
Set sail for adventure and mystery on the island of Sordwin. Explore the town in secret or in style, meet and mingle with the island's residents, wield weapons and magic and uncover clues before darkness falls!
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 33 reviews with recorded playtime.
Reviews
This game is almost perfect in every aspects: story, character building, skill system, companion interactions, combat, puzzle solving--- they would make you feel you are the true hero of this marvelous fantasy story and your choices TRULY matter. In fact it was so good that I felt that I had to play its prequel Evertree Inn. The only downside is some skill checks can be pretty challenging, so you'll have to plan ahead and develop some essential skills quickly. But don't worry, it is not as difficult as The Lost Heir 3, in which I still managed to get the good ending. It's a matter of preference, not a flaw of the game. I personally enjoyed the challenge and thought the game was well balanced. All in all, you don't want to miss this game. I really hope there would be more quality reading like this coming from Hosted Games and Choice of Games.
Definitely better than its predecessor edit: after several playthroughs, of course i gotta make a more decent review The choices are diverse, and the mystery is very intriguing. Definitely won't make you bored. I've played it several times and I don't think i have managed to solve all the clues. There are still lots of doors unopened. My first playthrough took me like 2 hours and it was one of the best 2 hours of my life. Honestly, Sordwin should be included in one of the big titles in Hosted Games. Also if you haven't played Evertree Inn, I really suggest you to play it first to enrich your experience. Romance-wise, the slow-burn in Sordwin feels so good and it really hits the spot. And if you have a saved game from Evertree Inn, you can import your RO from previous game and different ROs can bring more to the story Anyway I really love this story and can't wait for the continuation. Lots of support for the Evertree Saga <3
I really enjoyed this game. I usually play triple A rpgs like the witcher, skyrim, etc. and I loved the change of pace that this text-based adventure brought. I felt like I was in the story and could make the main character who I wanted them to be. Definitely will be getting the next game and will look into other games in this genre. Can't recommend it enough!
这部的内容更丰满,调查环节也更多了,推荐使用存档插件。黑幕依旧是不太难猜,但一步步集齐线索的过程就是感觉很快乐!有新的ROs,也可以和第一部的对象继续发展,修罗场和新旧单人线写得都很用心,这部的恋爱节奏是我个人认为比较舒服的,回头会二周目攻略下别人[strike](而同为系列作的隔壁A那个谁就是拖沓得要气死我的节奏x)[/strike] 二周目完:喜欢倒追+暧昧推拉的都应该来推Orion/Oriona线!!!真的香死我了!!!谁读谁知道!!!!
After playing the Evertree Inn (part 1 of this Saga) I was eager to dive quickly into Sordwin and boy am i glad I did. The intricacy, detail and paths of this storyline with the great cast of characters with wonderful mystery and great choices is one of the most complex and best written additions to this Choice of Games collection. I've spent 36+ hrs already through this story just very slowly wandering around, restarting, choosing new paths and restarting, that i have yet to even get to the end and i'm enjoying every moment of this. I've played through the Evertree Inn probably about 8 times with 4 different saved endings and i'm sure i'll do the same for Sordwin. I hope i can make this last long enough til the Final piece of the Evertree Saga comes out. Thank you Thom Bayley for the great stories!
I imported a save from "Evertree Inn" and am quite enjoying reading "Sordwin: The Evertree Saga", I like what the author (Thom Baylay) has done with the companions from "Evertree Inn", I was wondering if the companions show any kind of development and you know, they kind of do. Reading it there are multiple themes. It goes well with Evertree Inn.
强推。 #建议搭配前作Evertree食用,当然也可以无视这个,也是可以玩的# 刺激的偏魔幻背景侦探(?)故事。[strike]可能是我水平不行,但是推理真的好难啊,线索总是找不齐,全靠作者世界线收束推进故事[/strike]可玩性还是很高,因为有不同的结局。不同技能点出的过程内容非常不一样,剧情丰富([spoiler]因为一周目你很难探索完所有的剧情点[/spoiler])。 而且有攻略,耶! 吐槽:角色个人支线[b]非常[/b]丰富(可攻略角色多),而且很容易看出作者也真的是[strike]老司机[/strike]经验丰富了,如果你和我走一样的个人支线你会有奇妙且大量的机会(还有成就,真的不能太艹)[spoiler]三人行[/spoiler]……真的太艹了,极度生艹…… 和前作不一样,所有的线索都可以在正常情况下找到,不过结局也还是熟悉的味道呢,哈哈。 再,看得出来作者真的在很努力地让OC活下去😅……爱了爱了。[spoiler]最后BOSS战如果你被打得一滴血都没了还有个神秘的inner power救场(然后居然还有成就艹了)[/spoiler]解密内容也很棒,就是有点费脑子。 个人支线吐槽: [spoiler]^ p ^Dandy真香!看似露水情人实则偷偷关心你的半精灵法师真的好可爱(震声)发现每次我玩文字游戏找的CP都是这种满嘴骚话超级会撩魅力点满的花花公子,什么原理呢……🤔不过魔法开锁的法师…果然是被我日常撬锁盗贼带坏了吧[/spoiler][spoiler]还走了旅馆小哥哥的支线,守序善良真的好可爱好可爱!观察点满能言善辩日常抱抱(?)的暖男真的我直呼我好了我好了,这才是正常人的爱情啊!(什)守序善近战法师和守序善真是绝配(大拇指+鼻血.jpg)[/spoiler][spoiler]还有为什么要把说服欺骗算到一起然后恫吓分开?[/spoiler][spoiler]再,我流战斗法师:指法力全部用来开锁读心清理杂物然后战斗轮传送到敌人面前开始轮锤近战(匕首已经满足不了我了!)[/spoiler] 最后,下一部居然5.6推出··· ···它和期中考一起为我的五一假期蒙上了一层淡淡的阴影··· ···
