
Sonic Frontiers is a groundbreaking open-zone action-adventure game set on the ancient Starfall Islands. Join Sonic as he battles hordes of powerful enemies with an all-new combat system, explores the mysteries of the islands, and saves his friends!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 6.14/day in the week to Aug 14 → 6.86/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
In search of the missing Chaos Emeralds, Sonic becomes stranded on an ancient island teeming with unusual creatures. Accelerate to new heights and explore vast open zones as you race across the massive Starfall Islands! Battle hordes of powerful enemies with an action-packed combat system, uncover the island's mysteries, and save Sonic's Friends.
Experience Sonic's latest 3D adventure, featuring all game mode and content updates in one package. Beyond Sonic, play also as Tails, Amy, and Knuckles, each with their own unique abilities and fighting styles, in the "Final Horizon" Campaign. Enjoy bonus challenges, costumes, music, and much more via the "Sonic's Birthday Bash" and "Sights, Sound, and Speed" Content Updates.
Become Sonic and journey to uncover the mysteries of the remains of an ancient civilization plagued by robotic hordes. Race across five massive overworlds islands - each, a unique action-platforming challenge and loaded with hidden secrets to uncover.
Combine moves such as dodges, parries, counters, and combos with a battle system and set of skill tree upgrades that allow you to fight more strategically than ever before. Against mysterious foes and colossal titans, use the new Cyloop ability to take them down!
Get even more out of the entire Sonic Frontiers experience through previously released* bonus content: Explorer's Treasure Box, "Monster Hunter" Collaboration Pack, "Sonic Adventure 2" Shoes, Holiday Cheer Suit, and a special Digital Art Book and Mini Soundtrack.
* Adventurer’s Treasure Box not included.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1149 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Jogo maravilhoso, trilha sonora perfeita, pude pegar na promoção e realmente o jogo vale cada centavo, as cutscenes são muito boas, no geral é um jogo 9/10, só por causa da fase 1-2 que simplesmente é uma das fases mais dificeis de pegar Rank S, jogo simplesmente perfeito! Recomendo demais
Я не особо фанат соника играл всего в пару игр но те что были в моем детстве были хороши. Сама игра неплохая но имеет существенное колличество недостатков. 1. Спустя кучу лет соник все еще застряет в текстурах, что очень мешает наслаждатся бесконечным движением и скоростью 2. АБСОЛЮТНО ОТВРАТИТЕЛЬНАЯ КАМЕРА. Идея совмещать 2д и 3д классная только я руки целовал того кто это делал. Тут либо плазма 100 дюймов или сиди лицом в экран другого варианта нету. 3. Управление оставляет желать лучшего. Я понимаю что соник быстрый но в моментах прям неуправляемый 4. Анимации в диалогах особенно стремные, улыбки Наклза и Соника в паре моментов... ( жуткое зрелище) Из плюсов: - Хорошие катсцены - Великолепный саундтрек в босс файтах - Неплохое разнообразие занятий в открытом мире, но под конец повторения надоели В целом игра не стоит своих денег без скидки нет смысла брать 6/10
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 23: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Portuguese - Brazil, Polish, Russian, Simplified Chinese, Traditional Chinese, Japanese*, Korean*languages with full audio support
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I played this back when it released in 2022 on the Xbox One, and four years later decided to grab the Steam version to relive old memories and see if it was as good as I remembered or not. I'm happy to say that not only is it as good as I remembered it, but the DLC updates have somewhat fixed the flaws that came at launch (lack of momentum, low difficulty, etc). The story is the best in decades, the open zone is basically a giant playground of speed, and the Titan fights are absolute cinema. I also appreciate that I'm no longer locked at 30 frames cause of old hardware. However, to really get the most out of the experience, there are some important things you need to know: [list] [*]When you pick your default settings for your first save, pick Hard mode with High-Speed Style physics. The true final boss of the main story cannot be fought properly on any difficulty lower than Hard (instead being replaced by a cutscene), and Action Style is extremely slow. Don't worry if you forget though, these settings can be changed at any time. [*]Upon exiting the first Cyberspace stage, turn Jump Deceleration down to 0 in the settings. Your jumps will now maintain the momentum from boosting or drop dashing, allowing you to clear insane gaps with ease. [*]The Spin Dash is only unlocked after S-Ranking all Action Chain Challenges, but the effort is worth it. Trust me, this is the single best traversal move in the entire game. It is also auto-unlocked for Final Horizon, where you'll need it most. [*]Consider yourself lucky that they nerfed a certain Final Horizon challenge, because it was a nightmare at launch. [/list] I'd consider this and Sonic X Shadow Gens to be the best entry points for the series (at least for Modern Sonic), and must-haves for longtime fans. My rating as a whole is probably 8/10, only because of some development issues that hinder the endgame.
