
Don the Ancient Mask. Wield the power of gods. Possess any of your tribespeople, recruit followers, and build a thriving automated civilization. Survive, expand, and forge your own legacy across a vast ancient open world — together with friends.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best DE #74, worst RU #98 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 8.29/day in the week to Sep 1 → 12.43/day in the week after.
About
Soulmask is a massive survival crafting game set in multidimensional ancient civilization open worlds. Carve your path through two unique realms—[Cloud Mist Forest] or [Shifting Sands]. The choice is yours.
You are a survivor whose soul is tied to a mysterious mask. To survive this world, you must recruit the strongest barbarians, using the masks to possess and lead them toward a new era of civilization.
In the world of Soulmask, no two souls are alike. With over 871 unique Talents, Masteries, and Likes, your tribesmen offer infinite possibilities.
From bloodthirsty warriors and lethal hunters to legendary craftsmen and master harvesters—recruit them all. Transfer your consciousness through the mask to possess any tribesman, transforming them into your ultimate avatar.
The 1.0 update allows your barbarians to share their wisdom. Train your tribesmen and pass down skills to forge the ultimate, one-of-a-kind warrior.
Explore two ancient worlds spanning great distances, each with unique climates and ecosystems
Rainforests, deserts, snow-capped mountains, plateaus, and islands that you must adapt to... or perish. Each environment demands different strategies for survival.
Hunt for treasure in ancient ruins, battle mechanical enemies in labyrinths, or take on entire barbarian cities alone. This world is yours to challenge and explore.
Retrace the ascent of civilization: from humble thatch huts to impenetrable blackstone forts. Watch as your small settlement evolves into a majestic city.
From the first seeds of agriculture to the roar of machinery—experience the true evolution of civilization in Soulmask through farming, beekeeping, weaving, leatherworking, smelting, and more.
You do not walk this path alone. With a sophisticated command system, your tribesmen can automate every task. From gathering raw materials to managing logistics and assembly lines, you can design and transform your home into a fully automated industrial powerhouse.
In this world, the Mask is a symbol of the gods. Each Mask grants a unique combat style, while the Mimicry System lets you embody a deity to turn the tide of battle.
With 9 weapon classes, 88 weapon skills, and the infinite traits of your tribesmen, each battle is a thrilling test of skill to be experienced as you fight for survival.
Freedom is at the heart of Soulmask. Play solo at your own pace, team up with friends in co-op, run your own private server with custom rules, or step onto official servers where the stakes are real.
PvE if you want your civilization to grow undisturbed, PvP if you want to test it against rival chieftains. However you choose to play, over 200 customizable settings let you shape the rules, the rhythm, and the world itself.
In v1.0, we introduce three distinct playstyles: Tribe Mode for the builders and leaders; Survival Mode for the purists; and Warrior Mode for those who seek the thrill of brutal combat. Choose your style.
Supports Steam Workshop and everyone can now unleash their creativity with our powerful Soulmask Modkits to craft a Soulmask experience unlike any other.
