
In the virtual world of Space Fist, you are a fighter challenging powerful enemies across different environments,please enjoy waving your fists are ready to meet the challenges!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Hit detection seems fine after the patches, it has a combo system so you can hit them 3--4 times and than u have to wait a few seconds blocking is fine. great game, theres a story dont know the length but seems long and an item shop. i would say its definately worth investing in as its a full fighting game.
bad mechanics, clunky gameplay, stolen assets, and weird sexual woman beating levels. Seriously disappointed with my purchase and wish I could get a refund. maybe worth 5$
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Languages: English*, Simplified Chinese**languages with full audio support
Hours played at review time, across 39 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The visuals are nice, but the game mechanics are terrible. Blocking is not often recognized, and you can't attack while enemies are going through their attack animation. This is not really a game yet.. it needs a lot more work.
建模很好,妹子好看。
I'm surprised about this game, it was a buy in a boring day with low expectations and widely exceed that. Space Fist is a 1vs1 beat'em up in the good and old way: many characters, many game modes including a story mode and lot of locked upgrades (Soul Calibur kind). It's not a simulator like for example Thrill of the Fight today (at launch it was VERY different) it uses low and high guard, low and high hits, energy bar and supercharge, everything is simplified and arcadey but effective. All that stuff is yet enough to catch my attention, as I don't like much half made games with few or no goals and few contents (I'm waiting for Knockout League for this reason) where Space Fist is a full game than can be beated in 4-5 hours with a very decent replayability including a PvP only LAN at the moment. But another quite surprising side of the game is the overall polishing, with a good graphics with nice textures and filters. Characters are the most detailed I've seen in VR with a great scale, a skinny girl or an huge wrestler in front of you drive very different feelings. Good environments too, menus and on screen text are super polished and arcadey, decent oriental rock background music. It's not the Namco or Team Ninja kind of quality (I suppose the budget here is a microscopic fraction of those) but Space Fist is closer than any other fighting game I ever tried for VR. The game is not perfect by any means: animations are not excellent and anyway in VR it's so hard to feel "alive" and not artificial, those looks like puppets with some Dead or Alive kind of oriental style. My english sucks and is cleary not my language, but the one in the game is not much better and the story is just ridicule/irrelevant. The game offers many modes, but I feel the missing of the classical coinop way to play, the Trial mode try to offer that but it's not the same. Your energy is written in your wrist, but it's very hard to read during combat. Those searching for a Street Fighter/Tekken/whatever clone for VR should seriously consider this one.
Nice graphics and fun gameplay, recommended!
운동하기 좋습니다.AI랑 하드모드로 4판정도 싸웠는데 2판졋어요... 겁나 잘하네.. 재미는 있네요. 운동부족이다, 혹은 기분전환삼아 간단히 한두판씩 하는것도 괜찮은것 같습니다.
嗯,这款游戏在目前来说还是不错的,值得购买,重要的是可以联机对战,很多外国游戏都会忽略中国有个体验店市场,因为他们好像没有这种店,所以会失去很大一个市场,还是中国人自己比较了解自己的市场需求。这个游戏不管是体验店还是个人都建议可以入手。另外有个建议~~里面人物建模,女士们穿得太保守了~不是我污~~少穿真的更吸引男性群体啊~~
Fun game. Good visuals. Good controls.
一款制作认真完成度比较高的国产VR格斗。HTC目前最能体现优势的就是动作游戏,可以模拟真实情况移动进攻和防守。这款游戏内容很丰富,全部通关要100多场战斗(包括试炼塔)。还有RPG装备升级系统,必杀系统,简直是要走VR版的拳皇路线。建模不错,很清晰,颜色艳丽,女性RPG很养眼,但要吐槽师姐,做的像纸人一样。拿来健身很不错,全身是汗,还舍不得摘下头盔,因为有剧情和过关模式很抓人。 说些可改进的地方:1,系统似乎不能重新换个难度再玩主线剧情?试炼塔通关后不能回头继续挑战了?请调整一下,不然一周目之后都没法再玩了。或者是我没找到正确方法? 2,进攻防守判定机制,是否可以再调整下,目前回合式进攻有点模式化。3,绝杀好像只有一招?总结:瑕不掩瑜,非常有3A大作气质的游戏,值得购买。
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Where this game's players are, estimated from review languages.
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