
Don the Ancient Mask. Wield the power of gods. Possess any of your tribespeople, recruit followers, and build a thriving automated civilization. Survive, expand, and forge your own legacy across a vast ancient open world — together with friends.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best DE #74, worst RU #98 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 8.29/day in the week to Sep 1 → 12.43/day in the week after.
About
Soulmask is a massive survival crafting game set in multidimensional ancient civilization open worlds. Carve your path through two unique realms—[Cloud Mist Forest] or [Shifting Sands]. The choice is yours.
You are a survivor whose soul is tied to a mysterious mask. To survive this world, you must recruit the strongest barbarians, using the masks to possess and lead them toward a new era of civilization.
In the world of Soulmask, no two souls are alike. With over 871 unique Talents, Masteries, and Likes, your tribesmen offer infinite possibilities.
From bloodthirsty warriors and lethal hunters to legendary craftsmen and master harvesters—recruit them all. Transfer your consciousness through the mask to possess any tribesman, transforming them into your ultimate avatar.
The 1.0 update allows your barbarians to share their wisdom. Train your tribesmen and pass down skills to forge the ultimate, one-of-a-kind warrior.
Explore two ancient worlds spanning great distances, each with unique climates and ecosystems
Rainforests, deserts, snow-capped mountains, plateaus, and islands that you must adapt to... or perish. Each environment demands different strategies for survival.
Hunt for treasure in ancient ruins, battle mechanical enemies in labyrinths, or take on entire barbarian cities alone. This world is yours to challenge and explore.
Retrace the ascent of civilization: from humble thatch huts to impenetrable blackstone forts. Watch as your small settlement evolves into a majestic city.
From the first seeds of agriculture to the roar of machinery—experience the true evolution of civilization in Soulmask through farming, beekeeping, weaving, leatherworking, smelting, and more.
You do not walk this path alone. With a sophisticated command system, your tribesmen can automate every task. From gathering raw materials to managing logistics and assembly lines, you can design and transform your home into a fully automated industrial powerhouse.
In this world, the Mask is a symbol of the gods. Each Mask grants a unique combat style, while the Mimicry System lets you embody a deity to turn the tide of battle.
With 9 weapon classes, 88 weapon skills, and the infinite traits of your tribesmen, each battle is a thrilling test of skill to be experienced as you fight for survival.
Freedom is at the heart of Soulmask. Play solo at your own pace, team up with friends in co-op, run your own private server with custom rules, or step onto official servers where the stakes are real.
PvE if you want your civilization to grow undisturbed, PvP if you want to test it against rival chieftains. However you choose to play, over 200 customizable settings let you shape the rules, the rhythm, and the world itself.
In v1.0, we introduce three distinct playstyles: Tribe Mode for the builders and leaders; Survival Mode for the purists; and Warrior Mode for those who seek the thrill of brutal combat. Choose your style.
Supports Steam Workshop and everyone can now unleash their creativity with our powerful Soulmask Modkits to craft a Soulmask experience unlike any other.
──
Soulmask is currently best experienced with keyboard and mouse. We're actively working toward full controller and Steam Deck support, with a target of completing this in 2026. If you primarily play on a gamepad, we'd encourage you to wishlist the game and check back once that update lands.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 18.4Kreviews | 77% | — | $21.2M |
| $29.99 | — | — | — | $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Engagement
Reviews
Themes across 1119 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Fun game, sometimes bit hard. They can deliver something really nice from this if they just works on the patches
Sadly, still got a long way to go. For instance, the char creation screen could use far more variety, the game is not finished like they falsely claim... ... but it is fairly nice overall (visuals, ost, combat, customisable survival mechanics, and so on). 9+/10.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 7/day in the week to Jul 25 → 6.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Spanish - Spain, Russian, Japanese, Traditional Chinese, Korean, French, German, Portuguese - Brazil
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
its cool
super jeu bien complet
