
Songs of Syx is a fantasy city-builder with vast battles simulating thousands of citizens and soldiers. Start off as a small village and build, scheme, and fight your way towards a mighty empire. The mechanics are deep and true to life, where tiny events can spiral into the collapse of kingdoms.
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Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Songs of Syx is a low fantasy city-builder with vast real-time battles simulating tens of thousands of citizens and soldiers. Start off as an insignificant village and build, scheme, and fight your way towards a mighty city state and empire. The mechanics are deep and true to life, where small events can spiral into the collapse of kingdoms.


Full of different races, cultures, old and new gods and strange creatures - everything in Songs of Syx is connected. Night turns to day, climate and weather change, and migrations of animals and people flow. Droughts and pestilence, raiders, traders and bandits, and new discoveries will ensure kingdoms and empires come and go with or without your intervention. Everything you do generates new unique stories and worlds each time you play a new game.

Win the hearts of your subjects or whip them into submission. Have their number swell your insignificant village into a metropolis of your design. Watch tens of thousands of individually simulated citizens and slaves interact: each with their own life, religion, fears and desires.
Build each house, street and plaza with utmost care in order to keep the needs of your citizens, your state and your army balanced.
But be careful not to overreach: everything you build requires upkeep and a slight disruption to your production, or a dip in your standing, could quickly spiral out of control. Your people will not hesitate to turn against an incompetent ruler.

Recruit, train and equip citizens of your great city. Gather allies and vassals, conscript traveling mercenaries and local peasants to bolster your ranks with up to 50,000 individual units. Use tactics and skill to encircle your enemy in massive real-time battles, or let your reputation demoralize them before the fight.
Each soldier is simulated and will require supplies produced by the industrial might of your great state. The outcome of battle will dictate the rise and fall of empires.

Break the backs of slaves as they make your beds and swab your floors. Just throw them a bone from time to time to keep them from rising up in revolt. Appoint nobles, or import them from other kingdoms and have them manage different aspects of your kingdom to boost your production and standing, but be careful with whom to trust, and reward them accordingly as some might get the idea to usurp you or join your enemies.

As your capital grows, it must be sustained by the villages, towns, lumber camps, castles and ports that constitute your kingdom. But you are not alone. Other kingdoms and despots are either eager to forge an alliance or expand their borders, so tend to your relations. To grow your might, you must engage in diplomacy, trade and war.

Thanks to the fulfilment of our first Kickstarter stretchgoal the game will have a fully fledged soundtrack made by @jasinkamusic. We already have some tracks done which neatly fit into the playable prototype.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 8.9Kreviews | 94% | — | $7M |
| $19.99−20% | 116ratings | 94% | #106 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1005 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Felicissimo di aver pagato, meritate tutto il supporto possibile.
Não vejo a hora pro songs of seven 🔥
Best city builder mechanics
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Wonderful game!
游戏确实很难,如果实在苦手开始游戏的时候可以设置科技倍率或者收获的比例等,没必要选择最痛苦的难度折磨自己
one of the best games, a diamond in a sand desert. truly well made with soul and brain by the single man developer jake. development is on-going. watch some utube and see the amazing. what is a little against me the fact that at start is confusing easy, getter more complicated later. Me do like gameplay for relaxation purposes and this is complicating it:) well see
这脑残游戏人口一掉就起连锁反应全线崩盘定居所直接报废,科技系统制作组以为自己设计的很好,但是很垃圾,科技点需要人口维持,但是一不注意人口掉了就科技点全没,瞬间回到解放前起连锁反应直接gg,就是因为冬天少放了一个火盆,有人冷了开始掉人口然后全线gg,而且这游戏粮食产能低的离谱一个农名全部生产力种出的粮食只够养活加自己3个人.......This moronic game triggers a total collapse the moment the population drops—it sets off a chain reaction that renders your entire settlement useless. The developers thought their tech system was brilliant, but it’s actually garbage; you need population to maintain your tech points, but if you aren't paying close attention and the population dips, you lose all your tech points instantly—setting you back to square one and triggering a game-over spiral. It’s ridiculous—I forgot to place just one brazier during winter, people got cold and started dying off, and the whole thing just imploded. On top of that, the food production rate is absurdly low: the total output of a single farmer is only enough to feed three people (including themselves)...
difficulty tweak update
que joya
ITS OK
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Where this game's players are, estimated from review languages.
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