
Explore a dark world brimming with hidden mysteries, master a diverse combat system, and inhabit the dual forces of two sisters in a coming-of-age dark fantasy story with fast-paced action, vicious enemies, and spectacular boss fights.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Hours played at review time, across 45 reviews with recorded playtime.
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Jednym zdanime: Co to kurw@ jest. jednak z czasem gra jest naprawdę spoko grałem na poziomie knight do 15 misji ale potem zszedłem o poziom niżej. gra jest bardziej po to aby się pocić niż przyjemnie ćwiartować potwory. są też minusy jak np. nie realne ocenianie gry w sensie pokonałem bossa w 1:50 a gra daje mi za to irona w ocenianiu czasu walki czyli drugą najgorszą notę. fabuła jest spoko a miejscami super czy też nawet genialna, nie zmienia to faktu że mechanika aur potrafi napsuć mnóstwo krwi bossowie są naprawdę spoko a jedna z walk była naprawdę epicka. pojawił się też błąd gdzie nie mogłem uderzyć bossa gdy czysto teoretycznie już powinienem muc. więc jeśli gra jest na przecenie imo warto ale nieporywajcie się z motyką na słońce jak ja i nie idzie za pierwszym na knight ciężko ulepszać wyposarzeżenie i umiejętności ducha lute. no chyba że jesteście slasherowymi świrami to go ahead
great game with some flaws. I love the environments in these types of games, the support mechanic with lute is fantastic. but very repetitive, the mazes are annoying as well, the locked camera takes getting used too but that’s the only downfall
锁死视角的模式真的让人恶心,还有就是打击感极差,每击一下怪就停顿一下,什么鬼玩意
Briar no pega...
[h1]🗡️🖤 “A love letter to character action games that carves out its own identity.” ⚔️👻[/h1] Soulstice feels like a game made by people who genuinely love the character action genre. Its inspirations are obvious, but rather than chasing the bombastic absurdity of many of its Japanese counterparts, it takes a more grounded approach through a dark fantasy setting filled with haunting environments, monstrous enemies, and a surprisingly serious tone. Combat is where the game shines. The combo system isn't as deep or expressive as something like Devil May Cry, but it's still satisfying and engaging in its own right. What makes Soulstice stand out is the dual-character dynamic. Managing Briar's offense while utilizing Lute to parry, block, and counter enemy attacks creates a unique rhythm that constantly demands your attention. Fights become less about simply mashing through enemies and more about prioritization and awareness. Identifying the biggest threat, managing enemy types, and knowing when to switch your focus between offense and defense keeps encounters engaging throughout the campaign. The game isn't without flaws. Performance can be inconsistent, and occasional framerate drops can be frustrating in a genre where responsiveness matters. There are also moments where the budget shows through in ways that bigger character action titles avoid. But despite those rough edges, there's a lot to appreciate here. The combat is fun, the setting is distinct, and the developers clearly understood what makes the genre satisfying. If you're a fan of character action games and you've already worked through the usual suspects, Soulstice is absolutely worth your time. It may not reach the heights of the genre's giants, but it's a worthy addition to the lineup—and one that deserves more attention than it gets. 🖤🔥
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Czech*languages with full audio support
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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