
Don the Ancient Mask. Wield the power of gods. Possess any of your tribespeople, recruit followers, and build a thriving automated civilization. Survive, expand, and forge your own legacy across a vast ancient open world — together with friends.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best DE #74, worst RU #98 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 8.29/day in the week to Sep 1 → 12.43/day in the week after.
About
Soulmask is a massive survival crafting game set in multidimensional ancient civilization open worlds. Carve your path through two unique realms—[Cloud Mist Forest] or [Shifting Sands]. The choice is yours.
You are a survivor whose soul is tied to a mysterious mask. To survive this world, you must recruit the strongest barbarians, using the masks to possess and lead them toward a new era of civilization.
In the world of Soulmask, no two souls are alike. With over 871 unique Talents, Masteries, and Likes, your tribesmen offer infinite possibilities.
From bloodthirsty warriors and lethal hunters to legendary craftsmen and master harvesters—recruit them all. Transfer your consciousness through the mask to possess any tribesman, transforming them into your ultimate avatar.
The 1.0 update allows your barbarians to share their wisdom. Train your tribesmen and pass down skills to forge the ultimate, one-of-a-kind warrior.
Explore two ancient worlds spanning great distances, each with unique climates and ecosystems
Rainforests, deserts, snow-capped mountains, plateaus, and islands that you must adapt to... or perish. Each environment demands different strategies for survival.
Hunt for treasure in ancient ruins, battle mechanical enemies in labyrinths, or take on entire barbarian cities alone. This world is yours to challenge and explore.
Retrace the ascent of civilization: from humble thatch huts to impenetrable blackstone forts. Watch as your small settlement evolves into a majestic city.
From the first seeds of agriculture to the roar of machinery—experience the true evolution of civilization in Soulmask through farming, beekeeping, weaving, leatherworking, smelting, and more.
You do not walk this path alone. With a sophisticated command system, your tribesmen can automate every task. From gathering raw materials to managing logistics and assembly lines, you can design and transform your home into a fully automated industrial powerhouse.
In this world, the Mask is a symbol of the gods. Each Mask grants a unique combat style, while the Mimicry System lets you embody a deity to turn the tide of battle.
With 9 weapon classes, 88 weapon skills, and the infinite traits of your tribesmen, each battle is a thrilling test of skill to be experienced as you fight for survival.
Freedom is at the heart of Soulmask. Play solo at your own pace, team up with friends in co-op, run your own private server with custom rules, or step onto official servers where the stakes are real.
PvE if you want your civilization to grow undisturbed, PvP if you want to test it against rival chieftains. However you choose to play, over 200 customizable settings let you shape the rules, the rhythm, and the world itself.
In v1.0, we introduce three distinct playstyles: Tribe Mode for the builders and leaders; Survival Mode for the purists; and Warrior Mode for those who seek the thrill of brutal combat. Choose your style.
Supports Steam Workshop and everyone can now unleash their creativity with our powerful Soulmask Modkits to craft a Soulmask experience unlike any other.
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Soulmask is currently best experienced with keyboard and mouse. We're actively working toward full controller and Steam Deck support, with a target of completing this in 2026. If you primarily play on a gamepad, we'd encourage you to wishlist the game and check back once that update lands.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 22.5Kreviews | 77% | — | $21.2M |
| $29.99 | — | — | — | $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Engagement
Reviews
Themes across 1110 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
玩了2250个小时,其中2240+是在雨林。浮沙这个版本,我只强撑着玩了几个小时,真的是一言难尽。 先说说我为什么能玩这么久。我是真的喜欢雨林这个地图,从建房子入坑,后来发现建筑装饰太少,就自己花半个月自学Mod,做了个免费MOD发出来给大家玩。承蒙厚爱,订阅量也不少。这一年多,靠着玩家自制的免费内容,游戏社区的生态一直挺热闹。 但“浮沙”版本更新后,一切都变了。 我想问开发组一个问题:你们修游戏,是看一处修一处,完全没图纸的吗? 一个新地图的上线,意味着你们要动游戏的底层逻辑,结果导致大量Mod和游戏本体冲突。这不是Bug,这是你们规划上的失误,是结构性缺陷。 更让人寒心的是,你们通知Mod作者更新,意思就是让我们免费为你们的技术债填坑呗?哥几个免费给你们的游戏生态做贡献,到头来还要自费时间和精力,去弥补你们规划时没想到的漏洞? 真是服了昂。下次你们更新还会让mod冲突不?
great game with lots to do, takes a while to get into the rhythm of things. its basically a open world survival crafting building tribe management simulator. lots of depth, mask/skill upgrade tree, different mask with different skills, proficiencies with different benefits to choose from at certain levels, automated crafting (with followers), transport, as well as follower skills, proficiencies, likes and dislikes, abilities and much more without writing a book. you can also take control of any follower you have which is great if you main character is tired, or if you need to level up other characters. levelling up crafting and weapons with proficiency is SO much better than putting points in to it. nice detailed and variety of ranking and levelling systems. its great setting up all the items to craft and coming on the next day to find everything has crafted. clearly a lot of thought was put into all of it. maps are huge with plenty of stuff to do, wide variety of creatures and enemies. the whole world just feels alive. there are problems but nothing that cant be fixed, combat is a little laggy, AI pathing is not great but better than all the games ive played with it in, official servers are well, as expected, not great, mostly cause of all the objects that are loaded in constantly by other players (same with ARK). but (unlike some) i understand building a game of this calibre in unreal engine 5 is difficult. NOTE TO THE DEVS: ignore the b*tching, youll never please everyone, please continue to make this game the best open world survival that has ever seen the steam store :)
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 7/day in the week to Jul 25 → 6.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Spanish - Spain, Russian, Japanese, Traditional Chinese, Korean, French, German, Portuguese - Brazil
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
满垃圾的配置优化还蛮ok的 然后就是有朋友的时候玩很快乐没有的时候很无聊 尤其青铜套以后
Bisher alles Wunderbar, alles was man sich so wünschen könnte in so einer Art Überlebensspiel. Es läuft ohne Probleme und ohne Abstürze. (Bei mir) Genau mein Fall! Und wer auf diese Richtung steht, sollte dieses Umfangreiche Überlebens-Aufbauspiel ausprobieren. LG
X
非常上头太好玩了
Was soll ich sagen? Macht Spaß, ist komplex, wird im Midgame etwas unübersichtlich aber ich arbeite noch am durchzocken :-)
Трата времени и нервов а oсобенно в DLC
Best Game ever made!
无脑冲就对了!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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