
Space Engineers 2 is a playable Early Access Alpha sandbox focused on engineering, exploration, and colonization in a fully destructible universe. Design and build ships, stations, and planetary bases while uncovering the story of Miro and Ivan Sokol. Help shape the future of the Almagest system.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4.29/day in the week to Sep 14 → 6.29/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Space Engineers 2 is currently a Playable Alpha In Active Development and already lets you begin building, surviving, and colonizing the Almagest System.
You arrive in the distant Almagest System on humanity’s first large-scale colonization mission. Your ship is damaged on entry, your tools are basic, and the planets below are beautiful but unforgiving. From here, everything you build is up to you.
Explore planets, moons, asteroid rings, and dense clusters. Mine resources, construct bases and starships, complete contracts, discover Datapads, trade, expand into new sectors, and push the frontier forward alone now, and later together with friends as co-op and large-scale multiplayer arrive over the course of Early Access.
Space Engineers 2 takes everything we have learned over the past 10 years and reimagines the space engineering experience with more depth, precision, and creative freedom than ever before. Powered by our new VRAGE3 engine, creation and destruction feel better than ever.
Build ships, stations, bases, and machines. Mine asteroids, reshape terrain, carve tunnels, damage structures, and experiment in a fully destructible sandbox where engineering decisions matter.
Whether you are a veteran Space Engineer or new to the series, Space Engineers 2 gives you a growing sandbox where your creativity can shine while the game continues expanding through Early Access.
Explore the next generation of construction with the 25 cm Unified Grid System. No more large-grid vs small-grid separation: blocks fit together seamlessly, making it easier to create detailed and functional builds.
Mounting point visualization, grid lines, improved controls, and more intuitive building tools help you design, adjust, and refine your creations with greater precision.
Space Engineers 2 introduces major building improvements such as Grid Undo, copy/paste, symmetry, blueprints, Projection Building, Backpack Building, Area Welding, refined CTRL controls, and improved rotation and zoom.
These tools are designed to make engineering smoother for both newcomers and experienced players, while preserving the depth and creativity that define Space Engineers.
Take your creations to new speeds with upgraded max velocity: characters up to 310 m/s and grids up to 300 m/s. Magboots and automatic jetpack activation help you stay in control while building, exploring, and moving around large constructions, platforms, ships, and asteroids.
Mechanical systems are also expanding. Rotors and Pistons are already available in the current Alpha, with wheels, hinges, warheads, and additional engineering systems planned for future updates.
We redesigned UI/UX to make building smoother and more intuitive for both newcomers and pros, giving more freedom to bring your intricate ideas to life. VRAGE3 is being optimized throughout Early Access; performance can vary by hardware, world size, and build complexity. As Early Access progresses, you’ll be able to build bigger ships, fly more of them, and enjoy epic destruction in a truly immersive ride.
The current Alpha already includes a real sandbox survival experience. Manage power, oxygen, hydrogen, and health. Mine resources, process materials, manufacture components, build production chains, complete contracts, earn credits, discover Datapads, and begin expanding colonization across the Almagest System.
These systems are playable today, but still growing. Long-term survival progression, deeper colonization, richer economy and contracts, NPCs, campaign content, co-op, multiplayer, and many additional systems will continue arriving during Early Access.
Enjoy the beauty of space, industrial designs, planetary landscapes, and destructive engineering with next-level realism. Space Engineers 2 introduces ray-traced global illumination, realistic shadows, a new skybox, tessellated voxel materials, parallax effects for armor, volumetric clouds, and many other visual improvements that bring depth and realism to every scene.
Bring your ideas to life and share your Blueprints and Worlds with the community through Steam Workshop integration. Explore a growing collection of creations from other players, find inspiration, and discover new engineering challenges.
Space Engineers 2 also supports advanced modding through the VRAGE3 Mod HUB and Mod Editor tools, giving creators more ways to shape the future of the game.
Space Engineers 2 is available now in Playable Alpha. By joining during Early Access, you can play the current version, share feedback, report issues, and help shape the game as it grows toward full release.
If the current Alpha sounds exciting, buy now and start building. If you prefer to follow development until more features arrive, add Space Engineers 2 to your wishlist and follow our updates.
Buy or add to your wishlist: Space Engineers 2 on Steam.
Space Engineers 2 is now available in more languages, making it easier for players around the world to build, explore, and engineer in space. The game is currently available in Brazilian Portuguese, Czech, French, German, Italian, Polish, Slovak, Spanish, and Turkish.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1109 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I love space engineers but this game in its current state is unplayable mess. the game freezes every single menu or action takes long time to load. i know its still in developement and i hope the devs make i good game, but right now its super hard to test anything new added to the game
Har kjøpt Space Engineers 2 tidlig Alpha elsker det allerede, ser fram til mer utvikling.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Czech, Polish, Portuguese - Brazil, Turkish
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Reste encore beaucoup de boulot car je dois dire pour le moment injouable la physique et le comportement des vaisseaux est trop bizarre surtout avec les mineurs qui se mettent sur le dos dés qu'ils sont chargés
Ну что я могу сказать. 2 часть кое в чём лучше, чем 1 часть. Но мой вам совет, есть ли у вас не супер компьютер 5070 или 5090 то лучше не лезь в космос. Когда я полетел в космос, он не стал отгружать планетарную систему. Когда я прилетел обратно на планету. Он быстренько загрузил планету с некоторыми фризами и перестал отгружать весь космос, который я прилетел и который был рядом со мной. То бишь все объекты; Эта станция это кометы это астероиды, которые просто блуждали в космосе, которые я посещал или которые были достаточно близко к моему игроку, и они прогрузились. Они не отгружаются, и сейчас у меня на минимальных настройках графики. Стоит чуть ли не 10 фпс или меньше, а у меня 3070 Я рад, что они добавляют новые механики и контент в игру в данный момент, но мне бы очень хотелось, чтобы они это делали правильно, чтобы у меня не было никаких фризов, чтобы у меня не было никаких неожиданных дропов фпс.
It's getting there. Visually it's amazing compared to SE1 which I got wayyy back when that was early access. Absolutely stunning with max settings and ray tracing. Normally I wouldn't buy early access but this company and no man sky are the only ones I would! I bought this when it first came out having been a seasoned vet from se1. So I kinda know things about company and game development over the years and got that trust. The game itself as I mentioned it's getting their just need a few more things like cargo sorters few other bits from SE1 but generally right now it is playable and considering it isn't fully optimised yet wow. Good job to the keen team keep up the work
Whoever decided to put a prompt asking you to save when loading a previous autosave should be kicked in the beans, repeatedly. No idea why this feature exists I can't see it accomplishing anything other than wasting the players time.
i loved to first one back when it came out and this one is hitting all the right itches in my brain, except now it looks way more beautiful and smooth, loving the simple campaign so far and hope the is more to come. Hopefully CO-OP to come because that was one of my favorite things was playing this with friends. highly recommend if you like customizations and physics, and of course, SPACE STUFF.
I do not understand the whining around a game that is in development. Its in development and they have been making advancements. So here goes: this game has huge potential. but it is also quite well made at this point. Is it release ready? No, but its very playable. the most important thing for me is that this game appears to be receiving regular updates and patches. i believe this game will match or beat engineers 1.
No pude jugarlo bien. la grafica aun le falta, esta lleno de bug con el personaje.. cuesta jugarlo y seguir una campaña o historia, el personaje se pierde en el mapa y terminas "bajo" el mapa.
it is fun even while it is not even 1.0 yet
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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