evertree系列的第二部。这一部的探案比上一部狗血一些,故事分成并行的两条线:一条线是在查过去的真相,有很多家长里短爱恨情仇,涉及场景也更多但比上一部能自圆其说;另一条线探案侠主角被雇佣当镖局护送一个盒子,盒子失踪后调查小偷。小偷线...我不是很喜欢,不剧透的话就是很久以前我看名侦探柯南蓝色古堡那集看到真相的感觉--无语,主要是不喜欢被玩弄于鼓掌之间被操控的感觉啊啊啊,有钱人就是weirdo多。 至于可攻略对象,新登场了三个Li,一个性别可选,一个固定女,一个是shape shifter所以性别的概念不重要。性别可选的O比较冷漠回避型的僧侣(monk)精灵,走O的线需要比较强大的心理和超粗单箭头。固定女Li Ruby是性格爽朗类矮人大姐。变形怪Li是本作目前为止最toxic的redflag,不过可以满足一些小众性癖(此人可以变成主角的模样再和主角sex,哦好怪啊再看一眼,哦好怪啊再看一眼...)如果游戏开头继承了上一步的数据,那L会继续跟着主角,比较推荐带上L,这样结尾狼人杀抓小偷的时候会人越多越有意思。不过需要注意的是如果上一部里和L谈了且不在这一步分手的话,就没法谈新的Li因为游戏会帮玩家自动拒绝 喜欢evertree inn的话这部可以无脑冲,没玩过第一部也不影响单独玩这部。
Reviewing (mostly) every game (or DLC) in my library, part 238: ⭐️⭐️⭐️⭐️⭐️⭐️⭐️⭐️⭐️⭐️ (10/10) This is how you do an interactive novel. [i]Sordwin[/i] is the rare sequel that not only respects your choices from the first game but rebuilds itself around them. Whether you're chasing clues, revisiting old lovers (or cheating on them, oops), or navigating a tangled web of secrets and sorcery, this game gives you full control over your fate. The writing is sharp, the tension is palpable, and the mystery is satisfying. Your choices matter—in past and present—and the game constantly rewards curiosity, cleverness, and risk-taking. A fog-drenched fantasy mystery with heart, claws, and consequences. It’s everything I want in a fantasy detective game, and more. 🤓 [b]Pros:[/b] [list] [*] Phenomenal writing that’s tight, descriptive, and emotionally sharp. There’s not a wasted word in [i]Sordwin.[/i] Every sentence builds atmosphere, tension, or character. You can feel the damp chill of the harbor, the unease of the villagers, the weight of each decision. It’s descriptive without dragging, stylish without being purple. Also? Virtually no typos. Polished and professional. [*] The mystery is genuinely engaging and makes logical sense. This isn’t a mystery on rails. You gather clues, decide which locations to visit, and choose what questions to ask. There’s a clear sense of agency in how you approach your investigation. Best of all, it actually comes together in a satisfying way. The final reveal doesn’t feel like it’s pulled from thin air; it rewards careful reading and smart decisions. [*] Branching paths that truly matter. I peeked at the code. This game cares about your choices—from the first game and this one. Whether it’s who you suspect, who you love, who you saved (or didn’t), [i]Sordwin[/i] responds in meaningful, character-driven ways. I cheated on D. Twice. LMAO. She found out. She broke up with me. It hurt, but it made sense. On another route, you can move in with her, make it official, and the whole dynamic changes. It’s deeply reactive storytelling, and it hits. [*] Romance, heartbreak, and consequences. Your partner has their own feelings, reactions, and boundaries. Screw up, and they’ll call you on it. Stay loyal, and there’s some real warmth and intimacy to be had. It’s not a tagged-on subplot—it’s woven into your character arc. [*] Creepy, immersive atmosphere. Sordwin is a strange, fog-drenched island full of secrets. The game does an excellent job building suspense: not through jumpscares, but through dread. Strange occurrences. Villagers whispering. Eyes in the darkness. Murmurs of something ancient. It’s subtle, but chilling. [*] Clue system and stat checks create real replayability. Want to brute-force your way through? Use your strength. Prefer logic, intuition, or charm? That works too. The way your stats unlock new dialogue or investigation options makes the game feel incredibly flexible. [*] High replay value. Between romance branches, investigation styles, character backgrounds, and all the rippling consequences from [i]Evertree Inn,[/i] this game practically begs for a second playthrough. No two runs will look the same, especially if your protagonist made wildly different choices in the past. [/list] 👻 [b]Cons:[/b] [list] [*] Could’ve used a bit more worldbuilding. The central mystery is strong, but I did wish for more detail on the broader lore. We get hints of ancient forces, magical politics, and forgotten history, but it’s mostly background noise to the immediate plot. A little more fantasy depth would’ve enriched the stakes. [*] Romance content feels slightly limited. What’s there is excellent, but I was left wanting more, especially with how dynamic and reactive the relationships are. A few more scenes or emotional beats with love interests would’ve elevated the experience even further. Still, what exists is great—just needed more. [/list] [hr] If you enjoyed this review, please check out my curator page to find more: [url=https://store.steampowered.com/curator/45814768-Verdict-Play-or-Pass/]Verdict: Play or Pass. [/url] Also, please leave a like and visit [url=https://steamcommunity.com/groups/Indie_Gems]IndieGems[/url] and our YouTube channel for more reviews like this one. [/hr]
I'm 4 hours in and I'm really liking the story. It feels fresh and gives loads of choices and theories, not just making you choose between one seemingly good and one evil way.
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