
Songs of Syx is a fantasy city-builder with vast battles simulating thousands of citizens and soldiers. Start off as a small village and build, scheme, and fight your way towards a mighty empire. The mechanics are deep and true to life, where tiny events can spiral into the collapse of kingdoms.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Songs of Syx is a low fantasy city-builder with vast real-time battles simulating tens of thousands of citizens and soldiers. Start off as an insignificant village and build, scheme, and fight your way towards a mighty city state and empire. The mechanics are deep and true to life, where small events can spiral into the collapse of kingdoms.


Full of different races, cultures, old and new gods and strange creatures - everything in Songs of Syx is connected. Night turns to day, climate and weather change, and migrations of animals and people flow. Droughts and pestilence, raiders, traders and bandits, and new discoveries will ensure kingdoms and empires come and go with or without your intervention. Everything you do generates new unique stories and worlds each time you play a new game.

Win the hearts of your subjects or whip them into submission. Have their number swell your insignificant village into a metropolis of your design. Watch tens of thousands of individually simulated citizens and slaves interact: each with their own life, religion, fears and desires.
Build each house, street and plaza with utmost care in order to keep the needs of your citizens, your state and your army balanced.
But be careful not to overreach: everything you build requires upkeep and a slight disruption to your production, or a dip in your standing, could quickly spiral out of control. Your people will not hesitate to turn against an incompetent ruler.

Recruit, train and equip citizens of your great city. Gather allies and vassals, conscript traveling mercenaries and local peasants to bolster your ranks with up to 50,000 individual units. Use tactics and skill to encircle your enemy in massive real-time battles, or let your reputation demoralize them before the fight.
Each soldier is simulated and will require supplies produced by the industrial might of your great state. The outcome of battle will dictate the rise and fall of empires.

Break the backs of slaves as they make your beds and swab your floors. Just throw them a bone from time to time to keep them from rising up in revolt. Appoint nobles, or import them from other kingdoms and have them manage different aspects of your kingdom to boost your production and standing, but be careful with whom to trust, and reward them accordingly as some might get the idea to usurp you or join your enemies.

As your capital grows, it must be sustained by the villages, towns, lumber camps, castles and ports that constitute your kingdom. But you are not alone. Other kingdoms and despots are either eager to forge an alliance or expand their borders, so tend to your relations. To grow your might, you must engage in diplomacy, trade and war.

Thanks to the fulfilment of our first Kickstarter stretchgoal the game will have a fully fledged soundtrack made by @jasinkamusic. We already have some tracks done which neatly fit into the playable prototype.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 9.3Kreviews | 94% | — | $7M |
| $19.99−20% | 116ratings | 94% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 998 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Made with Love (and Brain). Feels like smart, fun and challengeful.
Great game, terrible UI. If you love Dwarf Fortress then you will most likely enjoy this game. Just be ready to watch some YouTube videos to get an understanding of how deep & complex the game mechanics are. The fun part is learning & implementing what you learned in the next city you build.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7M | 35.9K | 86% | $9.79 | |
| $7M | 15.7K | 78% | $29.99 | |
| $7M | 11.1K | 63% | $24.99 | |
| $7M | 18.8K | 92% | $14.99 | |
| $7M | 34.5K | 77% | $9.99 | |
| $7M | 16.2K | 93% | $12.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $112.1M | 91.8K | 84% | $39.99 | |
| $8.9M | 10.5K | 82% | $29.99 | |
| $37.7M | 37.5K | 94% | $29.99 | |
| $3.6M | 3.7K | 92% | $29.99 | |
| $2.5M | 2.3K | 94% | $29.99 | |
| $1.9M | 2.8K | 84% | $19.99 |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese
Hours played at review time, across 998 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
geniously made time sink game, complex logistics city builder with 4x elements of conquering others towns you can develop like in total war series. but mainly a city builder with different factions, slaving, pretty big focus on food
Such a under appreciated gem. The developers put a good amount of effort into making everything in the game feel cohesive. Rimworld meets city building. I haven't put massive hours into the game like some others but everytime I play it, I become lost in the immersive nature that developers put into the detail and story the game naturally tells. Highly recommend!
why is this game so good.
This game is butt needs a ton of work still cool premise but effectively unplayable need to focus on other cities not sending hate mail to you people every 5 minutes and once you go over 1000 pop have a physician on every corner and still have plagues don't pay for it till it gets more work stick to free version also half made tutorial
I am so hooked and love it. Scratches the same itch as Dwarf Fortress, at a larger population and empire scale. Speaking of empire scale, Songs of Syx has more robust empire/region/realm growth & management than Dwarf Fortress, and is a blast to play with! The titles offer metaprogression Different species & gamemodes entice testing different playstyles Multispecies cities are very possible once you learn to keep different species houses > 58 tiles away from eachother (they are all varying degrees of Mega Racist) ... alternatively you can become a slaver and solve their Mega Racism issue with even greater racism
intricate city and empire builder
后期还是挺无聊的,扩建好麻烦
An awesome game about constantly trying to keep your city from spiraling out of control because the toilets backed up and all of your citizens rioted. 10/10
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.