
Don the Ancient Mask. Wield the power of gods. Possess any of your tribespeople, recruit followers, and build a thriving automated civilization. Survive, expand, and forge your own legacy across a vast ancient open world — together with friends.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Soulmask is a massive survival crafting game set in multidimensional ancient civilization open worlds. Carve your path through two unique realms—[Cloud Mist Forest] or [Shifting Sands]. The choice is yours.
You are a survivor whose soul is tied to a mysterious mask. To survive this world, you must recruit the strongest barbarians, using the masks to possess and lead them toward a new era of civilization.
In the world of Soulmask, no two souls are alike. With over 871 unique Talents, Masteries, and Likes, your tribesmen offer infinite possibilities.
From bloodthirsty warriors and lethal hunters to legendary craftsmen and master harvesters—recruit them all. Transfer your consciousness through the mask to possess any tribesman, transforming them into your ultimate avatar.
The 1.0 update allows your barbarians to share their wisdom. Train your tribesmen and pass down skills to forge the ultimate, one-of-a-kind warrior.
Explore two ancient worlds spanning great distances, each with unique climates and ecosystems
Rainforests, deserts, snow-capped mountains, plateaus, and islands that you must adapt to... or perish. Each environment demands different strategies for survival.
Hunt for treasure in ancient ruins, battle mechanical enemies in labyrinths, or take on entire barbarian cities alone. This world is yours to challenge and explore.
Retrace the ascent of civilization: from humble thatch huts to impenetrable blackstone forts. Watch as your small settlement evolves into a majestic city.
From the first seeds of agriculture to the roar of machinery—experience the true evolution of civilization in Soulmask through farming, beekeeping, weaving, leatherworking, smelting, and more.
You do not walk this path alone. With a sophisticated command system, your tribesmen can automate every task. From gathering raw materials to managing logistics and assembly lines, you can design and transform your home into a fully automated industrial powerhouse.
In this world, the Mask is a symbol of the gods. Each Mask grants a unique combat style, while the Mimicry System lets you embody a deity to turn the tide of battle.
With 9 weapon classes, 88 weapon skills, and the infinite traits of your tribesmen, each battle is a thrilling test of skill to be experienced as you fight for survival.
Freedom is at the heart of Soulmask. Play solo at your own pace, team up with friends in co-op, run your own private server with custom rules, or step onto official servers where the stakes are real.
PvE if you want your civilization to grow undisturbed, PvP if you want to test it against rival chieftains. However you choose to play, over 200 customizable settings let you shape the rules, the rhythm, and the world itself.
In v1.0, we introduce three distinct playstyles: Tribe Mode for the builders and leaders; Survival Mode for the purists; and Warrior Mode for those who seek the thrill of brutal combat. Choose your style.
Supports Steam Workshop and everyone can now unleash their creativity with our powerful Soulmask Modkits to craft a Soulmask experience unlike any other.
──
Soulmask is currently best experienced with keyboard and mouse. We're actively working toward full controller and Steam Deck support, with a target of completing this in 2026. If you primarily play on a gamepad, we'd encourage you to wishlist the game and check back once that update lands.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 624 reviews with recorded playtime.
Reviews
Themes across 622 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
良心之作
Das Spiel gibt mir Vibes, wie als ich das erste mal Ark: Survival Evolved gespielt hatte. Soweit meine Erfahrung reicht: ++ Man kann ALLES automatisieren + Wenig Bugs und kaum Performance Probleme + Welt ist Groß und vielfältig + Einige verschiedene Tiere, wovon man auch fast alle Zähmen kann + Viele Interessante Bosse und Dungeons + Skillbased Kampfsystem + Man kann all seine Gefährten auch Aktiv übernehmen und Steuern + Entwickler sind Aktiv und wollen Performance und Overlay weiter verbessern (-) Für viele vermutlich zu Komplex & Grindy (Gibt aber auch soweit ich weiß einen Modus, der nur aufs Kämpfen ausgelegt ist) (-) Kostenpflichtige DLCs für weitere Maps (Muss aber fairerweise sagen, dass zum Launch der neuen Map ALLE Spieler, welche das Spiel schon hatten oder neu kauften, innerhalb eines Monats vom Launch aus, die Map bzw. das DLC GRATIS bekommen konnten) (-) Zu viel HUD und Tutorial (Kann man aber easy per Knopfdruck ein-, und ausblenden) - Die Menschen Ingame sehen alle zu ähnlich aus (braucht mehr Variationen in Gesichtsform und Haarstyle) Fazit: Es gibt somit einige Gute, sowie nicht so Gute Aspekte. Jedoch kann man durch eigene Einstellungen einige davon beheben.