Sonic Frontiers n'est peut-être pas parfait sur tous les points, mais il excelle dans le plus important : son gameplay. Que c'est fun de de déplacer à 300km/h dans ce monde ouvert ! L'open world est rempli de défis en tous genres, de plateforming, de courses, etc... Les compétences à débloquer rendent les combats dynamiques, les musiques sont top (surtout celles des boss), et les niveaux classiques sont très bons et variés. Dans les points négatifs, on pourra noter : - Scénario/Dialogues ridicules - Combats de boss pas très inspirés - Equilibrage des rangs S étrange (parfois trop simples, parfois très difficiles) Mais ceci ne vient pas entacher le plaisir immense que l'on aura en passant de nombreuses heures dans ce Sonic en 3D qui s'en sort plus que bien !
I’ve just finished my first playthrough, and I’d give Sonic Frontiers a solid 7/10. The movement feels good, running across the map is genuinely fun and captures the sense of speed perfectly. The music is fantastic. While the "Open Zone" design can feel a bit empty at times, the speed of Sonic’s movement makes traversal enjoyable enough. The boss fights are good, it makes Super Sonic feel powerful.
Honestly one of the hardest reviews I've had to write for a game since I think this game has a lot of good things about it, but those flaws in it really drag the game down and I cannot in good faith recommend this game to anyone. I will say that I love the level design in this game, nearly every level felt really fun to go through and get S-Ranks in (even if nearly every level in the entire game was really easy). The music and boss fights were also good, but that's where my positives stop because everything else about the game is really disappointing. The open world is bland and feels like a tech demo more than a hub for levels, the collectibles are incredibly mind-numbing to get and feel more like a chore than something people should enjoy doing, and the story is incredibly underwhelming and anticlimactic. Overall, this game was fun to go through once, but I never see myself ever wanting to play it again.
The game overall is very enjoyable with how free it feels to traverse through the islands, they still need to improve the physic of this game tho. Music is a hit or miss for me cause some sounds pump like the titan fights and the somber naturistic atmosphere of the islands, the cyberspace themes unfortunately doesn't land much for me. Story is... debatable at best cause there's a lot questionable stuffs on why they're in the dialogs. The most annoying part for me was the Mysterious Voice keeps reminding me to search the islands which has can't be skip at all and force you to stand there till they're finished, sometime even makes me fall to my death after i launched sonic off the ramp to reach to other part of the island. The island challenges are too hard but not too bad to do any of them, they're fun for what they can do. FINAL HORIZON, ok i'll be honest the entire thing felt like the dev team have no idea what they're doing like some of the base challenges are crank down to -11 cause of their absurdity for difficulty spike to the point i had to do something unusual with the physic in the game to complete most of them. New character controls awful especially Knuckles's glide with how he turns not as sharp and instant like Adventure 1&2 or heck even Heroes, Tails has the weird start up whenever he fly that feels so awkward to control, Amy so far is quite decent but her double jump kinda too high for my liking. The cyberspaces for this DLC just like the Island's challenges are clearly shown the dev team have no idea what they're doing and just reused the existing stages and put random stuffs in it with a bunch of missions that aren't fun to do. Luckily the only saving grace for this DLC was the final boss which SHOULD have been in the base game if they manage to have more time but eh i can't complain cause it's free DLC and it delivered what it needs to be, the final boss not the overall DLC. The game is fun to just run around the islands and enjoy the sceneries, the boss fight was dope as heck and hoping they can keep on improving from here on out.
ta bueno... compralo
Um dos melhores jogos do sonic
Este juego es GOD, en serio, como alguien que ya se saco todos los logros tengo que decir que este juego cumplio y supero mis expectativas desde el ultimo juego de sonic moderno que jugue 10/10 y GOD
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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