──
Soulmask is currently best experienced with keyboard and mouse. We're actively working toward full controller and Steam Deck support, with a target of completing this in 2026. If you primarily play on a gamepad, we'd encourage you to wishlist the game and check back once that update lands.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 22.4Kreviews | 77% | — | $21.2M |
| $29.99 | — | — | — | $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Engagement
Reviews
Themes across 1095 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I wanted to give this game a good review but I couldn't... the tutorials need to be rewritten as some of the text is confusing in telling you what to do. And other times what it's telling you to do is not an option for a tribesman. What pulled me toward this game was Shifting Sands because I love Ancient Egypt and it give me AC Origins vibes at first, but the tribesman management system needs to get reworked along with the UI. The game is very "janky" you will see and hear that word a lot from reviewers and streamers. The game is beautiful and I love the various armors, weapons and the building object pieces do need to have more added in the way of decorating purposes for people who are build lovers like myself. I tried to get my boyfriend to play this but it was very hard for him to understand and you have to read every single bit of text that pops up because it has a very steep learning curve.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 7/day in the week to Jul 25 → 6.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Spanish - Spain, Russian, Japanese, Traditional Chinese, Korean, French, German, Portuguese - Brazil
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Soulmask hands down has the worst building system in the history of survival games. I have no idea what the developers have been doing since 2024, but they definitely didn't bother making construction more robust. Case in point: You place a wall, try to put a roof tile on top, and half the time the game snaps back with "no supporting buildings nearby," immediately ruining your build plans. The best part? You twitch your mouse pointer a single pixel in a random direction and it turns white—allowing you to place it. But because you weren't expecting it, you try to reproduce that exact pixel angle and fail completely. Absolutely infuriating and unrefined. But hey, releasing a DLC was clearly the higher priority.
我艹你吗老子下个地下城,走一段就是bug怪,模型都你吗没有,一直在地底射箭我玩你吗啊 每次族人复活老子都要重新选专精也是司马了一样,这个B东西很难想到吗,打起来按你吗个技能发现不对,按你吗个技能发现不对,得亏老子没劝朋友买,纯几把膈应人 真尼玛一坨屎,还不如玩盗版
Jogo muito bom! mecânica excelente
A really deep game with so much to do and boss battles that will kick your ass if you're not geared up with the right things. A huge world , sure there are a few little ♥♥♥♥♥♥♥ but nothing you would leave a negative review for , not tried mp yet but sp is a 9 1/2 - 10 for me
面甲某次更新能快速切換是好評,但能耗消耗很快,玩起來綁手綁腳。 地圖、迷宮雖大,卻是複製貼上空洞無聊。 找、抓族人是樂趣但也極為痛苦,得一位一位掃描搜尋,耗費心力。 敵我人物數值用腳塡的,不是刮痧就是互秒,等級難度越高的敵人越是如此。
I love this game — it's honestly a better Conan Exiles with awesome building, survival, and overall feel. The content and gameplay are really solid. However, the big downside is that there are no active GMs or devs addressing meshers and glitchers. In PvP, mesh raids are extremely common. You report them, and the tickets go straight into oblivion — no response, no action. The meshers know this, so they keep doing it without fear. Please, devs, take care of the cheating problem. The game has huge potential, but this is driving a lot of honest players away.
Думал хрень, в итоге залипаю в нее уже 5 дней подряд)
Brak języka polskiego (No Polish language)
Overall it just isn't enjoyable. It has some of the worst combat I've ever come across in a game - glitched cc chains that are inescapable, glitching into walls/floor mid fight, arrows and projectiles that heat-seek round corners, combat animations and damage timings that don't match up, hitboxes are a complete mess, clunk af animations, teleporting enemies, enemies spawning a couple of meters from you...the list goes on. Tbh, everything about this game is a mess and feels like it was made in a rush. There isn't a single aspect that feels remotely polished. I can only assume anyone leaving a positive review hasn't played any of the multitude of games this directly copies its entire gameplay loop from, which are all far better games. Save yourself the time and money and play the likes of Conan Exiles or Bellwright instead.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.5M | 2.3K | 71% | $19.99 | |
| $0 | 0 | — | Free | |
| $1.9M | 2.5K | 85% | $19.99 | |
| $643.6K | 848 | 69% | $19.99 | |
| $530.6K | 1K | 83% | $19.99 | |
| $31.8K | 89 | 52% | $11.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $21.1M | 16.1K | 80% | $39.99 | |
| $21.1M | 24.9K | 90% | $29.99 | |
| $21.1M | 10.8K | 62% | $39.99 | |
| $21.1M | 12.8K | 51% | $69.99 | |
| $21.3M | 28.7K | 88% | $29.99 | |
| $21.3M | 23.1K | 83% | $39.99 |