
Songs of Syx is a fantasy city-builder with vast battles simulating thousands of citizens and soldiers. Start off as a small village and build, scheme, and fight your way towards a mighty empire. The mechanics are deep and true to life, where tiny events can spiral into the collapse of kingdoms.
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Prices
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Every market we collect.
About
Songs of Syx is a low fantasy city-builder with vast real-time battles simulating tens of thousands of citizens and soldiers. Start off as an insignificant village and build, scheme, and fight your way towards a mighty city state and empire. The mechanics are deep and true to life, where small events can spiral into the collapse of kingdoms.


Full of different races, cultures, old and new gods and strange creatures - everything in Songs of Syx is connected. Night turns to day, climate and weather change, and migrations of animals and people flow. Droughts and pestilence, raiders, traders and bandits, and new discoveries will ensure kingdoms and empires come and go with or without your intervention. Everything you do generates new unique stories and worlds each time you play a new game.

Win the hearts of your subjects or whip them into submission. Have their number swell your insignificant village into a metropolis of your design. Watch tens of thousands of individually simulated citizens and slaves interact: each with their own life, religion, fears and desires.
Build each house, street and plaza with utmost care in order to keep the needs of your citizens, your state and your army balanced.
But be careful not to overreach: everything you build requires upkeep and a slight disruption to your production, or a dip in your standing, could quickly spiral out of control. Your people will not hesitate to turn against an incompetent ruler.

Recruit, train and equip citizens of your great city. Gather allies and vassals, conscript traveling mercenaries and local peasants to bolster your ranks with up to 50,000 individual units. Use tactics and skill to encircle your enemy in massive real-time battles, or let your reputation demoralize them before the fight.
Each soldier is simulated and will require supplies produced by the industrial might of your great state. The outcome of battle will dictate the rise and fall of empires.

Break the backs of slaves as they make your beds and swab your floors. Just throw them a bone from time to time to keep them from rising up in revolt. Appoint nobles, or import them from other kingdoms and have them manage different aspects of your kingdom to boost your production and standing, but be careful with whom to trust, and reward them accordingly as some might get the idea to usurp you or join your enemies.

As your capital grows, it must be sustained by the villages, towns, lumber camps, castles and ports that constitute your kingdom. But you are not alone. Other kingdoms and despots are either eager to forge an alliance or expand their borders, so tend to your relations. To grow your might, you must engage in diplomacy, trade and war.

Thanks to the fulfilment of our first Kickstarter stretchgoal the game will have a fully fledged soundtrack made by @jasinkamusic. We already have some tracks done which neatly fit into the playable prototype.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 9.3Kreviews | 94% | — | $7M |
| $19.99−20% | 116ratings | 94% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 998 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
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Just play as bugs, you can cannibalize and own slaves. Ez money. Starts to feel a bit repetitive around 2,000 pop.
its already great it could be the goat!
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese
Hours played at review time, across 998 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
great game its exactly what iv been looking for theres alot to learn but its not too much everyone in the discord is super helpful and friendly so if ur having any trouble or questions be sure to check in there
Excellent medieval city building game with a lot of mechanics. Reminiscent of Rimworld and Sim City with a dash of Crusader Kings -- or if you're old like me: Castles 2. Pros: - Better UI than Rimworld - Lots of mechanics and challenges to learn - No trouble running on Ubuntu Cons - Some instructions are unclear - Game is still in development, some glitches, some unfinished sections Overall, a great game.
This is one of those games where I look at the clock and ask "where did the time go?" If you remember Sierra Games' Caeser series, or the Pharaoh game fondly then you'll like this game. Perhaps, Banished is another descriptor if you add a dynamic economy and a simple strategic warfare system. I have yet to get to the end game that is conquest as I'm still learning the how to get past 2k population stably without a guide. Each playthrough I learn something new, and I love that the achievements actually deliver tangible benefits on your next resettle or playthrough if you choose to use them. Each iteration I plan my city better. This game has scratched an itch I forgot I had. I am having way to much fun with this game that a recommend doesn't feel impactful enough.
for an Early Access game it is very well put together with a lot more to do in it then you would think. This game has a lot of potential and i really hope it see it get more updates. also crazy that it's only one dev doing all this but yet it takes AAA Millions to just make slop that nobody wants.
Fantastic city/nation builder with crossover elements and themes from Dwarf Fortress, Factorio, Civilization, Rimworld. Not as hard to learn as some of those, the learning curve is enjoyable and not as steep as it may first appear.
blue squares go really fast and me enjoy it
Highly recommended, a different take on colony builders where it actually feels like you're building a city-state and not a small town
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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The games this title's players most often review too — audience affinity.
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