
Soulbound is a pixel-art action roguelite with an MMORPG overworld. Run fast-paced bullet-heaven dungeons solo or in 3-player co-op, raid bosses, craft gear from your loot, and build out your personal base. Join thousands of players in the quest to explore, trade, and build a new world.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.29/day in the week to Sep 11 → 3.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Soulbound is a pixel-art action-MMO where every dungeon run reshapes your build. Charge into roguelite dungeons with friends in 3-player co-op, chain devastating ability combos from 100+ combinations, and return to a living open world where you farm, craft, and uncover a mystery that runs deeper than any dungeon floor.
Soulbound splits its world in two: a shared overworld full of quests and adventure, and brutal instanced dungeons that never play the same way twice. Every floor reshuffles encounters, hazards, and loot and every room unlocks new relics that warp your abilities in ways you didn't plan for. This is a one of a kind MMO-meets-roguelite hybrid that fuses our favourite meta progression systems with the chaos of survivor-like combat.
Enter the dungeon and pick from 10+ abilities that create unique class builds with branching relic paths. Stack a chain-lightning relic on your mage's Pyrosphere and watch mobs evaporate. Layer life-steal onto a berserker's hammer and turn your AoE into a heal for your party. Every relic run offers new synergies you've never tried, and the best builds are the ones nobody planned.
As you swap your gear, you swap your class instantly. Tank for your friends on Monday, rain bullets on Thursday, your character is every class you want it to be, whenever you want it to be.
Step out of the dungeon and the pace shifts. Soulbound's open world is a shared space where thousands of players farm, gather, trade, and quest side by side. Tend your crops, fish a quiet river or stumble into a quest line that unlocks an ability you didn't know existed. The overworld is where you discover the skills and upgrades that make your next dungeon run deadly.
Every life skill feeds back into your progression with cooking restoring stamina, gathering unlocking crafting materials for gear and buffs and mining unlocking crafting stations to build the weapons that defines your class.
Gear in Soulbound does two things: makes you powerful and makes you you. Separate cosmetic slots mean your stats never dictate your style as you collect handmade, uniquely animated pixel-art armor sets, rare cosmetic drops, and companion pets. Mix and match freely and make your character look exactly how you want.
Every player gets their own base, and it's where your meta progression lives. Inside it, you construct and upgrade stations that unlock new gear tiers, potions that tip dungeon runs in your favor, and meals that push your stamina further. Decorate every room with furniture, trophies, and a full room-layout editor. Invite your friends and start building your guild base.
You awaken inside a digital universe that feels alive… but hostile. Early in your journey, you encounter The Anima, enigmatic and malevolent entities that overwhelm you with impossible force. Death isn’t the end, however. You’re recovered by a robotic rescuer and brought to your Virelda, a safe haven, workshop, and base of operations. As a Pioneer, you’ve got a lot to do before you can stand against The Anima.
MMO × Roguelite hybrid: Persistent character progression meets instanced dungeons.
10+ distinct ability classes with branching relic paths (100+ unique build combos per run).
Classless character progression, try a new build anytime.
3-player co-op dungeons and 5+ player raids.
Handmade pixel-art world.
Deep crafting ecosystem, grow crops, upgrade stations, cook food, forge gear, brew potions.
Full player housing that you can build, upgrade, and decorate with a room-layout editor.
Separate cosmetic system with hundreds of gear pieces and cosmetic slots.
Mystery-driven narrative, uncover the truth behind the Anima through environmental storytelling.
Built for long-term play with live events, seasonal content content, new dungeon tiers, and expanding world zones.
Wishlist now or buy now to join Early-Access!
Engagement
Reviews
Themes across 393 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Having a great time with this one, The gameplay loop is engaging, the grind is fun, and unlocking new stuff always feels rewarding. The core mechanics are simple but well executed, which makes the game easy to pick up. Excited to see what's next for it.
Don't know about any of the negative comments, but I personaly enjoyed playing this game. It does have some issues with the networking currently but overall its enjoyable.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 393 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Im not going to comment on the scam stuff based on devs previous issues or versions of the game. I played the demo after seeing someone mention it on YouTube and it looked like it ticked a lot of boxes. If you: Enjoy MMOs Enjoy pixel art Enjoy bullet hell vampire survivors type games Enjoy crafting and homebuilding games Enjoy gear grinding and dungeon running This is very likely the game for you. If you don't then this probably is something you can skip past. It does a bit of all of the above without really excelling at any one in particular (for me at the moment) I am in the middle aged Dad crowd, my gaming time is limited and session times can vary, so im enjoying the fact it seems at the moment to be jump on/jump off friendly. There is real time crafting times which you either see as a bonus or not, for me I like it. If I know its going to take a few hours to craft the mats I need I plan accordingly for when im about to log off or do something else, to me this is better than sitting AFK at a crafting station watching my guy smelt 500 steel bars. There is quest bugs and a few minor issues but nothing gamebreaking that has ruined anything for me yet. For £11 or so, this was a no brainer for me and can defo see myself sinking more time into this in the future.
語言只有英文,伺服器又超爛。 而且這公司還在做加密貨幣詐騙,已退款。
While the Idea is great basing an MMORPG on a survivor style game.... everything feels like a chore. Everything takes horrible amounts of time. There is no fun in it. It feels more like work than a game. The Devs seriously should reconsider how they go about htings. To finish a quest you have to travel across the whole world map just to do it over and over and over again. And the battles feel samey all the time. ther is no variety
The EA launch was rough, but issues were swiftly corrected and I am impressed by the developer's communication and follow through. There are still many improvements to be made, but the game is now in a playable state and there is a lot of potential.
Hooked, super fun, casual, community, fun. Great on steam deck too
Enjoying the game so far.
Rough start, but its to be expected. Fun gameplay loop, its a chill but grindy mmo with elements from various other games all rolled into one. The story is meh, but the gameplay is pretty fun. The world is busy, and the game feels fun at this early stage. A fun little mmorpg while we all wait for a new one!
Its a lot of fun. It has bugs but theres nothing that ive had real issues with.
Selling now
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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