════[/td][td]22%[/td][/tr] [tr][td]World[/td][td]███═════════════════[/td][td]14%[/td][/tr] [tr][td]Emotional Journey[/td][td]█═══════════════════[/td][td]7%[/td][/tr] [tr][td]Freedom Of Choice[/td][td]████════════════════[/td][td]22%[/td][/tr] [tr][td]Pacing[/td][td]███═════════════════[/td][td]14%[/td][/tr] [tr][td]Replay Value[/td][td]██████████══════════[/td][td]49%[/td][/tr] [/table] [h3]Technics[/h3] [table] [tr][td]Artificial Intelligence[/td][td]████████════════════[/td][td]38%[/td][/tr] [tr][td]Path Finding[/td][td]███████████████═════[/td][td]75%[/td][/tr] [tr][td]Randomness[/td][td]██══════════════════[/td][td]11%[/td][/tr] [/table] [hr] [b]Enjoyed this breakdown?[/b] You can dive into a whole library at the [url=https://store.steampowered.com/curator/37062004/]Memento Base Curation[/url] or discover [url=https://steamcommunity.com/groups/memento-base/discussions/4/565870055209837208/]more about this game[/url]. [b]Got questions?[/b] Feel free to learn about our [url=https://steamcommunity.com/groups/memento-base/discussions/4/599645934490523816/]curation format[/url] or ask your question in our [url=https://steamcommunity.com/groups/memento-base/discussions/6]discussion forums[/url].
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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