
Sonic Frontiers is a groundbreaking open-zone action-adventure game set on the ancient Starfall Islands. Join Sonic as he battles hordes of powerful enemies with an all-new combat system, explores the mysteries of the islands, and saves his friends!
Modeled estimate, not a reported figure. How we estimate →
Media

About
In search of the missing Chaos Emeralds, Sonic becomes stranded on an ancient island teeming with unusual creatures. Accelerate to new heights and explore vast open zones as you race across the massive Starfall Islands! Battle hordes of powerful enemies with an action-packed combat system, uncover the island's mysteries, and save Sonic's Friends.
Experience Sonic's latest 3D adventure, featuring all game mode and content updates in one package. Beyond Sonic, play also as Tails, Amy, and Knuckles, each with their own unique abilities and fighting styles, in the "Final Horizon" Campaign. Enjoy bonus challenges, costumes, music, and much more via the "Sonic's Birthday Bash" and "Sights, Sound, and Speed" Content Updates.
Become Sonic and journey to uncover the mysteries of the remains of an ancient civilization plagued by robotic hordes. Race across five massive overworlds islands - each, a unique action-platforming challenge and loaded with hidden secrets to uncover.
Combine moves such as dodges, parries, counters, and combos with a battle system and set of skill tree upgrades that allow you to fight more strategically than ever before. Against mysterious foes and colossal titans, use the new Cyloop ability to take them down!
Get even more out of the entire Sonic Frontiers experience through previously released* bonus content: Explorer's Treasure Box, "Monster Hunter" Collaboration Pack, "Sonic Adventure 2" Shoes, Holiday Cheer Suit, and a special Digital Art Book and Mini Soundtrack.
* Adventurer’s Treasure Box not included.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Portuguese - Brazil, Polish, Russian, Simplified Chinese, Traditional Chinese, Japanese*, Korean*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 613 reviews with recorded playtime.
Reviews
Themes across 610 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
FUN
chaos island and the final boss
8/10 Great Game
he goes fast
JUEGAZO CHAVAL, NO HAY PALABRA QUE DESCRIBA COMO ME SENTI CADA SEGUNDO, MUCHO QUIEREN PAREJA, YO QUIERO QUE ME BORREN LA MEMORIA PARA JUGARLO COMO LA PRIMERA VEZ, QUIERO CORRER EN EL MUNDO ABIERTO MIENTRAS SUENA ESOS PIANOS AMBIENTALES, QUIERO GRITAR Y SUBIRME LA DOPAMINA Y LA ADRELALINA MIENTRA MERRY KIRK GRITA I'M HERE MIENTRAS SUPER SONIC (UN ERIZO DE METRO 40 HUMANOIDE) SE PEGA UNOS COMBOS MIENTRAS HUMILLAS A TITANES CAPAZ DE DESTRUIR LA EXSITENCIA MISMA COMO LA CONOCEMOS. ESTE JUEGO ES TAN EPICO QUE UNA SIMPLE RESEÑA DE STEAM NO ME ES SUFICIENTE PARA DESCRIBIR LO INCREIBLE, GRACIAS A MI POOKIE POR REGALARMELO TE AMO. PERO EN FIN. I'M HEEEREEEEEEEEEEEEEE, REACHING FAR ACROOSSS THESE NEW FRONTIERS WITH MY LIFE I FIGHT THIS FEAR IN MY HANDS I HOLD THE ONES I LOVE WALK FOWARD THROUGH THE COLD DAWN ALWAYS TO NEEWWW HORRRIZZZZOOONSSSSSSS
[h1]I Really Tried to Like It...[/h1] So, after giving [b]Sonic Frontiers[/b] a second chance, I've got to say... I really tried to like it, but it gets boring faster than Sonic can run. To be honest, I didn't even make it out of the first open-world area. There was one level that I really enjoyed because it actually felt like a traditional Sonic game, but it was way too short. It was like eating a piece of chocolate—really good, but over before you know it. If anything, it just made the open world feel even emptier. I'm sure that was the intention, but it's just not my cup of tea. The controls are mostly okay. Maybe I'm still traumatized by [b]Sonic '06'[/b], so my standards are a little weird, but Frontiers' controls felt a bit awkward at times. I also ran into a glitch during the fight with that giant enemy where you have to climb it and destroy the three pillars. That didn't exactly leave a great impression. Another thing that annoyed me was the constant cutscenes whenever a "special" enemy appeared. Why does the game need to interrupt me every single time? One of those cutscenes even got me killed because the action resumed before I was ready. It also completely kills the momentum when you're just enjoying running around. [h2]Now for the positives:[/h2] As usual, [b]SEGA[/b] absolutely nails the music. Their soundtracks are always one of the biggest reasons I keep coming back to their games. The graphics are also pretty good... with one big caveat. The object render distance can be pretty rough. I assume it was limited because of the Switch version, but I'm playing on a PC with good specs, so it's disappointing to still see those pop-in issues. [hr][/hr] In the end, I can't recommend this game. Maybe I'll give it another shot someday, but for now I'd much rather replay [b]Sonic Mania[/b] or the [b]Sonic Adventure[/b] games.
espetacular
Es uno de los mejores juegos de mundo abierto que jugue en mi vida , lo recomiendo mucho :b
As a guy who likes Persona I know I have no room to talk. But Oh My God, this game needs to CHILL with the pop up tutorials, its BAD. What makes it worse is for whatever godforsaken reason there is a 1 second delay with EVERY SINGLE popup, every menu even. For a character who's entire point is to go fast, the game loves to slow you down at every opportunity to explain the most basic common game mechanics. But I can tell there's an okay game here, its just so frustrating for absolutely no reason.
3-5是献祭了世家35个双亲办的35周年庆限定润滑油抹到索尼克脚上吗?
Related
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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