
Take part in a space program. Design spacecrafts and send them off to explore the vast expanses of space. Experience the real scale of the Solar system and the size of its celestial bodies.
Modeled estimate, not a reported figure. How we estimate →
Media
About
"Rocket Science" is a declassified Soviet Union space program that aims to conquer Mars and the entire Solar system. According to official documents that have been unearthed, it consists of the following main stages:
===== Source =====
Stage 1. From 20 February 2000 [Operational]
Transfer to a designated person control of an abandoned Soviet cosmodrome located at the coordinates 50° 35' 13" N and 130° 23' 50" E ... as well as all the stockpiled spacecraft components, so that assembly and launchpad operations can be carried out in order to find optimal configurations for putting cargo and satellites into Earth and near-Earth orbit.
Stage 2. [Approval in progress]
Organize the building of a new-generation space center on the cosmodrome site. Restrict the construction of surface buildings so as to ensure the facility's security and secrecy. Give the go-ahead for the construction and commissioning of underground facilities. Transfer the facility from state financing to full self-sufficiency.
Stage 3. [At the planning stage]
Conduct R&D on super-heavy rockets capable of delivering equipment, cargo and people onto the Martian surface. Start building an extraterrestrial base and ensure the continuous flow of supplies to it.
Stage 4. [Data corrupted]
===== End Source =====
Take part in the first stage of the space program right now!
Assemble spacecraft and rockets from over 30 available parts with varying physical parameters. The parts can be joined together through a system of connectors and slots. This significantly reduces the number of non-viable configurations without limiting the flights of your imagination.
Put the rockets under your direct control or make flight plans and launch automated missions. But remember that going into orbit around a real planet is far more complicated than orbiting an asteroid.
You've never been on Everest? Have you dreamed of visiting the Moon? Just send a spacecraft there and enjoy the view you'll get.
The Solar system and celestial bodies are modeled to scale (currently all inner planets and their sattelites are available for exploration).
A physically accurate simulation of the Earth's atmosphere with a seamless transition into space will make your game session unforgettable.
The planets' surfaces are generated from NASA elevation maps, and a procedural approach control is used to add fine detail.
Realistic rocket physics and orbital mechanics.
Speeding up of time by a maximum factor of 10 even while the engines are running.
More than 75 parts are available to design your dream spacecraft: command modules, engines and fuel tanks, control and orientation systems, structural elements, decouplers and docking ports, as well as batteries and solar panels.
Detailed configuration of some rocket parts and the ability to change their physical parameters.
The engines use real fuel pairs rather than an abstract "fuel" and "oxidizer".
And much more in future updates. You can examine the development plan in the Early Access section of the game page.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
游戏暂不支持中文,所以我做了个[h3]汉化模组[/h3] https://steamcommunity.com/sharedfiles/filedetails/?id=3438957995 先前的评测: 前途无量,未来可期 对于一个独立游戏来说,它超乎我的想象 The game will have a bright future if it continues developing. It is hard to believe that such a wonderful game is developed by individual. Love from China
Лучше бы вам передали разработку ksp2... Понятное дело, тут меньше бюджет, меньше кампания, популярность, количество разработчиков. Но вы ХОТИТЕ делать игру, и стараетесь сделать то, во что будет приятно играть, а не те 72 человека из тэйк ту, которые делали игру левой ногой под бухлом и для галочки. У вас ЕСТЬ ОГРОМНЫЙ потенциал. Игра уже играбельна (хотя есть парочка недочётов, ввиду шрифтов, немного звуков, иногда не появляются метки сближения с целью, оптимизация.) И тем не менее, играю в эту игру с огромным удовольствием! У вас всё получится, удачи! P. S. Игра работает на steamdeck на все 100
Solo developer I think, so impressive, but still needs much work.
I've become obsessed with this game, looking forward to seeing more science equipment and fuel tanks added, but extremely promising, amazing work Valeriy!
Жаль что проект KSP закрыли, видно что автор вдохновлялся им. Игра пока сырая и не наполнена всем тем контентом, что был в KSP1/2, однако многие механики уже лучше проработаны и играть интересно - желаю автору не забрасывать проект и развивать дальше, спасибо!
Ive had this game since it was called "How do you like it Elon Musk" Its been so much fun to pop in build and explore. Really fun its one of those games ill keep installed forever, definitly part of my essentials pack now.
Tutorial is bugged, wont continue, parts don't snap properly, the whole connector node multiple attachment things is nice but kind of stupid as that is nowhere near realistic. Game has random lag spikes just moving around the VAB despite my PC being fine.
Пока не закончен, а скорее всего ещё долго не будет закончен (если вообще будет). Но достойная альтернатива, KSP, а графика в разы лучше.
The best of all the "design and launch rockets" games, better than Kerbal, better than Juno. This is one of the most underrated games on Steam if you enjoy this sort of game. Very relaxing, but highly compelling. I would recommend it very highly. Well worth the price.
Looks very promising! I do enjoy reading the Dev blogs from the Developer, it seems like he is very passionate about this game. Looking forward to seeing the progress!
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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