This is one of those games, where you want to just get down on a survival for a few hours and end up on it for like 5 to 6 hrs, Suddenly you can't understand how time flew by soo fast, but like they say, "Time Flies, When Your Having Fun". So that is is, its fun as heck. I tend to forget about domestic life, when I start this game, and its extremely addicting. Its awesome the rest of you who joined early access and was awarded the free DLC's, but either way, You won't regret purchasing it. And I knew from the start this would become extremely popular, Lets just hope that the DEV's can keep up with the Hype of PVP... I'm sure there will be much to anticipate. Check it out, Purchase it, and Enjoy yourself. - KinGaming "Members approval". Thank you, sincerely, Json Hillz aka Fuzz. owner of KinGaming
Buen juego, muy divertido hasta el momento, inicio complicado y simulador de andar, pero buen juego en general. Es un Conan Exiles mezclado con Palworld. Pros: - Los gráficos están bien. - Crafting bueno. - La creación de base está bastante bien, un poco frustrante a veces por tener que buscar el angulo exacto para encajar una estructura pero bueno en general. - Progreso un poco abrumador pero satisfactorio (todo sube de nivel, hagas lo que hagas). - Sistema de tribu y compañeros profundo, todos tienen habilidades y defectos únicos, los puedes controlar a ellos directamente para proteger al pj inicial, y mandarlos a hacer tareas de base. - No te limitan a 1 solo seguidor, por ahora puedo llevar hasta 3. Contras: - La IA de los enemigos es bastante mala y predecible. - El pathfinding de tus seguidores es absolutamente terrible y frustrante. Me consta que están trabajando en ello pero hay veces que se traba con una simple roca, entonces tiene que dar la vuelta y se trae varios enemigos. Especialmente se traba en las ruinas con otros salvajes alrededor, y la situación se puede volver difícil porque te dejan solo contra los enemigos, al quedarse trabados con los edificios derruidos. - En la base pasa lo mismo, los asignas a diferentes trabajos y acaban trabados dentro de la casa, o con alguna roca o árbol, sin recolectar nada.
I dont know if it was the marketing or advertising but I saw this game around a while and just didnt look too good. After my friend and I just said screw it and picked it up to play some co op, this game has seriously shot up there as one of my personal favorites. Close to Valheim and even beating Enshrouded for me. It is honestly really great, hoping that this game blows up more as it really deserves it.
Game hat viel Potenzial, aber gefühlt von Patch zu Patch unspielbarer. Besonders die erste Karte sehr unausgeglichen und erlebe zum wiederholten male kaputte Mechaniken die teilweise vorher besser funktioniert haben. Vor allem die NPC´s lassen noch sehr zu wünschen übrig, einfachste Mechaniken funktionieren nicht mehr richtig wie -NPC`s bleiben im Klo stecken, Schlachten bei den Zuchten nicht mehr, sterben am laufendem Band und Wiederbelebung ist nicht gleich gemacht auch wieder gefühlt Massenware, Kontrolle ist noch sehr verbesserungsfähig "zum 5mal erlebt das NPC´s einfach weglaufen obwohl unter folgen und kein Grund warum, laufen einfach weg und reagieren auf keine Befehle mehr" Darum derzeitiges Fazit- Game braucht sehr viel Reparaturen, ansonsten machts auf Langzeit keinen Spaß wenn man andauernd wegen Fehler im Game alles neu holen, Craften, Ausrüsten zum wiederholten Male. Also im Moment mehr enttäuscht wie begeistert. MfG
super stupid follower system, but funny to see. the idea is great, but when it comes to combat your followers act pretty stupid. i tell my follower to follow me and stop attacking the mob that resets, because it is to far away from its spawn, my npc follows, pulls 3 more npcs + the champion of the grp and gets killed. just awsome to see XD
Score: 3 out of 5. Okay game that can be quite frustrating at times. Disclaimer: I've only played the rainforest map, not the new one, and only on a PvE server. Building and "surviving" feels ok and fun with lots of things to do. The way the tribes work and automating things in the base is really fun. In version 1.0 you can keep your main character and "upgrade" it by copying data from your tribe members, which can be trained. Unfortunately, a lot of things feel unpolished, the game lags a lot and getting more than 35-40 FPS (with high detail) is rare, and good luck if you're a new player trying to get hold of some mining nodes... The fact that you can't "turn your head" while riding is really annoying, the way the camera works when you get close to things (I guess the developers like extreme close-ups of their characters, especially when you try to look up) plus a bunch of other little things like this really drag the score down.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $21.1M | 16.1K | 80% | $39.99 | |
| $21.1M | 24.9K | 90% | $29.99 | |
| $21.1M | 12.8K | 51% | $69.99 | |
| $21.3M | 28.7K | 88% | $29.99 | |
| $21M | 31K | 76% | $24.99 | |
| $21.3M | 23.1K | 83% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.5M | 2.3K | 71% | $19.99 | |
| $0 | 0 | — | Free | |
| $1.9M | 2.7K | 85% | $19.99 | |
| $642.6K | 807 | 70% | $19.99 | |
| $532.5K | 965 | 83% | $19.99 | |
| $31.8K | 89 | 52% | $11.99 |