能不能出个选项,能把那恶心的乳摇给关掉。恶心的要死。
very indept
跟朋友联机玩的沙漠,没感觉到多少痛点。结果自己开了个雨林单人,这下多么痛的领悟了。 HR模拟器的方向是对的,但是员工糟糕的ai和寻路,以及约等于无的权限管理毁掉了一切。但这还不是最恶心的,最糟糕的东西其实是工作范围和响应范围。营火之间奇差的互通性叠加仅仅40米的物资搜索范围,导致任何一百米外的资源点都得一路摆箱子摆过去,并沿途驻守族人传递资源。在族人数量非常有限的情况下,搞自动化简直是一件入不敷出的事情,还不如切个高采矿的人自己去挖。雨林地形的复杂叠加寻路灾难也是令人吐血,还有两个ai面对面互相顶住一同鬼畜抖动的尴尬场面。族人对建筑的互动也是谜一样的判定,不停的有族人在二楼的椅子正下方旋转抽搐,然后突然就传送到二楼的椅子上去了。安排族人工作的时候需要族人在身边也是个逆天设定。但凡摊子大过一百米,想调整个任务还得一个个把人搜罗起来开会,没有任何办法让远处的人主动过来集合。 结果游戏现在从头到尾运营起来都感觉无比的别扭。 另外吐槽一下modkit:英文评测反映没有英语版本,素材过期建筑蓝图属性里都没有舒适度……最难绷的还是拼音和英语混用的命名,是谁给地区传送门起名叫AreaChuanSongMen的……
интересная игра. похожа на Conan Exiles
玩法多,建造自由,可以打造自动流水线,可以自由组合技能,还能使用飞艇,真棒,就是刚刚一直掉线,掉了两次,然后显示要更新,更新完成前无法进行游戏,麻烦更新的时候不要让我掉线,这是单机,我都没有保存存档...
good game lots to do
어 나 언제 280시간찍었지 쩃든 내 리뷰... 초반은 걍 정신없이 하게됨 걍 정신놓고했음 눈뜨자마자 컴키고 잘때까지 함 왜냐 노예들을 최대한 많이 부려먹고싶었기때문 ㅎㅎ 근데 엔드컨텐츠로 가면 갈수록 루즈해짐 결국 모든 제작과 간단한 채집은 노예들이 알아서 할거고 나는 몇가지 세세한 재료수급과 보스만 때려잡으면 되거든 난이도가 오르는건 당연한건데 게임 대부분의 중보~보스급이 세미 다크소울류 컨트롤을 요구하기 때문에 닼소는 싫지만 가볍게 한번 느껴보고 싶다 라고 생각한다면 나쁘지 않은 트라이임 근데 나는 솔직히 싫었음......... 그리고 dlc사막맵이 전체적인 난이도가 더어려움 샹 도저히 못깨겠다면 세부설정에서 몹피해 줄일수있으니까 0.1~0.2정도 낮춰보는거 추천
Интересная игра! Рекомендую!
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Languages: English, Simplified Chinese, Spanish - Spain, Russian, Japanese, Traditional Chinese, Korean, French, German, Portuguese - Brazil
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| BattleBlock Theater® | $22.3M | 72.8K | 97% | $14.99 |
| Microsoft Flight Simulator X: Steam Edition | $22M | 26.4K | 87% | $24.99 |
| OCTOPATH TRAVELER II | $22M | 16.8K | 94% | $59.99 |
| Hurtworld | $22.5M | 31K | 76% | $24.99 |
| Rivals of Aether | $22.5M | 37.9K | 96% | $29.99 |
| The Planet Crafter | $22.5M | 72K | 96% | $11.99 |